Anonymous No.201005526
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>BCI
FUCK off vro
Thread 201005369 · 01/07/18(Sun)00:00:49 UTC · 798 posts, 198 images. Archived from 4chan /vrg/; deleted posts are not shown.
Tomorrow we kno da wey edition.
>General VR resources
https://vrwiki.wikispaces.com/
https://en.wikipedia.org/wiki/Virtual_reality_headset
https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_headsets
>Oculus rift setup guide
https://pastebin.com/QgHwLq8R
>Htc Vive setup guide
https://pastebin.com/QNc18zHd
>Recommended VR applications/games (needs update)
https://pastebin.com/KgBr4kCh
>VRChat resources and tutorials
https://pastebin.com/X89faD2r
>BCI and the future of VR
https://pastebin.com/8bCvbFip
Previous thread: >>200934617 (Cross-thread)
2nd for new vr set is on the way
So the dynamic bones plugin for unit is mentioned in the megatutorial. Is there a freeware alternative or do I need to pirate it? Is there a mega link floating around?
>>201005635
The fuck have you been doing until now? Didn't you already have a VR set for erp?
>>201005716
>new vr set
>new
>>201005812
Why a second one?
>>201005635
What brand?
Anyone know why the dynamic bone i put in work in game, but when I try doing the testing in Unity by pressing the play button and scene the dynamic bones don't move? I'm using the bootleg one from the other thread, would that cause it?
>>201005369 (OP)
Tomorrow we will know all the details about Deluxe Audio Strap Mk 2
Is Lone Echo worth the pricetag?
I am really enjoying the multiplayer free version.
>>200994572 (Cross-thread)
I saw one.
>>201005990
Sauce? I hope it's not like that... what have I been hyping myself for in last 2 days then?
>>201005710
There was a link in the last thread to pirate Dynamic Bones.
>nobody talks
>use random mp3 from sounboard
>everyone starts talking
Works every time.
>>201006409
Ah got it, cntrl+f worked where archive search failed.
>>201005990
>it has a thumbstick for adjusting volume
Does anyone feel like their watching an anime when they watch the Nagzz21 videos? He literally acts like a main character in one. Sometimes I get the feeling he’s like Kamina.
Is there a proper tutorial for importing MMD's somewhere that isn't a youtube shit?
>>201006984
Cringe post
>>201005369 (OP)
watch as they announce something that doesn't have improved resolution
>>201006984
>VR making 99% of anime redundant by being equally deep and cerebral
>>201006984
No offense my dude, but youre probably watching some pretty lackluster animu then.
Sure his videos are good and all, but i wouldnt go so far as to describe it quite the way you did.
>>201007082
the best one <i>is</i> youtube shit though.
i miss overwatch sesnation xQc being a monkey in vrchat bros
>>201006984
you're a fag
>>201006984
I don't know but Rad is best girl.
>>201007082
Not for MMD, it's not a mainstream thing so not many people care to make guides for it, almost all the anime avatars you see ingame are from pedestals, few are unique of dedicated people.
You can't stream or something? if you can't just grab the 480p version with youtube-dl and watch it offline (what I did, because I'm on shitty capped internet), its total size is 180MB audio included.
>>201005859
>>201005964
htc vive
>>201007276
>sweetie poster
>telling me what good anime is
top kek
After a couple days of steady use I've noticed that the Vive has fucked with my depth perception. I'll be staring at my regular computer screen now and certain texts/textures will pop out and make me think they're 3d unless I refocus my eyes. Kind of worrisome, I think I need some time off from the headset.
i am worried about the implications of VR for society
>>201007085
>>201007468
Not an argument
Anyone know how to fix a weird issue with the oculus.
I cant see anything from the visor despite everything appearing connected and this same visor working just the day prior, i restarted my PC and bam suddenly it stops working, if I restart enough times and sometimes it might work.
I thought it was an HDMI issue so i got a replacement but its having the exact same issue. Ive tried various USB ports, unplugging everything but the Oculus etc but to no avail. It wont work.
To answer any basic questions, yes my graphics card is good enough, yes i updated drivers reinstalled software blah blah etc etc. This is a last resort post cause im at wits end with this shiti.
Apparently some MMD creators on deviantart are mad that people use their OCs, so they just remove the download links. Pic related is one. If you like something you see on Deviantart, better download them quick
>>201008117
>Deviantart
>Good MMD models
>>201008109
I had that exact same issue and I solved it by re-running the setup for the rift.
>>201008109
Return that shit
>>201007880
>>201008037
being this defensive of bad taste
kekus maximus
>>201007965
VR is the society of the future. As people become more anti-social and don't go out of home much anymore, this kind of environment helps to stay in touch with society, even if in a silly way with little intellectual gain, is probably still better than nothing at all.
So, decided to revisit and found the problem. 2 meshes that were uneeded (One for tears which was the black mask problem, and the other for the gloss over the eyes, which made the eyes black when atlasing) but not I'm getting this small problem of slight clipping at the mouth area. How does one fix this?
>Before atlasing and after
>>201008413
you will probably have to do it manually.
of you could do it the lazy way and just not texture atlas
just drop in the original textures instead
>>201007626
I just don't want to watch some stupid ass video. I prefer reading.
>>201008413
A few models I've been working on recently have had that problem.
The only way to fix it is to atlas it manually.
It's not really that hard once you figure out how to do it. Looks better in the end too.
>>201007672
Nice, will Toga-san become a dancer?
>>201008328
This issue is affecting two different headsets
>>201008323
I tried this and i got to the "finish this part in your headset" section and it still wouldnt turn on.
>>201008529
>>201008746
Managed to fix it by setting the margin from 0.05 to 0.01. Looks indistinguishable from before atlasing.
>>201008117
>here, have this model to use
>oh no, people are using it!!!
>orbus is currently the top selling vr game
>2nd page out of all top selling games
dam I hope my shilling contributed to this
>>201008868
dance til im dead
Did CES release a public calendar yet? I can't find anything on the official site, I wanted to know at what time of the day HTC shows up so I can sync up the stream on the 8th.
>>201010350
website says CES starts on 9th though
>>201009960
i'm still on the fence buying it, sell me on it anon, please
3 biggest problems of VR right now:
1) FOV
2) resolution
3) ???
>>201010513
knuckles
>>201010513
I don't think either of those are really insufficient.
>Get to Void Club
>Some fat fuck breathing loudly while dancing
Muted
>>201010457
You're right, I guess they're just going to tweet something again.
>>201010590
https://www.youtube.com/watch?v=FXglHbYB1Y4
>>201010470
It feels like the first mmo you've ever played.that's what sold it to meAnd it's not ruined by fucking wikis and youtube/streamer faggots that datamined every possible cool thing. For example, to cast a spell you need to draw it almost perfectly with your wand. You are able to cast every possible spell in game as a lvl 1 runemage but you don't know any spell patterns except for the very basic ones. So the best thing to do is go ask a random mage faggot to show you how. In the noob area there is always some harry potter shit going on where one bored high lvl mage is teaching low lvl plebs the techniques.
>>201011321
i miss tank knuckles
>>201010513
1) Refresh rate of headsets
2) Sensibility of body tracking sensors
3) Controls
Where's everyone hanging out? I finally got my ava working.
>>201010927
How are they NOT insufficient? Rift is like looking through toilet paper roll binoculars and the entire world is 360p
they could definitely improve the optics instead of say going from 90 -> 120 fps
>>201011468
yeah touch is not even standard on the Rift so devs have to keep that in mind
it would be nice if 2nd gen desktop consumer VR HMDs ship with touch controls and roomscale tracking as standard/included/mandatory
>>201011391
>You are able to cast every possible spell in game as a lvl 1 runemage but you don't know any spell patterns except for the very basic ones.
Ok, realistically, how many weeks before someone has made a youtube video showing every spell pattern and all noob wizards will be directed to that by their wise elders?
>>201011391
wow what is this
Game is down. WTF
Has VRChat just died? I got kicked out, and upon restarting the game cannot log back in.
>>201012985
Same
>>201012936
>>201012985
>>201013080
the absolute state of technology in 2018
VRChat is dead
>>201012985
their database servers are busted right now
>>201012936
>>201012985
>>201013080
>>201013225
>>201013438
wat
im in the void club right now
>buy vr heatset now
or
>wait until vive 1.5
what do
>>201013512
Leave it
>>201013764
Oh i see.
>tfw stuck in jazz bar with loud mouse
not so bad
>>201013604
I believe Palmer Luckey said the cycle will be "in between that of a phone and a console"
phones release every 1-2 years and consoles release 5-8 years
>>201010513
All that shit is already solved. We don't have normal graphic cards ready to support it nor optimizations for it.
There's already 8k headsets but are practically useless unless you want to play with 10 fps
>>201012509
It's just an example plus no one will tell you to fuck off to some youtube video unless you bother someone actually in the middle of something. Game has no interactive map in so if you don't pay attention during npc conversations, you will have hard time finding shit unless you ask some random guy. I had no problem with it so far but two german niggers were asking me for directions today. And the best part about it, you don't need to /w or whatever you just go up to a person and literally fucking ask them.
Also, there is some shit called "runesmithing", I personally have no idea what the fuck that is but it has something to do with end game crafting and it's super powerful. There are no guidelines on how that thing works in game from the devs and whatever the top lvl nerds have discovered by trial and error they keep to themselves because of how hard it is to figure out and how strong it is.
There might be more things like that idk, I've only been playing for like 4 days.
>>201012524
vr mmo Orbus
If playing The Talos Principle for more than 30 minutes at a time made me violently ill should I just not even try VR? The concept sounds cool but I can picture myself dumping hundreds of dollars into hardware only to be unable to enjoy it due to all the games making me sick.
Can't sign into VRC SDK on Unity either.
>>201014350
No. It has the doorscreen effect and scuba effect.
Unless we have 8k and 220 fov anytime soon don't bother.
Which might be 5-10 years from now until it's fully supported and available for mass use.
So apparently my character only has .vmt files for eyes, tongue, etc and no actually .vtf files. Is there anything I can do with the vmt files or no?
>VRChat down just as I get ready to publish
ITS NOT FAIR REEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>201014350
Talos Principle non-VR version I should mention, I haven't actually tried any VR games yet besides a virtual boy I picked up a decade or so ago at a garage sale if that counts. Just bring it up as an example of a game that triggered really bad motion sickness for me (like bad enough that it took a couple hours before I didn't feel nauseous anymore even after I stopped playing)
Though most games do not affect me this way, only other one I can think of that did was Rodina but then I realized the next day or so that I was actually sick so it might not have been the game's fault, still haven't tried playing it again to test
>>201014495
>you should never use VR because you can see the pixels if you think about it and you don't have wide peripheral vision that is totally useless for actually seeing anything anyway
>Just got my RIFT after wearing my VIVE out
Holy SHIT this oculus DASH 2.0 thing is an absolute gamechanger! I can even edit my unity scene without ever taking my headset off.
>>201014746
>I don't know how the human eye functions and VR is good goy.
k
>>201014281
is it fun?
>>201014801
Do you actually enjoy anything?
>>201014195
>All that shit is already solved
It is not solved until it ships in a product
>We don't have normal graphic cards ready to support it
then it's not solved! If they figure out how to do foveated rendering it should enable massive resolution increase where your vision is focused (with peripheral blur) with the same GPU power.
>>201014350
Were you using teleportation or free loco? What's your system specs, do you get full 90 fps? Are there dropped frames?
Do you get sick from other games that are lighter on performance like Rec Room or Job Simulator?
Anyway being able to play for 30 mins straight doesn't sound THAT bad, you might be able to "train" yourself by taking slightly longer sessions every time.
