Anonymous No.201320782
>>201320553 (OP)
Xth for ghost model
Thread 201320553 · 01/10/18(Wed)00:12:01 UTC · 777 posts, 180 images. Archived from 4chan /vrg/; deleted posts are not shown.
Servers are finally back up, edition
>General VR resources
https://vrwiki.wikispaces.com/
https://en.wikipedia.org/wiki/Virtual_reality_headset
https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_headsets
>Oculus rift setup guide
https://pastebin.com/QgHwLq8R
>Htc Vive setup guide
https://pastebin.com/QNc18zHd
>Recommended VR applications/games (needs update)
https://pastebin.com/KgBr4kCh
>VRChat resources and tutorials
https://pastebin.com/X89faD2rThis is still Nanachi's thread btw.
>>201320553 (OP)
Xth for ghost model
>>201320553 (OP)
I haven't even tried to make the eyes move or even use the mouth. I just want a basic model to work for me
I want to head pat an anon.
Previous thread: >>201267591 (Cross-thread)
Could someone explain how this anon was doing these effects?
I understand how to change models and how to add on different objects/assets
But I don't understand how to create such nice looking affects, one orb warped reality around it, the other orb had floating particles that looked a bit like snow, and could also cover your whole head for a really nice effect (especially when combining both orbs) will post another picture.
Really would like to make something like it
>>201320804
show your bone config window
>>201321118
Yes more Shinmyoumarus, join me and we can dominate ctf
I think it'd be cool if you could share files in vr by handing eachother virtual objects which are the files, so you get say a box or whatever and you save it to your hard drive and it's like a zip file or folders
>>201320858
Seriously. Every day, anon cries out for headpats, and when I get home, he's nowhere to be seen.Though I did headpat anon once. Thinkign about it, pretty sure it was Nanachi-anon, in Void Club.
When I started playing VRChat I was interested on how to import models but immediately was overwhelmed with everything because I've never used anything like Unity or Blender before.
So now it feels really good to be able to do basic stuff and actually import some basic models for myself!:3
so what does the "bound" section on a bone collider work?
second part of >>201321175
someone help me understand please
>>201321291
i think i saw annachi anon in void club, i was hope-man (nagito) and he ignored me
>>201321267
help
I was ripping some models from Fate Extra CCC and my texture are getting really weird
I can't find any mistakes in the ripping phase nor in the rendering phase
How could anon fix this mess?
>>201321267
You have the same issue I'm not alone
>>201321190
Like, the hiearchy or the green guy
>>201321291
The only reason I'm not giving out head pats yet is because I at least want to have a self converted/owned avatar to use to do it. This Blend and Unity thing is taking some time for me.
>>201321175
The texture effects? Shaders.
The particles? Particle Spawner.
You can change shaders on the materials, there is a lot of cool shit available. You can add a particle Spawner like any object by rightclicking on the hierarchy and just add it.
>>201321175
Particle systems can spawn particle systems, anon
Is anyone else seeing a generic 'VRChat' logo in place of their avatar?And if not, how do I fix it?
Last time I tried to import an obj file it remembered the material names, this time it didn't and used a generic material for all surfaces.
Is there any way to make unity read the material names in the obj files? I got no idea how the hell I managed it the first time, now I can't do it anymore.
Pic related, some oldfag may recognize that iconic structure from one of the coolest games ever.
repost because this might be helpful for decimating right.
>joining meshes with declimators FURTHER DECREASES the reported triangle counts of them before applying.
Wtf is going on, i never noticed i gained like +3k polys in space after the fact. I need to look back on every model i did and check what i saved.
Be honest anons, have you ever done anything sexual with or masturbated to a Kanna in vrchat?
Where do I go to receive head-pats?
>>201321497
the green guy.
>>201321254
Hello I am a virus and malware distributor and I like what you are saying.
>>201321419
>>201321291
Not sure I've seen you, remember theres a few nanachis running around!
Currently uploading my finished hatless nanachi thoughso that i'm a bit more unique..
>green guy
holy lel not this episode again!!!
>>201321563
How would I even go about the first part
I'd like to recreate either or at least make something similar, only started learning blender/unity just because of VRchat
Im sitting with a GameObject -> Sphere and not sure where I'd find the shaders for something like that (what would I even search, its not a mirror really)
>>201321659
No, I hate Kanna players.