>>201014650
where did you pull this from?
I have no idea what I'm doing.
>>201014876
In the end. No.
VR is a gimmick at this point until we get full immersion.
>>201014931
rofl
>>201014906
Wasn't even in VR, see >>201014674
Changing settings around helped some but I was never able to get the game to a point where it didn't make me at least a little bit sick after extended sessions. Though I'm not sure if VR motion sickness issues are caused by the same things that that game was caused by, since as mentioned it was kind of an isolated occurrence. and usually I'm fine with first person games
>>201015008
hey I can rename my porn folders and pretend I have VR as well
Is it possible to use vrchat without the headset? Also how functional is it without the headset?
>about to test model
>mongo
>>201014762
5 likes have been added to your page
>>201014674
Ok if it was non-VR it might not say anything more than that you will likely get sick from smooth locomotion in VR. (that is, games where you move sliding around freely like in a regular FPS) You might be able to play teleportation-based or pure roomscale games, since those are decided to avoid inducing motion sickness.
>>201015008
"games properties"
"various properties"
at least confirm the name change before you take fake screenshots bub
>>201015106
I'm not playing. I have all the VR porn that's out there and games.
What do you guys think about the Samsung Odyssey? OLED 1440x1600 per eye at 90 Hz with inside out tracking for $500, can play both rift and vive titles.
>>201015008
I not sure there are even 332 GB of VR games.
>>201014815
You tell me, that's mostly in 3 days and I'm going to play at least couple of hours more before going to bed.
>>201015152
yes, you just can't interact with things very well or use your limbs
>>201015008
>being able to have 1:1 control from your hands to the screen
>gimmick
you've probably never spent 5000+ hours trying to get gud at an FPS to a professional level, have you?
as someone who's spent much longer than that doing so it's hard to imagine anyone actually doing that anymore because of VR becoming a thing.
>play FPS game with brother
>he's dog shit garbage and gets mad / owned every micro second in-game
>let him play robo recall
>he can get headshots every shot on his first run through the first mission
granted he's been playing games on a screen with a mouse / controller his whole life so his hand-eye coordination SHOULD be good but it seems like it bridges the gap between people who haven't trained for thousands of hours with a mouse and people who actually just have good hand eye coordination from using a mouse
inb4 "HURRR DURR >COMPETITIVE VR FPS"
it's gunna happen and everyone will be able to play (without thousands of hours invested into training), I guarantee it
>>201015082
>it was kind of an isolated occurrence. and usually I'm fine with first person games
That's strange, but it could be connected to FOV. Certain FOV's trigger motion sickness in certain people.
>>201015351
Sadly there is way too much shovelware on steam
Reply with you're waifu and I can upload all her vr vids if I got them
>>201015487
>vr vid
>can't lean forward to get closer
>>201015319
>inside out tracking
>>201015487
mecy + samus PLEASE
>>201015152
You have FPS controls, so you can't do anything with the rest of your body.
>>201015580
Is that a bad thing? Fuck if I know, man.
>>201015379
that's depressing
>>201015487
Upload a couple of your favourites anon, I've watched a bit of VR porn and have been left disappointed.
>>201015418
It's in the gimmick phase. VR is basically in its PSX stage right now. Won't be a decade until we get better experience.
>>201015578
I know lol, horrific.
>>201015613
Good taste
>>201015679
Hard to get off to VR but the best ones are the Mercy and Samus ones as they have eye contact.
Anything with you fucking from behind is awful. Looks like you're banging a blob.
>>201015669
I'll track your insides, if you catch what I mean
>>201015374
cool, ty anon
>>201015881
Sure, but wear a condom okay? Pay extra for bareback
>>201015008
Gimmick maymay
>>201015817
>Won't be a decade until we get better experience
I've never had a moment where I've said to myself "man I wish my controller was tracking better god damnit this sucks!"
If you mean the ebic grafix then yeah I guess they could be better but I think mine is fine, especially since I can't actually get above 50 FPS on my headset with any kind of super sampling on, which is what would fix your issues and I have a really decent graphics card + CPU
>eye bones aren't connected to anything
>opening the model in blender makes every bone stick out at 90 degrees
>parts of the face enlarge 10 times and move to the wrong position
Is it worth spending hours manually fixing this in blender just to have eye tracking? No-one so far has commented that my eyes don't move.
are these files just useless? I cant find anything for eyes not as vmt files.
>>201015817
GIVE ME THE PORNO ALREADY MAN MY DICK IS WAITING!!!
>>201016123
Save the project so you can update it later when you learn to use Blender, I did that for some broken models that I really want to use but still can't fix. Have you tried fixing the model with CATS?
>>201016307
Uploading takes time
>>201016123
You gotta make sure you join meshes before doing eye tracking. If you join meshes, then do eye tracking, then separate the meshes again that will fuck it up too. Make sure it's the last thing you do in blender.
Will I be horribly cpu-bound? I don't really trust the performance test
>>201016590
You're gonna get maximum 20 FPS in a tiny VRChat room with almost no people.
>>201016590
did you upload the wrong image?
>>201016590
Those VR tests are a scam.
You will have trouble running 90 FPS with i7 and a 1080
My dick stopped hurting, time to fap to vr porn
Somebody gimme a (you) when the uploading servers are back up.
>>201016701
I think it's still based on the standards of what passed for VR-ready 1.5 years ago.
Newest games list GTX 1070 as the MINIMUM spec gpu.
>>201015258
Do you have the full version of Femdomination? I've been looking for it and I'm not spending 40 bucks
>>201016970
link a game with those minimum specs required
>>201016967
okay
>mfw dynamic bone colliders
>>201017009
VR porn games that are crowdfunded are a scam.
>>201017108
This is a good one
>>201017061
Fallout 4 VR, L.A. Noire: VR Case Files, DOOM VFR
You can go dig up the links yourself.
My vive is set to arrive tuesday, and now I see that tweet. Did I fuck up? Is that the vive 2?
>1GB update for vrchat
Why are hubs so frigging huge?
>>201016590
I have the same CPU and a GTX 970. I get 35-40FPS in most rooms.
>>201016590
>4 cores locked i5
that will be a problem in some games
>>201014650
muh nigga, what did you use to convert?
>>201016635
>>201016701
>>201017305
>>201017303
fuck me upgrading from this shitty 1150 socket is going to cost so much
thanks anons
>>201017274
Yes.
Yes.
>>201017274
Most likely a new model, the prices should drop if people start selling Vive 1 in mass, but they haven't said it will be released on the 8th, it's just a tease, it could be something about CES.
>>201016874
>tfw prefer regular porn
Don't know what's wrong with me, tried vr porn multiple times but still like regular videos more.
ok i give up time to do something productive
Are there guides for getting non-humanoid characters into VRChat?
>>201017563
Because no pleasure
>>201017610
how many tris that baby girl got?
you atlas those textures and merge the meshes?
>>201017610
The colors of Uganda. Don't give up brodda.
>>201017610
>homosuck
>>201017682
29,000 so way too much. Also I have no idea what the rest of that means
>>201017780
This model came from some modular pack thing and I can't find the actual eye textures or da wey
>>201017306
What is "Samus Aran got ya" supposed to be? It's just a licking noise (I think) repeated with the VRChat loading screen space ambiance
>>201017638
I saw something on the official yt channel, haven't checked them yet though.
>>201017563
I thought the best videos were really good, like the ones from Czech VR, when they get the scale right is very bueno. I just got bored due to all the models on that site looking the same and all their videos being so vanilla. (not counting the piss fetish ones but I'm not into that)
There's just not enough variety in VR porn to keep me interested yet. Maybe when it becomes more mainstream.
>>201017894
Get a VR player like Whirlwind. It's an eye contact fucking video
Anyone have a guide on getting that camera in game?
I'd love to have a mirror I could pull up to check my facials. I'm worried that I'm pulling certain faces when I pick things up, and I have different faces for different characters (Rocknroll and Fingergun vary)
>>201017884
>Also I have no idea what the rest of that means
MOTHER
FUCKER
DIE
Can I get my Rift sound to work without making it my current audio device? Getting annoying swapping back and forth
IT'S UP BOYS
I'm about to get into VR. Hoping to get lots of headpets and hugs!
>>201018258
From men
What should I look for in a CPU for VR?
I'm looking to upgrade my mobo and CPU soonish.
>>201018342
get an amd lol
>>201018030
Add a camera component to an object, and it should be self explanatory from there if you look at the settings. Unfortunately, the the camera's display is only available on your side, others wont be able to see it, as of today's update.
>>201018132
>right click
>left click
>left click on rift
>double click on default
how did you get your hands on a VR headset being THIS lazy?
>>201016321
>Have you tried fixing the model with CATS?
The bones aren't named correctly.
>>201018471
I'm just asking anon, it's not that big a deal. Just seems there should be a way for things being fed to the rift's screen to also be fed to the rift's audio.
>>201017831
could be worse
just tried to log into vrc
got in
seems people are being redirected to the old hub
>>201018315
That just makes it better.
Can I grab a model from a gamecube rom? I want Dokapon Kingdom avatars.
Windows mixed reality headsets are $200~ on Amazon right now. Are they worth it? Which one is the best? The Acer headset is the cheapest and nicest looking (in my opinion), but apparently it's the worst. Thinking of getting the Dell one.
agh
>>201018759
no
>>201018579
okay now that I've called you lazy here's the real advice now that you've rephrased your question into something that isn't just "I'm lazy blah blah blah" in the oculus app there's a button that says, "DEVICES" click that then go to the headset then go to "MIRROR AUDIO" I think that only works if the rift is the main audio device but I don't remember if that is how it works it's been a couple weeks since my GIRLFRIEND was over on the holidays and that's the only time I needed to use this feature for my speakers.
>>201018759
Yeah I was thinking of getting the Samsung Odyssey, but I don't know either. Seems like a good deal to me, high resolution and a pretty affordable price.
>>201018465
>as of todays update
What? Why did it break that? It's pretty useless if you can't show others.
>>201018110
rood. im new to blender and all this stuff.
>>201018471
>launch oculus
>launch steam vr
>launch vrchat
>put on headset
>pick up controllers
>realise the audio device is wrong
>awkwardly prop headset up on head
>look down at PC
>fiddle gently with mouse to avoid hitting the controllers on the deck
Though, the Rift updated dash might make this less of an issue
>>201018736
if you can figure out a way to do this theoretically yes there would be a way to decompile the files, convert them into a blender usable format and export them to unity
>>201005369 (OP)
new to this shit, anybody know where to get this avatar? it does things to muh dik
Ha ha. The pedestal image change has fucked over people who were too lazy to give a proper screen shot when uploading.
>>201019350
you know not what you do to our frames
YOU KNOW NOT!!!!!
>>201019708
explain these 'frames' to me
It was the TRAIL that was causing my avatar to go past 20k polys. AND it breaks the poly bypass thing.
What the fuck
Okay so I've got making models visible when I do hand signs, is there a way to make bones/parts of my model disappear when I make a hand sign?I want to be able to pull my head off
>>201019789
frames are precious
losing them literally causes people to vomit IRL
>>201020105
i cant see frames i have no eyes
It's confirmed that you can't use cameras with your avatar anymore. So no selfies, or cameras, or whatever. VRC devs are really limiting creativity, it's really disappointing.
>>201019921
I wanna know why adding a TrailRenderer makes my avatar go from 19648K Tris to suddenly 34K. What the fuck is causing that.
>>201019921
Wait, I've reduced the time on it but the poly count hasn't changed.
I accidentally deleted my newer avatar instead of the older one and this is my favorite avatar, I need her back. Please help me.
All of these SICK weeaboo fucks using VR for hugs, kisses and headpats
What is this world coming to?
VR was made for wholesome murder simulators ONLY.
I was gonna buy a rift at the start of next month, but I heard something about 2nd gen VR being around soon. Does that mean I should wait?
>>201020191
Wait what the fuck, Tupper is on the VRC team now?
What a fucking cuck
>>201020358
At least wait a few days for CES
>>201020403
Never heard of that before, guess I will though. Thanks.
>>201020191
What the hell, it can't be real. What if I want to take selfies with friends then?
>>201020365
bet he won't be coming here any more
>>201020592
He even types like a Reddit pleb too ahahahahaha
I have an i5 6600 and am considering getting a headset. How badly is my processor going to bottleneck me?
>>201020540
https://docs.vrchat.com/discuss/5a516035db882700269c1a04
You can see it on your view, but for others they just see a black screen. Trust me, im disappointed as well.
>>201019789
every mesh (part of a 3D object that can receive a texture / material) creates an amount of pressure on your CPU
not "merging" meshes means you're creating more than 1x load a model should be on the CPU
so for every unmerged mesh you get that many times the load on each person's CPU in the room
so if your head(1), eyes(2), hair(3), horns(4), legs(5), arms(6), hands(7), hat(8) and shoes(9) are all different meshes then you get 9 times the load on the CPU from one(1) single model
if 5 people have 9 meshes on their model and there are 15 people in the room, everyone's CPU is working as if there were 55 people in the room!!!!
YOU NOW KNOW WHAT YOU DO TO OUR FRAMES
YOU KNOW NOW!!!!!
>>201020105
Like the Uganda raid fuckers aren't doing it on purpose.
>bought a PSVR
>loved it, but it had very few games
>returned it and got an Oculus
>it's great
My only gripes are it is not as comfortable as the PSVR and for some reason it doesn't fill my field of view like PSVR did. I can see edges to the left/right when moving my eye. That said, it was cheaper (by about $80CAD) and it works on PC natively when I had some buggery to do to get PSVR on PC.
What are some good VR games on Steam? I'm really enjoying Superhot VR but it's all I have.
>>201020592
>implying he ever came here and it wasn't a larp
>>201020767
I'll try to put them together after i figure out how to get the eye texture from this stupid vmt file. And pretty sure its in seperate pieces because the original was some modular thing which makes it extra annoying to do anything with.
Any opinions on Skyworld?
I've been looking for VR strategy games.
>>201020283
Also, opinions on that game?
I have no idea what that's called, though.
Looks kinda SUPERHOT and I enjoyed that.
>>201017253
They run fine on my R9 290X, which should be worse than a 980. SS has to be set quite low (1.25 or so) and you can't turn many things above medium, but it's running without reprojection issues.
FO4 is the worst of the lot, but that's true on all hardware.
>>201021047
Do you have VTFedit?
to export VMT / VTF files into PNGs?your typing syntax is cute :3
>>201017306
Why is the link no longer available anon? I go into a VR game for half an hour and the porn is already gone.
>>201017610
Upload the model and I'll give it a crack later
>>201021151
Sairento VR
I haven't played Superhot but from what I hear they are indeed similar, but Sairento has more movement options. It even has some thingy that you can unlock which gives you the Superhot style "everything moves only when you move" mechanic.
Other good games are Gorn, Onward, Fallout 4 VR. I don't know of any strategy games worth mentioning.
>>201021241
>>201016286
I do but it apparently converts everything in the folder I have except for vmt which is the only format anything relating to eyes comes in
And explain the syntax thing
to the Homestuck fucking around with VMT files, don't bother it's not a texture / material.
the eyes are probably hiding in another texture like the teeth or the mouth or something, that's what I've found is the case at least most of the time. I think you can use VTF edit to export the VMT to a text file and it'll tell you somewhere in the file where the texture / material for the teeth is in which OTHER texture / material it's hiding. Goodluck :)
unless I'm wrong but that's basically what's happened to me every time I've ripped agarry's modmodel / texture for the model. Maybe if you link the workshop you got it from I can just do it myself and tell you what you're doing wrong, I feel like that'd be easier than trying to communicate over 4chan.
cant reach shit on the floor when im in the nanachi model
is that normal? Any better nanachi models out there? Wheres the anon who was working on one
I cannot find the MMD for the life of me blease help
>>201021505
Do you mean the blender file?
>>201021985
>I think you can use VTF edit to export the VMT to a text file
I guess I'll look at that then. Otherwise it's "Homestuck Playset 2" in the workshop. It's all modular bits as far as I can tell. If you want to try feel free.
>finally manage to dig up a nice model and put it all together
>feel good about myself
>go to upload
>over 20k
>flick back to the decimating tutorial
>my UI doesn't look like his and he's deleting shit I don't have and I have shit he doesn't have
>I have no idea how to do this and I'm terrified of fucking everything up
>>201021713
>calling inanimate objects that are frustrating you "stupid" and "annoying"
although this isn't directly a "cute" thing, a friend liked the character you're trying to get in the game and the syntax along with the character reminds me of a friend I had. they were funny / cute most of the time (also from japan which I thought was really interesting)
uhh I guess I'm just projecting a long-lost friend onto you because of the similarities, very gomen for being weird *bows deeply and repeatedly*
>>201022301
If you don't have Cats blender addon, get it and use it's decimation tool. Save yourself the headache.
Anyone know where the Yamada Elf avatar went? I can't find the world anymore .
>>201022301
>save a backup
>proceed to fuck it up
>>201019386
>Theoretically
So considering I have no idea what I'm doing no, probably not. That's a real shame.
I won't be able to buy a VR setup for the next three years. What are some skills I could learn in the meantime to make myself ready for VR Waifu Simulators?
MMD? 3D-Modelling? Sound engineering? Loliconimics?
>>201020283
/vrg/ may be the autistic child of /3/ and /cgl/, but at least VRChat built up enough interest in VR to get a thread going at all. More people buying a VR headset should translate to more games eventually. Sairento is on my list of games to buy after I finish what I bought from the Steam sale along with Orbus thanks to that one anon shilling it every thread. Also, I am looking forward to when someone actually does make a real VR murder simulator and the media outrage that will come with it.
>>201022909
>What are some skills I could learn in the meantime to make myself ready for VR Waifu Simulators?
3D Modeling, Animation, Sound Engineering and/or Voice Acting, and for fucks sake ANIMATION.
Like I appreciate Fraggy's attempt to add variety to Waifu SSr but holy shit the animation is beyond awful.
>>201022909
>Loliconimics
Loliconomics*
>>201022487
Does that work even if it's not a model for MMD?
>>201023075
Both are valuable in the workplace
I keep asking, but can somone please point me to a guide on rigging hands or something? I want to use these Persona models. None of them have good hands.
Whats a good chill server? Tired of all the uganda memes and children.
>>201023113
In theory it should. Keep a backup and give it a shot.
the roblox room got deleted, anyone have a place with the models for the stupid default characters in it?
>>201023179
Fantasy shukai jou if you like hanging around japanese people and like getting petted
>>201023151
Weight painting looks fine, but the thumbs don't even appear to be twisting correctly. It's like they go directly into the hand, rather than in-front. It looks alright in Pose Mode too, AKAICT.
>>201022869
I mean google could help you but if you're zero percent mentally available to put a relatively medium amount of work into dragging and dropping and checking off files and reading file extensions yeah don't bother
>>201023484
If I have a day free I'll do it, I really like tinkering with that sort of thing. I guess I'll give it a try. I assume a model like the one I posted would be pretty easy to adapt to vrchat because low poly right?
I'm going fucking insane here.
I parented the fucking bones to the right one
WHere is this humandescription so I can kick its ass
>>201022869
a lot of games have models ripped and ready for use in blender if they were released any time in the last 3-4 years so you might be able to find it
>resend email
>after 15 minutes still no email
Tried 3 times, didn't work.
How many minutes did it take for you?
>>201021985
Found the pupils with that notepad trick.
One step forward..
>>201022314
inanimate objects are not immune to my trash talk they are highly susceptible
>>201023760
>they figured it out without me doing it for them
BRAINLETS ARE LEARNING
HALELUYA
Has anyone seen this on a pedestal anywhere since the last update? It was in Al's Avatar Corridors but it's gone now.
Is playmaker implementation only for worlds or will it also be applied to avatars?
Oculus desktop is horrible. The keyboard doesn't work because of my display scaling and it completely locks the position of the mouse cursor with no way to actually exit the desktop without terminating the entire oculus process.
>>201023474
Anon do you have knowledge about fixing and adding bones?
>>201024131
playmaker is only for worlds
man I should have picked up modeling and graphics back in middle school
>>201023061
>I appreciate Fraggy's attempt to add variety to Waifu SS
The 3DPD looping audio tracks that don't even pause are terrible.
>>201024274
Yes. Not much on weight painting though. The screenshot here is actually misleading - her right hand looks okay, it's her left hand that's fucked (I'd assumed that both would be).
>>201024095
Pretty sure her face is a pupil
>>201024675
yeah but they got the pupil in the eye too so at least objective 1 has been completed so it's goodjob teambutget ready for the next round
>everyone asks if anyone has a vive
>say I do
>they ask my to dab
>i dab
>entire chat flips out and I get 5 friend requests
so I can pay money to pick up chicks basically
>>201025068
>tfw I was such a big neet that I didn't know how to dab before playing VRChat where people keep asking me to do it for them
Slightly embarassed.
>>201025068
>dabbing for them
It's a shame so few of my avatars have middle finger gestures.
>>201025068
glad it wasn't me, I wouldn't have even known what a "dab" is without looking it up
>>201025180
Took me embarrassingly long to know what dabbing was
>>201020365
>>201020978
>>201020665
Think again, kiddo
>>201025513
heh made you respond kid :^)
>>201025648
DAMMIT
>>201025648
shut up faggot
>>201025513
thank you for not abandoning us senpai
>>201025180
I had to ask the guy who asked me to dab to walk me through it. Like I "know" what it looks like but I never actually committed the motion to memory. I did it and then demanded he pay for my chemotherapy.
>>201022180
>>201022180
Anyone?
>>201025513
What's the big deal with selfies? did it cause server crashes or something?
It would be pretty nice to have something that allows players to take selfies, with other players too, and maybe save them in personal screenshots or something.
I hope the devs have plans about this for the future.
So I waited 40 minutes for confirmation email and there is still nothing in the inbox. Should I just go sleep and try again tomorrow or am I fucked? I really don't want to register with another name and email...
>>201025995
I know that when I was in an Avatar Testing world once and some guy pulled out a smartphone, the whole world instantly started to lag like fucking hell for everyone in it and my camera was hijacked. What I mean by that is that everyone's FPS dropped to like 10 and I couldn't control where I looked, it was all automatic. When that person pulled away the smartphone, the lag went away and I could control everything again.
>>201025995
That camera is buggy as shit. Its still in game code because it hasn't been removed yet, that's the only reason.
Seriously, don't spawn it. It fucks everything up and then I've gotta deal with it.
>>201025753
>thank you for not abandoning us senpai
<3
>this is the second day in a row tupper responded to my post with a heart
I feel... warm
What are the chances of getting banned for using pic related?
>>201026529
If you're in a public instance, probably decently high.
Private instances? Do whatever you want.
>>201026323
When are audio sources going to be fixed
>>201026529
I WANT THE COW ONE
>>201026690
SOON
My facial expressions sometimes fail to cancel when I'm not making the hand gesture, so I can't return to the normal facial expression. Is this inevitable or is there something I can do to prevent that?