>>201321739
give it shaders
>>201321671
>>201321980
you dont have shoulders mapped. thats probably your problem
The Gap has the best head pats!
>>201321878
why post on 4chan? you need to go back
>>201321918
which
>>201320915
I know that feel brah
>>201322060
Why, because I hate dumb kanna players?
Incredibly cute
>>201322095
>>201321267
you dont have neck mapped
is windows mixed reality decent for poor people? it seems like it'd do the job of the headset and hand tracking well enough and it's only $200
does it work with steamvr?
>>201321659
I cant masturbate to Jimi
>>201322093
like your model (technically your texture atlas) so its more special
i saw a nagito once with no outline or dynamic bones
made me feel pretty gud
i also do the insane huge pupil grin on rock and roll
>tfw can't even put a texture to a pair of timbs
>>201321175
I've seen some really crazy shit. Totally overly elaborate, showy animations on garish avatars.
I mean fuck, today we started seeing that Pinkie Pie shit. Can't imagine all those Pinkies from one avatar is doing anyone's framerate any favors.
I want to make one silly, elaborate avatar. I also want to make one with a big weapon I can take from my back. Otherwise, I'm happy with the avatars I have. Facial expressions are much more important to me than weapons and particle effects.
>>201322291
why is this guy so popular? newfag btw
>>201322438
Because he/she is adorable
>>201322438
because he paid out the ass for full body tracking so he could be a gimmick in vrchat
>>201322345
Maybe I'll consider some shading! We'll see. I can't do outlines though due to how the model was created, it fucks some shit up.
I'm just trying to figure out why my audio on gesture isn't working and then I'll hop on.. somewhere
Could you use a usb 3.0 hub instead of the internal usb card? Or is that just foolish?
>>201322524
which one?
>>201322438
>>201322473
Cute dancing and reactions
>"your dancing is overrated"
the little sad arms swing down is just awww
>>201322524
He was popular before full body, though
what are some WSS animations that aren't terrible
>>201322857
Jimi is pretty moe
>>201322584
Why? Just using normal USB 2 ports is better than USB hubs.
>>201322037
Thanks so much! I can actually upload now. Got some non fatal errors though not sure what 'IK' is
>>201321564
ill add particles use materials which means you can use some very trippy effects with knowledge of what shaders to use.
>>201322438
>>201322929
First time i saw anything of him was him mercilessly gunning down a ton of people before surrendering his gun, only to be immediately killed
can the CMD guy make a pastebin for the OP
why does it always seem like colliders do fuckall to prevent clipping?
>>201322410
I seen a model spawn copies of itself as 3d models, i didnt expect particles could be models until then.
>>201323059
inverse kinetics or something like that
basically they're the simulation of the reaction of the bones to objects as well as tying their animation together
if you ever see your avatar's legs automatically adjusting, that's IK at work
>load into room
>it's a rl girl with slutty anime avatar making moaning noises, suggestive comments and giggling for attention while surrounded by a crowd of people episode
>>201323361
because they just do it seems
still cant stop skirt from clipping
sad times anon
I WANT TO LEWDWOOPS AVATAR
>>201321267
gif is a horrible way to show your step by step fuckups in 15fps.
>tfw fraggy helps you
>Want to make character transparent
>it goes full invisible ingame
I finished my first avatar with all the cool bones and colliders. What else can I add? I don't want anything super cliche like a gun or anime sword. I was planning on adding a camera, but that got removed. Anyone have any ideas?
>>201323593
every damn time
>>201323361
Physics in unity are in steps of motion, the physics frame rate setting. If velocity is high enough a bone will move through a collider on the next frame and nothing can be doing about it at that point. Normally there is interpolation of motion between frames with another option but that murders cpu's more.
You must keep things below a reasonable speed such that they dont appear through a collider on the next position calculation. This is why VR physics porns games are so wonky, like boxing gym 2.
>>201323593
>load into room
>it's a rlboiwith slutty anime avatar making moaning noises, suggestive comments and giggling for attention while surrounded by a crowd of people episode
>>201323952
Signs a la Wiley Coyote
Gun
Microphone (help shy people)
>>201323952
the moment you donut steeled some Japanese modeller's mmd you fucked up. Dont do this you weeb.