Also, where should I put my transparencies on the custom render queue? The default of 3000 puts them behind the opaque objects, and only visible from some angles. -1 makes them only visible from the most extreme angles.
how do I get to the rift core 2.0 please I need to load up some VR porn without takin of the zuckergoggles
>>201024460
could you fix the body bones of a ripped gamemodel and add fingerbones?
>tfw there is a group for low lvl dungeon but its 6 am and too tired
muriclaps better wake up early tomorrow
Is my computer stronk enough to run VR well?
>>201027134
No your GPU is barely enough (I have a 1060 myself) and your CPU might as well be thrown into the trash.
>>201026731
Thank you lovely anon!
>>201026767
Settings>beta on the oculus app
>>201027134
Plus you lose about 30% FPS just by running Win7.
>>201005369 (OP)
Vr is starting to mess with my head when I first wake up, nearly every day for the last 3 weeks when I wake up and am still half alseep it looks and feels like my arms are virtual arms, and when I open and close my hands it feels like im pulling the trigger on my vive controllers and my arms and hands look shiny kinda like they are rendered, I've woken up like that nearly every day these last few weeks, it's like my brain is getting rewired to understand that moving my finger to pull a trigger=hand open/close, this happen to anyone else?
>>201026529
>>201026731
>>201027219
Found another version here: https://irisirix.deviantart.com/art/SDvl-T14-Maran-Custom-Version-1-1-Updated-716565732
>>201026739
Actually, I just realised the fix is probably to have a 0 on all blend shapes on the 'idle' override so it always resets through that.
>>201027134
You're fine, I've got a 1060 6gb and an i3 4130 and so far everything has run fine, things like onward, elite dangerous, budget cuts, Arizona sunshine, Pavlov, bamvr, fallout 4 vr, super hot
>>201025801
I can only imagine that your in-game height is too tall, your camera is being blocked by something (if i look down my scarf sometimes comes into view and i cannot click things below it), or whatever it is youre trying to pick up is "under" something like a chair and your cursor can't select it.
Holy shit. 15k.
jesus christ I'm barely keeping up. I haven't been able to log into VRC to actually just chill in like a week.
fuggggggggggggggggggg
>>201027502
I felt like this for the first week when I first got my rift, but now I dont feel it anymore. Itll go away in time
>>201028149
how the fuck do you find people ree
there are 0 people in public rooms everyone is just in private rooms.
>>201028196
I've had it for a month
>>201018132
I used this program called Audio Switcher
https://audioswit.ch/er#download
then I have switching to my vive mic + headset audio bound to ctrl shift 1 and ctrl shift 2 and switching back to regular desktop audio/mic to ctrl +1 and ctrl + 2 works a lot betterr than having to open that sound device panel everytime and changing defaults
>>201018132
just right click the speaker icon on the bottom right of your desktop grandpa
>>201028261
I don't know man. I see all these posts about people saying things like "just find friends lmfao" but I haven't been able to befriend a lot of people. In fact, I have never been in a private room before.
I feel like if the game continues at this pace public rooms will be 90% desktop users filled with shitty memes and all the cool people will be in private rooms 24/7.
>>201028261
This is why I want VR only rooms so bad. The only reason why people make private instances is to keep undesirables like knuckles memers and mic spammers out. Add in some public VR-only rooms and these people will come out their private instances to the (semi) public.
>want a model of a fairly popular character
>can't fucking find one despite being 100% certain it exists
Where do you find these things? I can't into these Japanese sites.
Why the fuck does everyone play Bad Romance in mmd club
quite possibly the worst song you can pick.
>>201028898
tell me what character do you want?
>>201028898
I use chrome so all websites are always in american
>>201028939
MMD Club is pure shit anyway.
The Gap > Club Void > Anything else
>>201028969
can you link me to a high quality Hank hill model pls
>>201028261
Tuning in to the anime theater is my recommended starting point. Otherwise I find the new paint room to be pretty chill. Just leave when cancer rolls in.
>>201028969
I can (probably) handle the Blender/Unity fuckery, I just need the base model.
>>201029000
I do too but that doesn't help when I have no idea how their search and tagging systems work. And it's even harder to find shit on Deviantart.
>>201029000
>in american
>>201029070
>check out MMD club
>feels just like a real club so I can't dance
VR is too real guys
>>201029236
>Gilgamesh
See, I know for a fucking fact a model of him exists because I've seen it around.
>>201029070
does the playlist for the gap ever change, or is it always the tohou playlist?
that 30min cd is both a blessing and a curse
>>201028854
>don't have VR but still like to play VRChat and import my own avatars
>get locked out with the knuckles memers
oh, ok ;_;
I honestly can't justify dropping $1000aud on a VR setup just to play one game. I'll see what this HTC announcement is all about though, odds are it's gonna be even more expensive in Australia ;_;
>>201029192
Anime theater? Man I'd love to watch anime together. When and where is that?
>>201026868
Maybe? But then I wouldn't know how to weight paint properly, or handle the thuuuuuumbs
>>201029236
ez mediafire /download/0z4cbxv53c11pmc/Fate_-_Gilgamesh(dot)rar you need XPS tools though and the model probably needs some bone fixing
>>201027532
Idle isn't the idle hand position after all, so that doesn't work. Hopefully disabling 'loop time' stops it happening.
>>201026739
I don't have this problem. My custom animations always reset back to the normal one like intended whenever I let go of the controller.
>>201030092
>Bone fixing
That shit scares me. If I run it through Cat's "fix", will that work?
>>201026739
I have this all the time too things always get stuck in my hand when i switch between finger gestures. Have two frames in my animation that are the same thing and loop time disabled and it still happens no clue how to fix it
>>201030486
no because it's not an mmd it's a ripped off game model. atleast you don't have to decimate anything because they have low tris
>1h and half later
>still no confirmation emails received
h-help...
>>201030427
They reset whenever I'm testing them, but if I do something for a while then look in a mirror, it will always be stuck on something.
>>201030650
You can add the cancel to another animation override, but it shouldn't get stuck in the first place.
>have to verify my email every time I log in
surely these devs be jestin
>>201020849
>What are some good VR games on Steam?
Subnautica
Elite Dangerous
So, took a break and back to it. Watched up to Dynamic bones, and do I really have to shill out $20-$35 to get these models to have working bones and such? Is there any work around, or am I stuck with stiff hair until I shill out?
>tfw too retarded to import a character on my own
>>201031183
its really not that hard
the only thing i wish i could do is edit the sdk to allow higher than 20k poly
>>201031183
>imported 3 characters today
I need to actually play someand dance
>mitty model
http://seiga.nicovideo.jp/seiga/im7577240
you may be cool but you'll never be kanna dancing to slavbass cool
https://my.mixtape.moe/vpbwhh.webm
>>201031181
Check the archive, it was posted a couple threads ago
>>201031181
people have paid upwards of $100 for a single MMD model before
Alright bitches I got vorpX and it's neat but incomplete. I need to be able to use touch controllers in old games too. I wont be happy until I can play deus ex with full head tracking and touch controllers. I want to aim my gun with my arm. I want to use my stun prod with a stab of my controllers. I want to use my crow bar with my own muscles not a mouse.
>>201030750
I'm not entirely sure how bones work.
>>201032256
>I need to be able to use touch controllers in old games too.
You can't just do that.
>>201031993
Thanks Anon.
>>201032249
The only one I'd pay any money for is one of my waifu, which ain't gunna happen since she's unpopular.
>>201032460
fuck you I can't just do that I can just do anything I want I am a human being and I am using computers you dummy
>>201032638
You'd have to remake part of the game.
people rehash games all the time you're telling me I cant just remake deus ex to use touch controllers are you daffy?
>>201032764
I don't think you know anything about anything
>>201029070
I just searched 'The Gap' and got no results..
>>201032851
the fuck? i was just there.
THIRD TIMES THE CHARM
WE SOURCE ENGINE NOW
>>201032843
AND I THINK YOU KNOW ONLY FAILURE AND DISAPPOINT I THINK YOU GAVE UP ON YOUR DREAMS A LONG TIME AGO
>People I know starts with the "DO U NO DE WAY" shit
>They don't even have VR and even the one that does doesn't have VRchat even installed.
Cancerous as fuck.
>>201032952
are you saying she's from a source engine game?
doens't look like itvindictus? she looks like a vindictus character. how'd you go about doing that?
>>201032952
file converter name ploxzers
>>201032493
>which ain't gunna happen since she's unpopular
Or you don't look hard enough
Got a Rift 2 days ago. Luckily it seems motion sickness isn't a thing in my case so far. I've been playing Serious Sam and DOOM 3 BFG VR mod and this shit is absolutely amazing. I can't believe how well the gameplay works, especially the speed and dual wield in SS, it's pretty much pure shootan fun. DOOM 3 still doesn't actually feel like a DOOM game, but it also works very well in VR.
>>201033272
Vindictus is Source engine.
Take another look at the blood splatters and compare them to HL2
>>201033553
Play Echo Arena, it's free. I promise you're gonna get motion sickness.
>>201032335
That's kinda worrying.
Can anyone help me out here?
My feet on this model are sinking through the floor. Anyway to fix this?
>friended some people yesterday
>now feel obligated to hang out with themand they keep popping up in the world I'm in, independently (as in,2 of them in a world earlier, now a different 2 in another world
>kinda just want to explore and shit but feel tied down
It's kinda nice though since I haveno friends
>>201034312
Drag them up in PMXE.
>>201034595
Fuck I don't have PMXE. Is it possible in Blender?
>>201034672
Probably, I just know it's easy as fuck in PMXE and it's what I do.
>in a room with someone who sounds just like filthyfrank telling everyone he wants to eat their ass
>>201034195
I have that installed but haven't tried it yet, sports-like games aren't really my thing. I could give it a shot, though from what I see it's a 360/roomscale game and I only have 2 sensors.
So why do my polygons increase when I add TrailRenderer to my character so I can draw wherever?
How the fuck do I get the model from 3d nicovideo jp/works/td24177
>>201030750
>>201030092
Yeah, fuck, I have no idea how to fix this and everything under armature is gibberish.
>>201034959
You don't. Are you retarded?
Just exported from blender as an FBX and when i put it in unity this happens :( please help
>>201035176
Drag the textures onto her.
>tfw finally understand dynamic bones enough that I can add collisions to body mesh to make hair not go through body
>can even use hands to frill skirt or mess with hair
This is the good life
Welp, i'm a brainlet and it's not letting me drag the textures onto him is there any way you could explain further or post a picture?
How do you actually download shit from nicovideo?
>>201035708
Did you add the textures into your assets first or after you added the model.
If you put in textures first it wont work.
>spend all day learning how to import mmd models into blender and then unity
>9 hours later I'm done and ready to look at it in vrchat
>head is sunken in on the model in vrchat
>fine in unity
pic related
What did I do wrong? Do I have to raise the head position or something? Did I scale the model wrong?
>>201035797
>If you put in textures first it wont work.
*second
you have to put them in first
is this ok?
>>201035875
she's just stronk.
I added model fist
>>201035434
LOOK
when will this fucker get banned?
https://my.mixtape.moe/vpbwhh.webm
>>201036183
Added to the /vrg/ blocklist for having a shit avatar that decreases FPS by 100. Enjoy the loner life.
>>201036265
I hope your PC burns from all this anime
>>201036397
You won't even be in the same private rooms as us so whatever :^)
>>201035905
Anon, and any future anons. if you're near the middle of the VR ready prompt you can probably play fallout 4 VR with no issues (aka everything).
If you're not near the middle of it, but inside the green, you're not gonna be playing EVERYTHING but will probably be okay for most bullshit.
Guideline: If your card is a GTX 970 (or AMD equal) and up, most things are okay. If it's a GTX 1080 (or AMD equal) and up everything is golden. CPU needs preferably 8 cores, hyperthreading optional since it doesn't have a big impact on gaming performance.