>>201324248
so keep the update rate low then?
Does changing your height in game change the model propertionally?
>>201324482
guess what happens when you permit LESS detection in the time frame of moving parts? No, restrict velocity causing effects to the physics
>Just saw someone with a runescape avatar and had ice barrage animations with the sound effects.
MUH
>>201323749
The fucks up with that fucking leafy face man?
Why do characters that are not giant but quite a bit larger make me so horny?I love it when they reach all the way down to pet me
/r/ing a nanachi modelthat has hair physics and separated textures so I can make the eyes glow
how big is the average human model in like, unity units
>>201324671
PANIC DESU
>realise oculus doesnt rape memory when store page is lagged to the "try again screen"
lads how do i stop oculus from loading the page?
Anybody model these gud boys in yet?
Anyone have a decent link for doing trigger animations from Blender to Unity?
>>201324583
poor boss ;_;
danyil turn off vr and fix my computer!!!
>>201322890
whats wss? you mean mocumocudance? wss is just mmd with preinstalled garbage,
>>201324995
Just play a small or tiny character then.
I just had the idea of doing video related in VR. Someone plays the sound through their mic and everyone else play as the wrestler, doing the poses and sounds.
https://www.youtube.com/watch?v=Mi9DcBShxwE
>>201323749
fraggy is a fucking loser u should be ashamed
>>201323754
NO IM NAGITO LEAVE ME TO B E SPEKIaL SNOWFLAKE
Any anons wanna meet? Im one of the guys who was hanging in the kemono friends world, got the bus stuck, I managed to log into my VRchat account instead of steam now and finally got my character uploaded, if you see me I'll be a akiyama Mio avatar
>>201324583
Team Rockets blasting off againnnnnnnnnnnnnnnnnn.............
Cannot for the life of me figure out how to make my sound gesture not be quiet as fuck.
>>201325432
I was on the bus with you, my rift arrived let me set it up.
>>201325058
create a cube out of the 3d object menu, its dimensions are 1x1x1 in meters
>>201325432
where at
Anyone knows how to make an avatar semi-transparent? apparently putting on transparent makes them full invisible ingame
>>201325650
>>201325432
how do i meet up wif u guys?
>>201325650
>>201326003
>meetups happening
>have to go to bed
>>201326003
Im gonna be either in the gap or in the PPP kemono friends world, can't login atm tho, servers gaying out
>>201326413
how do we get to the same instance
what do i search ppp?
God damn why do the servers have to be so fucked today?I just want some hugs and kisses,is that so much to ask? ;_;
my vive arrived!
So, no homo but...anyone got some good voice changers?
>>201326549
Search PPP and it should show a kemono friends island looking place, im not on yet, still trying to login, it shows you the instances below the main picture of the world
>click + icon to create a new material
>blender suddenly lags
>accidentally click and drag cursor
>lag stops
>there're 4 frigging material windows now
Now I have no frigging idea how to remove at least 3 of them, right click doesn't have any options to do that. Why is this program so cancerous on little things like these?
>>201326795
which instance
Nearly done with this one, will upload to the thread tomorrow. Getting Headpats makes me very happy in the meanwhile.
MELVIN IT WAS ME
>>201326709
Yay! I hope you have loads of fun with it!!
This is the one they'll remember me for.
>>201326908
Search PPP and it should show PPP mmd stage, go on that, should only be one instance
What steps/preparations do you need to get blender character models into Unity and from there to VRChat? Not these japanese mmds, I got some blender characters with Rigify and custom armatures. Do I need CATS or such to rename the bones or generate preferable armatures? So far the tutorials I've seen are about porting MikuMiku models.
>>201327245
thanks anon. do you have any other models to share?
Did anyone else have issues with audio triggered on gestures being quiet as fuck?
No matter what i do its so damn silent
Fucking got logged off, shitty fucking servers
>>201327245
You decide to make this or made it for someone else? Cause my model could use some cleaning up and some eye/mouth motions
>>201324671
Was it this person by any chance?
The most unintuitive piece of shit software ever made.
I can't believe I'm gonna need to use google to find a guide to close a fucking window.
>>201327687
I thought that was Murky at first.