It worked! Thanks :p
>>201036426
exactly why would I ever bother going to boring rooms from /vrg/?
>Finally set up my new Vive
>When I take it off I get a feeling like im constantly moving forward
At least I don't get motion sickness with the headset on, I guess.
>>201036256
I dont get it.
Why is every room I try to join empty?
Did something happen to this game?
>>201036631
he's a grown man playing a loli in virtual reality pretending to be a girl. That should be bannable
>>201036183
I can hear my motherboard melting already
where is the vg private room ree
Can anyone help me out here? I'm completely new to Blender.
1st pic is how the model (FBX file) looks in Unity
2nd pic is how it looks when imported to Blender, the collar and skirt get all fucked up
3rd pic is Blender, but with material shading on, looks fine
4th pic is the same model exported from Blender, then imported to Unity.
What's causing the skirt/collar to fuck up? I didn't touch any settings in Blender and the number of faces doesn't change.
>>201036794
>no fun allowed
im also pretty sure that would cover 3/4 the player base of vrc.
>>201036921
looks like the auto texture atlasing didnt work out.
try it manually, or just use the original textures when you go into unity.
>>201036983
you're a guy. Get out there, find a nice girl and get married. Stop being a child. Get a good job and have some children. VR is for women and kids. If you are a guy you are literally killing society by playing it.
>>201029680
The "main" one is Tuesday, Wednesday, and Friday at ~9:30 EST ran by Tupper. Overlord is the next series we're doing (3 eps/night), with movies on Friday. There is a ~9:30 PST one ran by YuudachiKaiNi that does about the same thing but I'm not sure what series they're on. Friend either/both of them around then and join.
>>201036794
>Banning the main playerbase
Top cat
>>201035875
delete upper chest
>rig up a guitar to play music when I close my fist
>play on stage in the Pug
>people start clapping for you
is there a better feeling?
Why does importing models to VRChat have to be so hard?
>>201036686
Nevermind, I just didn't update my game with steam.
I was trying to just open it from the exe without going through steam.
Got 3/4 of the way there
>>201037135
but girls are icky anon, didnt anyone tell you?
>>201037137
How full are the rooms usually? Room for one more or what?
>>201037457
get off the soy bro
>>201037290
>Why does importing models to VRChat have to be so hard?
because you are an impatient fag who can't wait to use the avatar instead of learning it slow, step by step.Practice makes perfect anon. Deal with it.
>>201036921
fbx importer is fucked
How do I access The Gap? I want to dance with cute girls (boys)
>>201037884
you just kind of go there anon.
successfully uploaded a model through unity but its not showing up in the avatar list
what gives
>>201037516
Due to the holidays they've been pretty lightly populated. Still plenty of seating-- it only ever looked "full" in the older, smaller theater.
I did it! It took a while, and there was some setbacks, but I got my first model imported and working proper!
>Now to figure out how 2 screenshot while in VR mode
>May consider muscle editing at some point if my autism flares up hard enough
>>201038306
youre probably logged in with your steam account.
I got a problem with one of my models, the sleeve keeps detaching when I move the arm, more specifically the elbow.
I watched Tupper's tutorial and could not find an extra bone or anything of the sort in her arms.
Any suggestions?
Robo Recall is 9.99999/10
If the locomotion was the default it'd be 10/10
Can I just be lazy and not atlas, please
>hate dancing in real life
>love dancing in VR
What gives?
>>201038847
yes
Why is Giaia night and Pug so popular
those maps suck
>>201038956
You're too self conscious
It's the 4chan-Anonymous effect, you say and do things while anonymous that you would never have the stupidity or balls to do in real life.
>>201038956
People like the jiggling you do in VR.
>>201038956
>Dance in VR
>Nobody says anything about it, good or bad
This is a worse feel.
>>201015374
18 hours is one and a half days though.
>>201038832
Nah, the teleportation is an important part of the game and it would be miserable without it.
>>201039423
It's alright, but I wouldn't mind if there was Doom tier running speed.
How do I get past the polygon limit forcing itself back on with the Trail Rendererand why did the Trail Renderer not add a billion polys to my avatar before?
>>201039617
I tried disabling it and then toggling 'is active' in the animation, but then it had some persistence issues (it would not clear after I stopped the gesture)
So can I use old DAE files?
Also is unity down for everyone?
tfw want to contribute to vrchat by creating worlds and avatars but learning all this blender and unity is exhausting as fuck
>someone turns into Hitler
>guy in front of him turns into Donald Trump
>the other guy counters by turning into Kim Jong Un
I love this stupid game
>>201039873
same, anon
we'll get there
>>201035875
If you have a link please post it
>>201027134
Don't listen to retards saying the entry level is crazy high. I have a gtx770 and I'm running a lot of VR games.
>>201036183
Please never come into my world
>>201039873
you reminded me to look up more about making worlds
>>201040171
I will and there is nothing you can do about it.
My 200 bones and 60k polygons welcome you
I just used waifu sex simulator for the first time. I nearly cried. Anime is real.
>>201040259
I laffed harder at this post than i should have.
How does unity tell when your updateing in an avatar or makeing a new one.
I'm trying to upload two of the same models without building it all up again.
>>201039293
>Dance in VR
>People always come up to me and compliment my hip swinging
Feels pretty good.
>>201040357
pipeline manager blueprint ID, on the avatar object
>go to the gap
>no-one dancing
who said it was the best dance club
>>201040496
I was just there dancing but most people just stand around talking you know.
>>201040259
WSS is just really shitty MMD models though, I don't get it.
>>201040496
I was there probably 10 minutes ago
everyone was just talking about unity tech support stuff.
What does "Look Skirt to Skirt Up" mean in Waifu Sex Simulator?
>>201040259
how can anime be real if virtual reality isn't real?
>>201035875
>>201037245
I fixed it. It was because the bones came messed up in blender and I had to manually lower them into the shoulders.
>>201040045
https://bowlroll.net/file/32178
It comes with Yuudachi and Shigure. Shigure is the file named 時雨2.02
>look for some more obscure models
>actually find something on DA
>look for the download button.
>It's for the shitty .PNG they made with the model
YOU STUPID FUCKS WHO WOULD WANT THAT?
>>201041065
>VR equivalent of downloading the thumbnail
I don't even have my rig yet and VR is already the gift that keeps on giving.
>tfw installed the wrong version of unity
Is decimating to 19999 Kosher?
>>201041339
yeah
>>201041039
I'd like to clarify, I want the fbx and atlas for that swoll Shigure.
How hard is it to implement standalone clothing pieces to a base model?
I need memier avatars. I don't feel like importing more sexy boob girls or cute lolis when I already have 1 or 2.
>>201041339
>Get well optimized model
>Get it to 19999 after fucking with like 3 things
>Don't even fuck with the rest
>>201041339
>tfw decimating models by hand to keep an aesthetic topology
autism can be a curse
summoner's rift is a well done map desu
Ok so I'm fucking retarded. I can't build and publish to VRChat because I'm getting an error thats says
> Spine hierarchy incorrect. Make sure that the parent of both Shoulders and the Neck is the Chest.
I've already rigged everything properly, and the shoulders and neck are in fact children to the chest. Still getting the error. This happen to anyone else? How do fix?
Got Vindictus' Succubus Queen in VRChat, please applaud
And help me set up these damn Dynamic Bones for dat perfect jiggle
>>201041515
https://my.mixtape.moe/jsamfk.fbx
https://my.mixtape.moe/klhzzv.png
enjoy football star shigure
>>201042283
forgot pic
>>201042113
I was stuck for hours with the same problem. I found out how tto fix it and I made 2 Source Engine ports in less than an hour.
Itll keep resetting it in Unity. You have to go back into Blender with your files, go to the skeleton, and do everything you were doing just now in Blender by remapping the parents and children.
Make sure you're in Edit mode first. Then, when you find the bone you want, find the wrench symbol below the list of bones. You should see an option for "parent" for that bone. Delete it and type in the bone (I assume the chest bone you kept resetting in Unity) you want it child'd to.
>>201028939
Every time I go there, nobody can listen to anything because there's always twats that constantly change the music. The creator of that world didn't have the foresight to add a cooldown like The Gap did.
>ping hits 200
>all vr interaction goes out of the window
>>201042485
is there a general guide for source model conversion? i tried on my own but i just ended up downloading a bunch of useless model tools
>>201042113
Use Cat's plugin for blender. It will likely fix it.
>>201042628
Most of my crap are Gmod addons
I use
Crowbar.exe for converting the .mdl model files into something usable
VTFEdit for converting the textures into TGA
Blender to fix bones
Unity for everything else
>Feet are still sticking through the ground
>No matter what I set my Y value to in unity or how high I make myself in game
Send help people keep bullying me
>>201042283
I use Tupper's recommended settings for all dynamic bones
0.5
0.1
0.1
0.9
radius: 0.03
>>201011321
[Indistinct Russian Lexicon]
>>201042790
If you're the high heels guyheels are shitYou need to set the origin of the model at the point you want it to touch the floor Shift Alt Ctrl C
Or you can create a game object with just the avatar descriptor and have the model as a child of that
After the crash course on importing over the weekend, I have a greater appreciation for 3D-modelling in general.
Once my Vive and new video card arrive, I look forward to fucking around with all of you.
So lets say I finished a model through blender and unity and added to VRChat, but now want to go back and add proper mouth use, eyetracking and animations. Is this all things that can be done in Unity, or do I need to go back to blender? If that's the case, whats the best way to take my avatar the way it is now into blender to do that? I really don't want to start from scratch
>>201042504
True. I rather like club mechatronix or w/e myself.
decent music (when it works) and plenty of easter eggs
>>201038306
Figured it out. It needed a unique blueprint id
>>201006984
Idk about that but I do enjoy his videos.
>>201007479
Yes Rad is best girl with Ryan as best daughter.
So this guy is supposed to have a glowy particle effect around his eyes, but whoever did the model just gave it this green shite. What's the best way to turn them blue + is it possible to give them the particle effect they deserve?
>>201040245
>I will and there is nothing you can do about it.
Well yeah, I can just block you to make you disappear and stop you from using anymore computer resources
>>201042693
Gods bless you brother.
Trying to follow tutorial but he has a PMX and I'm working with an XPS
I don't have any keys, just armature. Any way to change it to the diamond things his model has so I can follow along?
>>201043920
child game object with particle system
how do I become VRchat baller like poke
>>201044280
be charismatic and personable
>>201044034
Having the same issue. In the video when he loads his model it's full of the black triangles, but mine is nothing but orange lines, and I can't do anything he does. I don't even have the little triangle button under scene in blender he does, someone please help
>>201042418
I'm grateful to you posting that but when I apply the textures/materials to the model it stays gray. I'm wondering if the files were renamed by mixtape and thats causing the problem. I'll be needy again and ask for the original file names. If that doesn't work I'll be sad about not having an easy Football Shiggy and I'll try working on the model from scratch for myself.
>go to void club
>it's 7 desktop users standing around on the dancefloor
Fuck me, where have the VR dance parties gone? They were fuckinghot
If anyone can hook me up with some actual dance worlds, I'd appreciate a friend add
>>201044280
u have to no de way
>>201044673
Void Club WAS the place for dance world to be at, but for me, and some other players, the music stopped playing for them. I don't know if the latest update fixed this
>>201044673
>go to battle discs world
>11 DESKTOP USERS
>0 VR>GAME CAN'T START BECAUSE THE WORLD IS FUCKING BROKEN
this is some next level spooky shit.
>>201044673
>be me and VR dance alone
>everyone else just watches
this is worse than real life :( at least I can be dante
>>201044673
What's your IGN, anon?