Isnt that from some cartoon where she gets naked in a zoo
>>201328045
I had the same problem. The fact that things as simple as ctrl+c do weird things in it doesnt help. I just kept reverting to saves when I accidentally opened more windows
>>201328023
No, the guy had better shaded clothes and was wearing the mage barrows outfit, (forgot his name.)
Also had a the skull above his head you get from wildy with the ancient staff too, looked sick.
You're on notice, anime pedos.
>>201328232
Ah, now I know who you mean. He also has this sick animation of killing a red dragon right? Sorry, I'm not that much into RS.
>>201328283
good meme
>>201328283
hello again autism
>>201321614
That map was great for dumping 16 bots in at once and just watching shit fly everywhere.
>>201321614
Was that the map on UT Classic with the middle hole you could drop down?
>>201328048
Lizzie on Go90 or what you call it. Shes missing some textures and boots.
https://www.youtube.com/watch?v=DmqoljUpi2k
>>201320553 (OP)
can I manage an avatar with just 5 bones for limbs and the head?
>when someone is autisticly spamming reports on you and cant move
>>201328790
you need a chest bone too i think?
When I separate by materials, some of the eye and eyebrow textures go missing. Also, I think the front hair got assigned the wrong texture.
Google and guides aren't helping. Any tips?
How do the developers monetize vrchat?
Is this game eventually going to be flooded with ads or premium features, emotes, paying for high poly avatars, etc?
i have never used unity maya or blender, and im tired, anyone here want to try and get a model ready for vrchat?or find me a free copy of Mesh Simplify
im in PPP where u anons at im hopeman (nagito)
>>201328206
If they add a simple entry "Close Window" in the right-click menu, will they die? I found the solution on stackexchange but it's just too ridiculous.
>>201328949
same here desu
>>201328949
Look at the UV map for the selected mesh and re-align it to the material?
>>201328989
Your 2nd model is horrifying
how tf do you set up a loli voice changer without it being 90% static or robotic
they keep running away
>>201329410
You don't talk
Just nod and give hugs.
>>201328497
Really a massacre map, with the 8ball alt-fire it was too fun. I'm in the middle of fixing the textures now, the s3tc aren't loading for some reason, maybe I should just use the old ones. I wanted to make it an avatar room, the shape is perfect for that.
>>201328652
That's Gael, it was definitely inspired by Morbias (this one from Unreal/Unreal Gold).
>2018
>Isn't part of Kanna Gang
Were you bullied in school, retarded or perhaps both?
>T-they're lolis they don't represent me IRL!
Yes, and? Was vrchat a competition about who can express their IRL self the best?
>I-It takes ages to import the models!
No it doesn't , expect if you are underage and incapable of learning to use blender or unity
>I-its only for raiding!!
Who forced you to raid, you fucking peat-gavel?
>>201329372
kek
>that moment we all look up kyoani waifus skirt and upboat
>some random questions us
do the mixamo animations work in vrchat? Like if i have one that you jump onto a wall, would i stay on the wall until I move or would it just reset me back to idle
>>201329410
don't otherwise you'll out yourself as a gay.
>>201329249
Thanks, anon. I'll try to learn what those words mean now!
>>201329636
>caring about any kind of "gang" in VRChat
>>201329775
>he does the virgin post
>>201329618
tfw no vr
>>201329717
baiting weebs is fun tho
>>201329636
>implying i want to associate with script kiddies and someone as autistic as ragingvoice just to catch a ban for wearing a shitty anime reskin
n-no anon, why would i do any of this
>Spine1 has the bone length of zero
How do i fix this?
>>201329696
Ghosts are monotones with shitty mics
>>201330025
>1 (one) person uploads an exploit
>S-script kiddies
Post oestrogen levels
>>201329717
if you're going to play as an anime girl you may as well go all the way
>>201325142
I'd use it. I tried to port an MMD model of it and failed. Maybe I'll try again tonight.
>>201330205
It's not gay if it's a female avatar
>>201328885
shit
well adding bones shouldn't be too hardright?
How sandboxed are the scripts you can put in VR chat anyway?
MioDab
>>201330365
I will fuck you anon post your vrchat location now
>>201330025
how tf is ragingvoice and how is hr autistic?
How can i find or make aStalinmodel?
>>201329636
aren't you those guys with that slampig on youtube
>>201330860
someone make a ww2 avatar location at the very least
i want hitler/mussolini/stalin/lenin/trotsky so i can inject /pol/ into vrchat
>>201330884
slampig?
>>201331006
This would be goat alas I have no model making skills
>>201329636
>everyone has to be in a gang/raid
fuck off, kanna in vrchat is aids and makes me dislike the character.
Let me just do whatever in piece with this autism of trying to be a cool kid
>>201330579
I have not found a decent Mio, but that one looks good
>>201329636
>not using ghost model
There's Fumio Murakami avatar going around now that has sparks flying around it. It must be from an avatar world because I've seen multiple people use it.
>>201331207
vrchat will eventually devolve into gangs vying for control and kids like you will be caught in the crossfire. Think about what your doing
>>201331160
I already found a guy with a Hitler model he probably rigged himself from a model on sketchfab
problem is I can't rig myself one, and don't really want to risk getting banned, on top of it looking like shit if i do end up doing it myself
>>201331249
It's pretty good but they fucked up the eyes so its looking all over the place lmao
But other than that its fine
>*epic music starts playing*
https://www.youtube.com/watch?v=wP5wDyHEuqY
I hope unity doesn't pull some funny prank, it's all perfect in blender.
>>201331430
Cant you just use mixamo to rig shit? if your banned just make a new account lad
>>201327894
I do comissions based on the complexity of the models. But I share them with my friends and some of you guys when I'm done.
Well this works for the most part, besides a lack of a proper head bone so the standard emotes make her head creepily face my viewpoint at all times.
How do I make the dynamic bones act more like cloth, rather than springy?
Can't get any fucking .bsp files to load in crafty or bspviewer so I can try and get the character model out.
>>201330365
that's what I'm saying
I'd rather be surrounded by anime girls using voice changers than anime girls with dude voices.
>>201331541
Find a way to force nearest neighbour texture filtering if you can come the Unity part of things.
>>201331563
It doesn't like the .zip sketchfab gives you, I'd have to pull some funky shit to convert the textures since it'll take the whitebox but not the completed version for whatever reason
as for making a new account its too much of a hassle to do just for funny hitler memes, especially because i can't go out in a blaze of glory and fly swastikas in front of the nightclub camera or something because i'm poor
>>201331660
>comissions
So money then? I'll have to pass, not sure how much I'm gonna use this game so I probably shouldn't sink money into it.
https://midian-p.deviantart.com/art/OVERLORD-692630196
Do you reckon this could be imported to vrchat and would it look good?
>>201331798
awh
>>201331884
i've already seen someone with the chunky dude model, it's public somewhere
Any sort of Ranma skin? Somewhat relevant with all the traps. People just gotta be able to switch voice changers real fast
>>201331420
fine with me, I'm already in enough raid discord that I'm considering leaving.
The cat band was fun for awhile but now thats boring.
I mostly join for the free models
>>201331884
I've already seen the big guy
>>201332007
Oh nice do you know where?
>>201331843
Yes, usually 1~2$ for a simple upload and for complex models or custom animations 15~50$ based on the time I need.
You guys get everything I make for free ofc. I already dropped a few models in the discord someone was posting a few threads back, no idea if that's now official or not.
>>201332118
no fucking clue, just saw 3 guys in the pug taking up entire couches with it
it animated well though and looked like the same model, if you find the model and do it yourself it would probably look fine
>>201332173
link to the discord?
https://youtu.be/Fe5V6alQbhc?t=1m36s
I want to be this guy and rip myself in half as an animation
"Lol only one who made his model from scratch. You can tell by how shitty it is"
God I love you guys
Its only thanks to your help that I could make this pile of garbage.
>>201332173
I don't have any sort of way to pay online sadly. Otherwise I'd probably do this.
>tfw poor to get a vr
You guys look so happy.
I just want to be a cute character and have love.
>>201325142
I've seen one
>>201331725
If there's something like that in Unity then I'll use it, though I just noticed the textures make up 80MB total in PNG... is it too big for a world so small I wonder? maybe JPEG with 1% compressions is better for this.
Actually got a random Rock Paper Scissor to work in Unity. Sadly I learned in VRChat the random seed is different for everyone.
Also thanks again to the anon who helped out with the password last thread
>>201332641
>80mb in PNG textures
Wat. Convert it all to DXTC1.