I'll dance with you
>tfw want to dance but no headset
guess ill just keep making cute models
>>201045283
>>201045405
I mean there IS a dance emote. not as fun as vr dancing, but it's something I guess
>>201045459
>tfw too brainlet to figure out how to change the basic bitch dance emote because am desktop pleb
seriously, need to figure that out, and to find or create a shrug emote
Hey, I'm looking to buy a Vive, but I live in fucking Argentina, any Argenbros know where to get one for the cheapest price? I feel like the ones on MercadoLibre are a little too expensive, but I guess that's the norm here.
>>201029467
RIP I feel you buddy.
>>201045672
>living in south america
dont you fucks steal everything, just do that
>>201045283
How did you avoid the eyes disappearing on that Dante when you separated materials with CATS?
>>201021241
>>201024942
Go to bed Peach
>tfw just spent 5 hours sexually harassing folks in VRChat by sticking my fingers up their asshole and sniffing it loudly
>managed to pick up a friend about an hour in who'd follow me around, distract them, and then share in the spoils
>>201026323
>>201026720
I hate to ask but when it comes to models and modeling... Do you have any recommended tutorials? Not just creating from a source but creating something new.
It's so rewarding to finally get shit done.
>>201045546
use the animations from maximo.
>>201045297
Blue-kun. I found another streamer somehow, hopping worlds looking for fun.
why do streamers circlejerk and only do rooms with friends
Is the anon who was trying to fix the Nanachi model around?
My Dante is fun but he's missing his guns. Any tutorials on adding guns that you can draw out and fire?
Someone make a fucking VR chat section on the god damn Nexus already and make people upload their use ready Avatars. All this work you have to do is way too fucking annoying AND unnecessary.
>>201046840
Why do that? A lot of the fun is in having avatars that NO ONE else will use.
>>201046558
Because when you're streaming, half of your random encounters are with people yelling NIGGER NIGGER NIGGER. Then Twitch brings down the banhammer.
>can’t properly use dynamic bones
>will always have a broken neck/back instead of jiggly tits
JUST
>>201046560
yes lad, I remade the entire thing with the original files so now Nanachi is completely fixed :^)
https://mega.nz/#!LNsWnAjD!YQW3LonYKFbCWrnYLXUEsUkUvC3t94IDBG3qDV2rcbY
if you have any issues importing let me know, should be all good though
>>201046937
see i've only see that like once
>>201047098
Because now they always play with friends only.
>>201046558
I dunno but it makes their content absolute shit. Even Nagzz’s content is becoming shit because he doesn’t have the random things happening like he did when he first started. I can understand if you just wanna hang with your friends in private places, but I would never do private worlds as a YouTuber or Streamer. Public worlds are a goldmine for good content. I’ve recorded so many funny things in the past few days.
>>201044631
shigure manual atlas rigged.fbx
TextureAtlas Shigure
I hope it works for you anon.
I also figured out that her fingers are fucked up
>>201047076
Thank you so much!
>>201016701
?
I have both i7-6700k and 1080 and I get a steady 90 fps except when VRChat servers are clearly having problems
>>201047132
same, though lately i've only been finding knuckles things
>>201046925
Sure. don't upload your super secrit personal avatar. Why not. I get the Idea of wanting to be unique. BUT there is a case to be made for the hundreds of popular video game avatars that are NEVER gonna be unique. All the Marios, Links and popular Animu characters.
Hell there's already a whole bunch of Worlds just designed to put up rows of copy-able ready to use Avatars.
So either get a nexus going so you can Skip the "go find an Avatar you like" shit every time, or put in functionality to SAVE avatars you copied.
>>201034474
Remember this: A good friend will understand that you are your own person and want to do your own things! Even if time is spent apart you will still be friends and they are okay with that~
>>201046413
Nice. Just about wrapping up my first one. Hopefully it looks alright ingame.
>>201047076
is this for unity or ready for vrchat
>>201047323
Smells a lot like elitism anon.
>>201046413
I see some people with actual pictures here, anyone know how to do that?
>>201047419
Which part?
>>201047216
no problemo
>>201047407
ready for vrchat, just drop the fbx and atlas into unity and import like you normally would
also add dynamic bones if you have it
>this thing comes on
>using a voice changer to sound like a little girl
>starts screaming about roasties and muslims
>>201047452
I think you just make a base shape and slap the pic into it's texture files.
>>201047465
Good work, friend.
>>201047467
my bad
meant the poster you had responded to.
here have a cat
>>201047626
That's a nice cat. Thank you anon.
>>201026323
What's the policy on models above 20k tris?
>Have .xps model in blender
>Want to set up mouth and eyes
>Has no shape keys
>NO idea what to do since every fucking tutorial ever have models that come with shape keys for eyes and mouth already????
SOMEONE FUCKING HELP ME I'LL GIVE YOU ALL THREE OF MY MODELS
>spend all night working on an avatar
>super happy with it and glad to get on and play
>have no friends at all
>don't even know anyone in the general
>almost always too shy to use mic, especially if using ananime girl avatar
>yet another day of spending 30 minutes on and quitting because nothing to do
>after dreaming all day of how much fun it's going to be when i finally get on
>get my first model uploaded
>someone compliments me
>>201037290
>hard
Dude, importing shit to VR Chat is easy as fuck compared to something like Second Life. You faggots have no idea how easy you have it. It's only hard because you expect to learn something that usually takes at least weeks of learning in the matter of a youtube video. 3d modelling, animating, texturing and rigging is usually hard work.
I've got some extras on my model like alternative eyes, a blush, tears, how can i make them hidden by default and pop up only during certain animations / emotions?
The blush i managed to make disappear in unity by changing the tiling from 1 to 0, and the eyes disappeared in unity by making them opaque instead of cutout, but then i still saw them ingame for some reason
>>201048535
I'm still reading through all the helpful tips and stuff but like... What are y'all using to make models? Flat images wrapped on models? Importing models found online? Any tips or resources like big repositories?
>>201048535
>make and upload my first model after a fucking week of struggling
>immediately get compliments on it
>still too afraid to speak for fear of being judged
>at least one of them was clearly expecting a response and hung around me for a while before vanishing due to awkwardness
How can I fix this? It's two Donkey Kong toes that are fused together and when the model moves they stay attached and stretch like a dick. Is there any way in blender to disconnect these?
>>201047076
do I have to change the Animation Type to Humanoid?
>>201048851
yes
I don't see what's so special about Dolphin VR. It's just a screen, hardly any different than playing in a dark room.
>>201048851
>>201048886
also make sure to hit configure and check the skeleton is okay, the chest and jaw bones are always not assigned correctly
>>201047076
oh fuck, nice, i thought you disappeared so i started tinkering with my own nanachi
Is it possible to add animations and stuff to it?
>>201047076
dont the ears look a little fucked up
I'm new to VRchat and am playing through Steam - my social tab appears to be fucked up and I can't give or receive friend requests, is this a known bug?
>>201049009
I guess, I haven't really played around with animation overrides as I don't have VR, so I don't see much point at the moment
>>201049030
you can fix transparent bits using these settings with CubedParadox's Flat Lit Toon shader
>>201048803
Do you have motion controls? People will still communicate with you and be your friend if you can do that. Even if you never talk.
>>201049157
yeah but it looks fucked ingame
>>201049203
how so? looked fine when I was importing it
>>201049235
look at the screenshot boy
isn't that screenshot from the game itself
>>201048807
Show the full model, so I can the toes more clearly. You can probably fix it by changing the weight paint and deleting the faces that connect them.
>>201049186
Yes I do and I give headpats as often as possible but I still feel inferior. I can't actually communicate with anyone.
>>201048886
>>201048941
Thank you!
Arms and hands clip a bit through the body and pants, but once my VR headset arrives I don't think it'll be an issue, since I'll be moving them around.
how do I merge faces in blender
I'm not getting any further with the collapse tool unless I want things to look garbage
>>201049368
rip ears
Where is everyone right now?
I'm in dire need of headpats.
>>201049443
FUCK
THEY DON'T MOVE
>>201049337
Not sure if this helps you at all.
yeah i'll try making my own nanachi and see how that goes
gonna try adding custom emotes too. Just need to figure out how to use the blush and alt eyes and such.
>>201042693
>>201042485
Bless you both. I can now start being the anime gorl i've always wanted to be.
>>201049368
the arms in the other nanachi model clip the outfit too
>>201049292
oh I thought you meant fucked in some other way
they look fine when you fix the transparent bits
>>201049624
you'll need dynamic bones for that, it's been posted previously
Anyone had any experience playing with an ACTUAL lolis?
I have seen one and according to her manner of speech she must have been like 4 years old.
>>201049776
>actual lolis on VR
I'll believe it when I see it
>>201049934
I'll upload it. It was either a real thing or some really elaborate work.
where is everyone at?
When's the next time you guys are watching some anime together?
>>201049760
How do I add them?
I think the model has the bones for the ears, but I have no idea how to mess with them / change their values.
Poly limit raised in VRChat when?
>>201050050
>>201050078
we really need to stage a meetup
Is there a way to download models from sketchfab? Where do you get your models?
>>201050112
Tupper has a crash course in his megatutorial that I watched which gives you the basic gist
https://youtu.be/7P0ljQ6hU0A?t=4634
watch from about the time I've linked (or 1:17:14 if it doesn't work)
>>201050214
agreed
I guess I shouldn't bother trying to figure out how to get it all running until I buy a VR headset. Desktop users sure are unpopular.
3D modelling here I come!
>>201010513
>FOV
Not really.
>Resolution
Pixel Density, actually.
>???
Poor implementation of controls in various games.
>Fallout 4VR
Your "Forward" follows the direction your left controller faces and you're limited to snap-turning, rather than smooth turning that SHOULD be standard.
>>201011391
Fishing is done just about right in Orbus.
>>201039363
He's played 18 hours in three days.
He's actually slept.
>>201049760
Looks a tad weird with the transparency fix still..
in unity at least
>mfw bought a Vive + Trackers and will be returning the Rift
Shit, lads, what do I do?
I think I'm missing a chest bone, and the legs aren't connected to anything but I don't know how to fix that. Complete beginner at this, literally just started last night.
>>201051131
Make the bone below the chest bone the spine bone.
>finish importing model, log in to test
>works but has some issues with the bones and animations
>before I log out hear "OMIGOSH SO CUTE!"
>4 hours later still playing
Fuck, I like the model but it's so low poly and I dread trying to re-rig it.
>>201027134
I've got an i5-2500k and a 6gb 1060.
You're fine.
>full suburban house raping my CPU
Do I need to overclock or what? I have 4900k or something
>>201051013
if you mean the little triangle things you see, then they were part of the original model. probably added to simulate fuzzy fur or something
>$20 for Dynamic Bones
how do i stop being shy and start having the fun that you all seem to be having
>>201049934
Here you go. I think it was a real thing other than someone else pretending but you can judge yourself.
https://www.youtube.com/watch?v=KedYYTOH948
Anyone could translate maybe?
>>201051307
look up torrent file on KA or TPB
>>201049337
You could probably just delete the edges and connect the vertices that are there afterwards. It might affect the skin a bit though. You may also need to change the weight painting.
>>201051326
>pootis in the name
100% sure it's a voice changer, probably just that he's got such a crappy mic that you can't make out the distortion
>>201051251
yeah but they still look pretty bad, i dont think i had that with the other models..
Does it look as bad ingame?
>>201051326
You have been bamboozled
>>201047624
Saw someone with that male skin, he purred when I pat his head.