>>201328790
You can but you'll need an entirely new set of animations
Just use humanoid and don't to certain bones
how easy is it for someone to rip your model in game?
>>201333271
Impossible without a hack.
>>201332784
But Blender didn't work with those, that's why I converted to PNG.
>>201332745
np!! Sucks to hear that card game didnt turn out wouldve been awesome
>>201321614
Is there anything that would allow me to make building interiors like this? I have a good idea for a world, but I don't have the necessary tools. I would also need something for the outside, to make mountains, hills, etc.
>>201333761
Why does it always have to be snakes?
how do I get into the gap? I want to take my newest avatar out for a test drive
>>201333756
What are you even asking?
>>201333818
I usually scroll around in active untill I see it
I give up.
Spent 4 days trying to get my Victini model to work.
Finally got to the point where I can upload it
In game it won't load and is the red avatar
Anyone want to take a look and help me out?
I just can't get it to work at all.
>>201333360
How common is that? I've been getting requested for commissions for custom models lately as I post mmd content, but don't know if it's worth fully learning the scene if people can just take their commission.
>people complaining about anime girl avatars in VRChat and call it a meme
these people are dumb
>>201333937
i had that issue, just reupload it
>>201333937
Upload it and I'll have a poke
Are the VRChat servers fucked up? I could barely load in then it went black when I tried to switch worlds.
>>201333868
Seems like he's asking for something specific to modeling environments vs. the headache that would be using Blender for it.
To which my answer would be "Good luck!". 3DS Max is good for it, and Sketch-Up as well for quick proto-typing but fuck if I know Sketch-Up has a compatible format to export.
Finally, done for now!Now to figure out where the hell i wanna hang out
>>201334096
>anime avatars used to be "those weird guys" and now they are essentially the core community
>>201334102
Tried, still nothing.
>>201334112
https://mega.nz/fm/FWRGDRra
Have fun
>>201321659
can you blame anyone? these kannas were built for lewding
>>201332489
i meant it in a good way
>>201334129
Yeah they’re fucked, they’re always fucked now.
>>201333360
Is that how it works? Some guy was switching to my unique models I had just uploaded while I was testing them in front of a mirror. I just assumed there was a menu option that allowed him to.
>>201334889
the game is finally dead?
>>201333756
Do you have any Unreal games? if not, download Unreal Engine 2 Demo (20MB or so), it comes with a demo map and the Unreal Editor, which is basically the old version of Unreal Engine but dumbed down for children to play with it. You can create the world you want with that, it's pretty easy, use the demo map as a base to learn how things work, there're also many tutorials on youtube. Once the world is done, convert everything to one mesh (there's a trick in the editor) and export as .obj file, you can open it in Blender and then convert to any format you want (you will need to export the game textures too since .obj files only stores 3d info and texture positions), but once that's done there's nothing else stopping you from importing to Unity.
Why the fuck are these fat bastard's bones not parented correctly, jesus fuck.
Am I going to have to download Blender to fix these fuckers mistakes?
https://www.models-resource.com/playstation_2/kingdomhearts2/model/3183/WHAT THE FUCK DO YOU MEAN NOT IN A T POSE YOU ASS
>/mlp/ shitting up yet another thing by having animations that spawn dozens and dozens of high tri models
This pony was making it rain more ponies, fucking 2fps till they left
>>201334379
I'm nearly done making a finger pen trail thing too ,just adjusting it for best looks at this point
>>201335727
based /mlp/
Yo headless guy, I can barely hear you so I have no idea what you're talking about.
Gap isn't coming up in the search and it's not in active worlds.
Where are all you guys?
Do anime girls vr as sweaty otaku?
>>201328971
Even if we make it for you, you need to use Unity to upload it yourself.
>>201335727
im just waiting for like fetishes to poor in. go to a lobby and just see diapers or inflation or pregnant guys or something
>>201330441
so i've moved some of the existing ones and added a pair for where the feet should move, but they don't have the little testicles in pose mode like the others do
what do
>>201335891
I wish they would and ERP me.
>>201335727
I’m gonna be blocking any pony or furry I see.
>>201335842
We're currently in a private instance of the presentation room
Is Windows Mixed Reality ok? It's a hell of a lot smaller of an investment and still seems to handle head-tracking and hands. Can one sit in-game with it?