>>201051312
The way you solve down all problems, except maybe maths and shit? Break down the overall into small parts. What exactly are you shy of? Are you shy about speaking in general? Are you shy about speaking in a video game? Are you shy about speaking in an empty room? Are you shy about speaking to one person in another room? How about two? How about five?
The way you deal with problems is always the same. Break the problem down into smaller parts, take the most challenging part of the problem that you would be willing to actually confront and do that. Reward yourself and respect your accomplishment and DON'T OVERDO IT! Then pick the next big challenge you're willing to take on. Small iterations of progress can bring your life a long way.
>>201051221
Like this?
>>201051510
they're hardly noticeable ingame, at least with the shader setup I'm using. experiences may vary
>>201051571
I'm honestlyshy about speaking in an empty room, yeah. I have roommates and they're normies so I feel like they'd think I was weird if they heard me.
>>201051647
Hmm, alright then. I might try seeing how i do with my own mmd, if all else failsor i get too fucking lazyi'll just pick yours up
Thanks for the hard work either way, anon!
>>201051584
>Bone parenting.
Fuggggggggg
Did you use the CATS plug in in blender for that shit?
If not I'd suggest it.
>>201051312
>have no problem being social face to face
>sperg the fuck out in vr and exit vrc without actually interacting with anyone
I feel you.
>>201051746
I don't know what any of this is. I just went and nabbed this thing from modelers resource and followed some instructions, but the bones were already all weird.
https://www.models-resource.com/pc_computer/finalfantasy9/model/20328/
This is where I got it from. There's another vivi model I might take a look at instead and hope it'll work a little better.
>>201051690
Talking to people on skype or whatever isnt a foreign concept to most people
>>201051806
My hands will be ready to pat every single one of you once my headset arrives.
>>201051690
>>201051806
>Have smooth voice that some people like
>Can't tell a story for the life of me
I saw a loli spouting /pol/ rhetoric about niggers and jews in the hub earlier, which one of you was it?
>>201051852
Ohhh anon..
You gotta watch the tutorial at least.
I was about to grill your ass but apparently it's not in the OP
https://www.youtube.com/watch?v=7P0ljQ6hU0A
I know it sucks a giant bag of cocks, but it's how I figured this shit out, if I can do it so can you.
>>201052067
>https://pastebin.com/X89faD2r
It is, though
>>201052067
Sounds fair. I followed two different video tutorials when attempting this first, but if this next attempt fails I'll take a look at that one too. Thanks, m8.
>>201051690
You have a door, right? Please tell me you have a functioning door.
>>201051871 is right too. The weirdest and strangest thing they might think is that you are actually doing something different from the normal you, which apparently is silently sitting in your room. That in itself was probably a weird concept to them, at the start. They got used to ya though and they don't seem to treat you badly.
And then it's just making small steps. Try reading one or two posts from this thread in smallest voice you're willing to use. Try making your voice louder, in small steps. And go as loud as you are willing to. Try recording yourself with your mic, so you will know how loud you NEED to be, if you want others to understand what you are actually saying. If you're really brave about confronting your shyness, try yelling PENIS really loudly once and see what happens. Then you will know what your roommates actually think and do when you do something that is weird for sure. I can guarantee you, it's not as terrible as you fear it might be.
>>201051948
You can learn how to tell a story. Might be counter-intuitive, but I suggest you look into how to write a story. It helps to write out a story or your thoughts, because it gives some lasting structure to what you are thinking. You can also save it and take a look at it afterwards, ideally after you have imporved or learned more - and see what you're doing different. You can do it.
>>201052197
I'll take that to heart. And yes, I have a functioning doorand a small fan I keep running roughly 20 hours a day to make sure they can't hear anything I dobut i'm just paranoid I guess.
>>201052340
>I keep running roughly 20 hours a day
holy fuck dude they don't care
>>201051647
>they're hardly noticeable ingame, at least with the shader setup I'm using
shaders for VR Chat?
what
>>201052176
>if this next attempt fails
aha ha ha alright then
>>201052340
>>201052387
Yea man, the part with the fan is weirder than you talking or not talking. Honestly, it's adorable how shy and paranoid you are. That's going to be a good story you can tell online if you meet someone that strikes you as a paranoid or shy person too. I'm sure there are plenty of those online
So I probably won't have the money to get a headset till around early february, what are the odds of the whole scene not dying before then? I'm just afraid of investing in this shit, and only to find that nobody's doing it anymore.
>>201052584
Even if everyone else fucks off there will still be lolis and furries
>>201052625
That's good.I secretly hope some of the lewd ones will still be around
>>201052584
>buying a vr headset for literally only vrchat
>>201052679
I mean, I'll have plenty of other shit to do with it, but the novelty of it just makes me want to go all in.
>>201052584
There's more to VR than just VRchat.Anyway it wouldn't be bad if there were less players, the ones that have a VR headset probably won't go anywhere.
>>201052674What lewd ones?
>>201052516
Maybe even in this very thread at this very moment
>>201051312I'll be an awkward mute with you bro
>>201052753Lolis, of course!
>>201052828
post
>>201052584
It's definitely FOTM on twitch, that community will find something else soon enough and it will actually be nicer.
>>201052769how do you even apply them
>>201052842
I think you're a little confused
>>201051312
Who cares, just be a mute like a lot of us.
>caressing desktop users
>people queuing up for attention
>>201052860
Yeah once the streamer cunts fuck off and the desktop plebs that are too poor for VR realize there's nothing in the game for them to do, the game will become much better. I can see it coming back down to a comfortable 3-4K users in 1 month, maybe 2.
>>201052887
see
>>201050238
>>201052970
>the desktop plebs that are too poor for VR realize there's nothing in the game for them to do
I ain't going anywhere any time soon anon :^)
>>201052516
I-I also keep the fan on because silence bothers me, it's not THAT weird.
>>201052584
I'll be here. Waiting to hang out with you.
>>201051116
Literally me
The Rift was so much cheaper and had such better controllers, but even the best VR games are just 'kinda cool' and I hardly play them, so the joysticks on the Rift would only be a marginal improvement over the Vive
If on Monday the new headset is a higher res vive, I'm returning the Rift and getting a vive and trackers on tuesday. If it's not, I may wait a few more weeks or months.
>>201051116
>bought a Rift
>have no interest in the Vive as it does not have the Dash
>>201049157
No way to fix these triangles? Do they show up ingame?
>>201053241
I'm getting the Vive regardless as I've got money to throw around. But hopefully they're announcing a new headset, Lightstations 2.0 and the Knuckle controllers.
>>201053356
I couldn't care less about Dash. It's buggy and the headset itself isn't good enough for a proper desktop environment in VR.
>>201053417
>it's buggy
Found the person who didn't buy the Oculus Rift as they claim.
Anyone else had issues with the Touch controllers becoming unresponsive, and having to press the menu button a few times to get them back? My right one was having problems just now - went across into the Steam VR overlay too, so it wasn't just VRChat. Had an issue after rebooting where I picked up the controller but it didn't move on screen, then when it loaded into the world, both hands were fully mapped to the left controller.
>>201053398
not really, I haven't seen them ingame
you can open up the fbx in blender and individually delete them if you'd like to be sure, I don't think it'll fuck with the model but I've been wrong before
>>201053470
Oh I did. I've already had to force close OVRClient multiple times.
>Turn head
>Whole body moves
Is there a way to stop this?
>>201053493
>steamVR
Steam VR is the reason it happens. You are running a game, on overhead software, into the software that then reads the outputs back to the overhead software and into the game.
It's like trippling up on steps.
>>201053501
awww dangit anon, you removed all the alternative things like the blush, alt eyes, etc
>>201053514
>I've had to force close
Again, literally never happens. Unless, would you be?
No, that couldn't be. Are you lying on the internet?
>Can't play Payday 2 for too long before screen flashes grey and eventually shows nothing at all
>Can't play Unknightly for too long either because the menu doesn't appear at all
My computer is gonna melt in this Australian summer heat.
>>201053607
sorry anon, like I said earlier I don't use animation overrides as I don't have VR so there's not much incentive to keep them
>>201053398
It may or may not show up in game. But you'll still want to delete them as they could still be rendered.most likely 100% will be rendered in truth
>>201053646
I can't play Payday 2 in vr for too long because I don't have the environment to play it in.
Lucky me has had aircons for the hot days.
And ah, we've had a pleasant 30'C or less for most of summer in SA.
>>201053778
>tfw near the 47 degrees celsius Venusian zone that is Sydney
>Only a dinky fan keeps me from death
I shoulda bought into VR during Winter.
Where is everyone?
I need headpats pls.
>>201053941
>-15c
>shorts and a tshirt next to a space heater while in VR
Comfy.
>>201053538
pls halp
Why does Resident Evil 7 VR have to be PSVR exclusive only? Probably the best AAA VR game out there and it's stuck on the shitiest VR HMD.
>>201054015
I would, but I'm debating on going to bed or not. It's 5am and I was up till 2am drinking.
>>201054294
sleep well, anon!
>>201054015
Jerrys. I can't pat you though
Automatic Weight Parenting in Blender is actually pretty damn good for the most part.
Is there a good way to get .m3 files into Blender without using 3DMax? All of the addons I've found use older versions of blender.
Also, why the FUCK are there so many file formats for 3D models?
SteamVR home is addicting. Trying to collect all the F4 bobbleheads to put on display. Also the trophy feature makes me actually want to get achievements for my games.
>>201053941
Glad I'm not on the East coast, I tells you what.
>>201054015
Going to bed so I can work tomorrow.
>>201047076
Thanks anon. This is the image is defaulted to.
>>201054015
I'll come soon, tell me where you are.
These fucking newfag knuckles aren't even speaking with a Ugandan accent ruining the immersion
>>201055061
irtal and gaztons are the only ones with the decent accent
>>201052812
No response, feelsbadman
how to take better screenshots?
>>201055145
do those fags even play anymore
>>201054953
Logged off 5 min ago.no headpats before sleep
Project Cars is on sale in the Oculus Meme Store, is it worth the $15 or is it still badly optimized?
Why is Ferris' dick so big
>>201055594
good looking traps always have big dicks
>>201029467
You could drop it for the actual good games that are worth playing unlike this one
>>201055746
that's true, I play a lot of Elite Dangerous and I'm wondering how well it works with VR
>>201032256
VorpX ain't gonna give you that.
A couple of old games have mods for that though, like Doom 3 BFG edition. Won't even need VorpX to play that.
>>201055594
Auto decimate, perfect
>>201056104
jesus christ what did you do
>>201056213
It got it down to 40k.
How is the pedestal version under 20?
>>201056321
was was the model before at? 60k? 80k?
>>201056356
50k-60k. I have no idea how to get this below 30k.
>>201056428
sometimes the models have unused parts inside of the model
but uh, yeah, that looks rough
>>201036921
>>201037123
I'm at a loss now. I did the manual texture atlasing, but I still have the same exact problem. Blender has no issue applying textures to the broken areas, but Unity does.
Anyone else dealt with this before?
>>201046925
>stole it from the internet
>no one else will have the same idea
You know the only way to have something unique is by commissioning an artist if you can't model it yourself. Even then someone could probably just ninja-rip it by being in the same instance as you
>>201053417
Got decent money too, and to be honest regardless of Monday's announcement, I'll get a Vive either in a few day's time or maybe wait a few weeks or soit depends on whether the places that sell trackers start to run out of stock or not, UK life is suffering. They're 150 quid everywhere except for one seller who has over 10 left at 100 quid each.
Do let us know your thoughts on comparing the 2, my biggest concern is the awful looking controller. How do you even do VRChat hand poses on that thing, and is a flat trackpad decent for locomotion in other games.
>>201048931
You aren't using it right / playing the right games
Metroid Prime has more or less complete VR implementation, with motion controls n sheet
>>201057023
Lmao no Ninjaripper doesn't work.