Wish there was a chat for those who dont want to talk.
>>201336482
don't block furries, we're innocentmost of us.
>>201336549
>chat
>don't want to talk
>CHAT
>>201336581
Just gotta run around with your anime girl alt is all.
>>201336492
I wanna join! How do?
>>201336549
>>201336665
im retarded, chat as in a chatbox/bar
>>201335842
It was just updated, might not be showing up yet for some people?
>>201328045
>>201328206
It's perfectly intuitive.
You only have to right click on the 1-pixel wide border between the windows, then click on the other window to "join" the other window over it. After making sure both windows are exactly the same width.
>>201336846
Why the fuck would they add a text chat to a VR game?
I want Desktopfags to leave.
>>201336482
same.
>>201336549
fuck that i'm too lazy to say anything period
>>201336961
A lot of people with VR don't talk tho
My god.
when i click seperate by materials some of the hair texture is gone, is there any way to fix this? I need to decimate and CATS auto decimation sucks.
>>201336818
We are currently in an instance of simpsons kart racing
>>201331430
>tfw /pol/ tards will end up cucking the shekels for VR so they can do the nazi salute using motion controls
>>201337404
Which one? I'll join now
VR Dungeon Knight is weird. I can't tell if it's good or not.
>>201337404
>>201337152
You can't use a keyboard (unless you've got one of those vive tracker keyboards) in VR, andyou can't read any of the text anyway, so there's no point in adding text chat to a VR chat client.
>>201337615
And we're now in moosehead lodge #1
>>201337291
Pretty cool.
>>201337291
That's just fantastic
>buff nagito
kek
>>201337792
>Non VR webm's in "VR general"
>>201337795
>You can't use a keyboard in VR
You can't touch type? What a casual
>>201338005
>having to run to the corner of the room every time you want to say something
This isnt supposed to happen now is it
the fuck happened
>>201338114
>not having a small bluetooth keyboard
>>201337291
>the dc
ebic
How come I can't join a room that has people in it?
WHERE THE FUCK DO YOU GET THE BLACK FOX GIRL WITH THE SCARF NOW THAT RAKQOI IS GONE
SEND HELP
>>201338361
Most are full
>>201337404
i got booted.
What i wanted to say is that i do have a mic but its really late and i cant use it
I'll hop to >>201337885
>>201333756
>>201335335
My bad, it's called UnrealEngine2 Runtime not demo, too many years passed since last time I used it. Apparently it doesn't have the .obj export feature so you'll need a newer unreal editor version, but if you want to check it out:
http://www.moddb.com/engines/unreal-engine-2/downloads/unrealengine2-runtime
If you like it, download a torrent of UT2k4 and use the newer UnrealEd.exe that comes with it, can confirm it has .obj exporting feature. I doubt there's an easier program for creating 3d maps/worlds. You can do stuff like this: >>201331541
>>201332035
This is a good idea, someone could rock this, both gender versions ideal.
You know who's new to anime when they try to point out that you're a trap, and then you spring it on them while the dudes knowing what's gonna happen are watching along.
Oh shit you can be Karen VR gets better every day.
>>201335891
sometimes
i prefer to vr as a sexy anime man and sex girls though (with my mic off of course)
>23 hair bones
is it going to lag everyone if I animate these?
>>201337792
Still searching for you friends
>>201338114
you can play vrchat with vr seated
Some of you guys are alright. Don't log into VRChat tomorrow.
>>201336846
>>201336961
Desktop pleb here.
I think voice-only really improves the overall chat experience, goading everyone into talking makes everything more vibrant and life-like to me, and it feels like people are more inclined to be friendly or at least neutral if they're not able to anger/meme up a chat box.
>>201335842
did you rip this/most of this avatar directly from vindictus? not asking for a tut but asking if you did and if a lil noob can probably figure it out.
>>201337378
I want to say that can be fixed in Unity by putting a tinted outline on the texture atlas (or just the one texture if you didn't do texture atlasing). Even just setting it to 0 width should fix the issue. However, I can't say for sure, because I don't see that issue in Blender, just in Unity. So you could do a quick export from Blender, import to unity, add that outline, and check before continuing.
>>201339048
>settling for bad vr
Is there anyone in MooseLounge still?