>tfw the anime girl who comes to hug you changed their avatar
How does one cope?
>>201057260
This really concerns me. I have a bunch of avatars and I'm scared that people will be put off if they see me in another one to the one they know me by.
how embarrassing
https://livestreamfails.com/post/12367
>>201053417
seems like most of what you can do with the dash can be done with other software like bigscreen and ovrdrop anyway
Anyone know what world carried the Faiz Blaster avatar? I remember seeing two people with it in one night and one of them said it was from Al's but I don't see it there.
I thought I wasn't supposed to decimate any moving parts.
>>201057404
>It's gotten so out of hand that when you figure out that that person you were treating like a girl was an actual girl it's super fucking awkward
>>201057459
>tfw plan on making a build/bloodstalk ava
I'm probably gonna do terrible though
>>201057594
I don't think they got good quality models yet unless they're going to be DLC for the PS4 fighter. All the Kamen Rider avatars I saw were ports from the console games
I should stop
>>201055784
It's easily one of the best VR games. If you like it on desktop it'll simply blow you away in VR. Literally feels like being in the cockpit of your spaceship versus just looking at a picture of it.
How do I fix this?
>>201057848
Nevermind, I had a camera attached like a fucking idiot.
Thanks for your work anon
I got my own nanachi avatar in to unity as well but will leave it for now as i worked on yours already.still a shame you removed all the extra bits like blush etc
Animation is pretty easy.
>>201057671
How would we go about ripping the models from there anyway?
>>201058057
sorry ;_; I'll need to redo all these avatars I've done once I get a headset.
>>201058118
Always future proof! Keep stuff in that can be used for animations and stuff!I'd welcome you doing the nanachi avatar once more, since you'll probably do it better than I did
BTW what did you decimate so heavily to bring her down to 17k? I baaarely got down to 19999
>avatar pedestals changed for some reason
>world I usually go to doesn't show up in search anymore.
God damnit.
>>201058165
some things were a stupid amount of polys like the helmet and that thing around her waist, like thousands. the back hair can be decimated pretty easily as well.
the rest needed some serious work done to the mesh as none of the seams were actually joined. it's a pretty east fix just by merging the vertices along the seam but it's fucking tedious work
>>201057459
It's the Avatar Corridor one.
>>201058405
shit i don\t understand most of the second bit you said, desu.
..I don't feel that confident continuing on my own model anymore, crap
you sure you dont feel like making a fully featured model for headset users too? I'll try ot make something neat out of it and post it here
>>201057115
Do they sell the Vive Trackers officially in UK? Here in EU you have to go through their Developer channel which fucking sucks but I gotta have that full body tracking no matter what.
And I will let you know. But honestly I can already tell you now that there's only two flaws with the Rift that I have found. The first one is the lack of full body tracking. And the second is that the tracking system in general is much worse than the Vive. You need more Oculus sensors to achieve what two Lighthouse sensors can do. They have lower FOV and lower range than the Lighthouses. They're also less accurate than the Lighthouses. And the biggest one for me, you have to run USB cables all over your space with an Oculus setup.
I'm aware that the Vive Wand controller sucks ass but we'll see how just how bad it is for me personally when I have it in my hand.
>>201058510
There's a few places to pick them up anywhere from 150 to 200 pounds, but there is one ebay user who has a whole bunch and is selling them at 100 each (which i think is the normal / cheapest price for one)
>>201058060
I'm not sure how to rip models and textures from console games. Also do people ever dump arcade games like Ganbarizing for models and textures?
>>201058427
That's what I meant by Al's, it's all still cartoon characters.
>>201058583
I have no idea. I don't think it'd be easy to pull anything from ganbarizing machines, since they're giant cabinets.
>>201058583
He's in there somewhere, I'm certain of it.
He sticks out like a sore thumb but I don't remember where exactly in the map he's at.
>>201058502
I'd have to start decimating all over again which I can't start at the moment, I'm sorry. it's getting late and I have work in the morning.
decimation itself isn't really that hard, it's just a matter of knowing what you can decimate and how much you can get away with before the model starts fucking up
what I should be doing in future is getting rid of all the emotion shit at the end, instead of the beginning so it's there when I save the final decimation copy. live and learn I suppose
at least when I start it again I'll know what needs to be decimated and where so I'll probably do a better job
>>201058687
fair enough.
I have a decimated version ready, actually, just no atlasing and mesh stuff you mentioned. And I still can't figure out how to make the blush appear and disappear based on gestures used but i really want to.
You might as well use seated mode while standing or your arms are still slightly bent...
>>201058902
I have this problem and it's still there even with Seated Mode on while standing upright.
This fucking jew right here
>>201058950
That fixes it for me, just make sure you're standing properly before you switch.
>>201058902
I don't get that, I'm still standing normally when I tick Seating Mode except my view height is raised a little bit.
>>201058792
I will say that you only get better at decimating by practicing, so keep at it! it's possible to decimate anything when you get a proper method down.
>>201058956
what a shithead
I'm assuming Tupper's video on Texture Atlassing is the best one and still up-to-date? I'm not going to be able to get this Ferris-tan model lower than about 40k polys, so I figured I might as well optimise the materials and finally learn it too.
>>201059049
Oh yeah I got the decimation down mostly, I was just talking about the 'serious work on the mesh' you mentioned, and joining things, that's where i'm lost
>>201059134
oh that's easy, you just select the two vertices you want to join and hit alt+m
the tedious part is joining the entire seam that got fucked up when you decimated it, because you need to do it for every vertex along a seam
>>201059216
vertices.. you mean the like, bones?
Can I dump this Unity project with everything ready to my friend directly?
>>201059303
sorry, the vertex/vertices are those little dots you select on a mesh.
>>201059489
Ooh, okay. Thank you. I'll try my hand at it later
>>201059467
Or even better can I login with my friend's VRChat account in my Unity and then just upload the model to his account?
>>201059559
I believe people do this yes.
I wish I could live in VRCHAT and those tons of hours I spend on working on characters anyway would be my job.fuck real life
>>201056892
Figured it out.
All I had to do was go into edit mode and ctrl + n
Finally have the models, and they're each only about 40k polys, so I don't even need to decimate too much.
I'm making my friend an avatar and for some reason the hair comes out messed up in Unity but it looks fine in Blender. I feel like it might be the bones doing that but I'm honestly not sure. If anyone can help me out here.
Left is Unity right is Blender
>>201011391
>you can actually have teacher + student mages
FUTURE
OF
GAMING
I died
>>201060465
I hope he was speaking in a really high pitched voice
>>201060182
How bad is arm and leg decimation when you're working on a model with sleeves or pants?
How is this supposed to work? I either keep the bones on the chest and then the arm just moves through the clothing or I put them on the arm but then they stretch weirdly. Is it just testing around with bone weights until it doesn't look like shit anymore or what are others doing?
>>201060708
those sleeves or pants are still going to act like legs so it's best not to decimate too much
>>201060243
Same thing happens for me, my McCree has hair sticking out of his hat when transferred to Unity
>>201055061
Cannot wait for them all to leave in droves
>>201054232
Bone structure imo, you can test your model in blender with Cats pose test
>>201052965
Oh my
Does someone have access to a guide that optimizes Fallout 4 VR for the Rift? Thanks in advance.
>>201061315
unironically go to r/fo4vr
>>201061315
>Fallout 4 VR
>Optimization
>>201061148
I just deleted the bones attached to that hair and it's back to normal, so it's definitely those bones, I'll see if I can figure out something.
>>201061406
Thanks, didn't know that subreddit existed. This is the best guide I've found so far: https://www.reddit.com/r/fo4vr/comments/7k1cff/how_to_make_fallout_4_vr_a_better_experience_on/
Are the servers fucked right now? Everywhere I go is empty.
Anyone got a lil table or list to show what corresponds to what in the game? I want to see what other/more options i have on my vive controller for custom gestures
Just got VRchat, where do I go to becomean ugandan warrior? where's the knuckles model
>>201062049
>surprised-nnaa
>>201062390
Just go ingame and ask for the way.
Or you search the world list for knuckles.
Alternatively you can just end yourself you fucking desktop knuckles cunt.
>learn payday2 vr is a thing
>19k playing
>can't find any lobbies with people
God dammit, pd2 was my shit when it was fresh
>>201062653
I'd love to play it but I don't think my computer can handle it at the moment.
Can i add any special effects on this? Or do i need skeleton?
>>201062653
I would be trying it but I don't have a roomscale setup. I need like 4 extension cables to my more empty room for that.
>>201062740
Hey I saw you like 15mins ago in Leblanc
What kind of effects?
>>201062831
neither do I, I have a pretty small player area and just stay oriented by keeping a leg against my matress, also helps for stability on long range shots while crouched
>>201061315
Just google it, there's a guide on the oculus reddit.
>>201062853
I was mostly thinknig about voiced quotes from MGS1 but not that i think about it its impossible because i would get stuck without skeleton anyway.
>>201063234
You really want a soundboard for that
>Get drunk and spend real money on a shitty looking porn game
>Too drunk to figure it out and just get pissed at myself
>throw it in the bin for months because buyers remorse
>Remember about it after getting a Vive and take a second look
>it's the most interactive sexual experience in VR
>Can grab girls anywherr and drag them around
>holding both a woman's hands over her head while slamming her or grabbing her ankles and spreading them feels very natural and realistic.
>Can push and slap them around or grab toys to use on them.
>Cracking a paddle over their ass is incredibly satisfying
>you order them around with text or voice commands and do as they're told
>Can ask them to do anything, sky is the limit, enjoy finding every interaction with you, the environment, and between the two girls one of which can have a dong.
>You have a real body in game with attached dick
>To fuck like a pro, press the Hip button and the left controller stops tracking your characters hand and starts tracking their hips
>Place a controller in your waistband and thrust to move your characters hips to fuck em in the ass and face.
>controllers gives a single thump vibration intro your waist when you bottom out
>Feels so real I nut on my carpet
>take off heads to see my Cat judging me
Its called xstoryteller, and it's my most recommended vr experience. Also has shitkoads of mods
>>201062653
I guess it's still in its own beta branch? After it gets merged to the main branch should be easier to find games (it has crossplay with desktop)
Is there a good comic/manga reader for rift? Where you can move the book, and turn the pages?
I've spent the past few days looking for one to no avail.
>>201063384
xstoryteller brings up nothing on google please respond
>>201063384
Yeah, not going to download dolphin porn again
>>201057710
damn that sounds great. considering picking one up depending on what this HTC announcement is
>>201063384
>>201063523
xstoryplayer from xmoon
>>201063567
Elite is shite in VR if you don't have hotas, you have to flick to the keyboard constantly.
You can, however, find a download for the standalone launcher, buy through steam, activate on their website, then refund through steam for a free game.
>>201063621
Upload it to mega anon.
>>201063776
not that guy, I'm downloading the demo and expecting it to be shit.
>>201063686
>You can, however, find a download for the standalone launcher, buy through steam, activate on their website, then refund through steam for a free game.
Fucking hell.
>>201063686
Does this actually work?
What is the best meeting spot in Worlds for VRChat if I want to meet with others who know de way?
>>201064075
Uganda, now stay there so it can be quarantined
>>201063997
>>201063943
Worked for me.
Making new thread.
>>201064371 (Cross-thread)
>>201064371 (Cross-thread)
>>201064371 (Cross-thread)
Manual texture atlasing isboring!
>>201062653
It is currently in a separate branch from the rest of the userbase. You can still play with desktop users if they opt into the branch but no one does that. Later this year they are merging so that any VR player can drop into any desktop lobby,