>>201339470
yes
>>201328790
If we are using the same pikmin model I believe I just deleted the old bond and put in new ones to reach the 15 humanoid bones limit. Also had to add bones for the eyes and leaf since they don't stay attached for some reason.
I don't really need that many bones on the stem an leaf now that I look at it.
>>201339559
Server #1? I cannot see anyone.
>>201338605
Haven't looked to see if there are actually any models though but that would be fucking sick
>>201339069
Thats a fair point
>>201292842 (Cross-thread)
They're all around 50-60K once I'm actually in the process of getting them into VRChat. I refuse to go lower than that because it absolutely destroys the quality on them.
Nigga you're high, just learn to decimate properly so you're not prancing around with a 60k, 20 material model. I got my 55k maid down to 35k just fucking around.
Had a fun time hanging with you guys, pants got some nice spats
what the FUCK is going on
my IK doesn't work when I walk around, but when I move arond in VR my feet will shuffle a bit
everyone else is in T-pose except for the one guy for some reason
>>201339660
hmm
im trying to add bones to it, but I think they're not catching onto the hands and feet because there's not enough vertices to manipulate, and because they're detatched from the limbs as well
but yours looks to be much higher resolution, because mine is literally under 300 tris
at this point it'd be easier to just model my own pikmin
>>201340667
>he goes to the hub
>>201340667
what is IK?
>Can't find a model of Uncle Death anywhere
Surely some one has ripped it from the PS4?
>>201340667
>ever going to the hub
>>201340754
pls no bully, i was world-hopping to see if everywhere was affected
>>201340770
inverse kinematics, it's what makes your legs and arms move when only the position of your head/hands are known
and it's BROKEN RRRRREEEEEEEEE
Well, that was interesting
nice memesthough one recognised me as the nanachi poster and said he hated me;w;
then people just devolved into ree'ing at normies
I guess the servers are getting hammered like mad shit again, uploads are failing.
>having more fun rigging models for VRchat than actually playing VRchat
VR only rooms need to happen yesterday,
at least I'm learning things
>>201340732
This is the model I was working with.
https://www.models-resource.com/3ds/photoswithpikmin/model/20053/
Got stuck in a tree
>>201341112
I know the feeling, lad. Interacting with a VR user after slaving away on a custom avatar is pure kino. Logging in and having a knuckles run up to you asking if you're the queen or a default desktopper asking what world you got that model from is the opposite of kino.
>>201341034
>then people just devolved into ree'ing at normies
That's the true 4chan spirit.
>>201341034
>devolved
>>201329636
If you're making a 'gang' and you don't publicly upload the relevant avatar, you're a goober
Finally got a working avatar uploaded but the eyes messed up and the mouth don't move, back to work I go
>>201341634
That's a good look.
>>201341634
Oh and only one eye blinks so she seems kinda goofy
>>201341634
would walk around a private instance finding things to bend over/10
>>201341634
hey add that knuckles
Quick look and it doesn't look like there are any decent ranma models. Damn.
>>201341757
She has shimapan aswell
>>201341749
your blink blendshapes are in the wrong spots and you probably didn't assign the mouth visemes in unity
>>201341634
need to fix my tit physics later
>want to get a KH2 model working with Unity/VRC
>textures don't tile properly. not enough bones for the Model Resource rigs and everything's fuckedso much for importing school kairi
Dynamic bones: how many is too many?
If you parent a skirt and then animate it, and the skirt is something like 6x3 bones, is that 18 dynamic bones you've just made?
Avatar hack where
>>201342073
Please pull her spine up, seeing her shoes go through the world triggers me. Gene must be perfect.
>Finally get Rift
>Walk around in VRChat and immediately feel a little sick
Fuck if that will stop me, how long do I need to play to get used to it? Because I can and will.
>>201342338
About a week of "practice" had me set, although sometimes I get nauseous if I do it immediately after eating.
>>201342338
I didn't have this going into vrchat, but playing raw data/payday2 with full locomotive movement fucked me up good, just played for an hour or two, took a break on and off for a day-ish
>>201342338
I never felt sick off vr but one thing that always gets me is when you're in google earth vr and you switch to the earth view, holy shit I feel like I'm falling every time but it's kinda fun
>>201342338
Took me a about 2-3 hours, then after that I felt it slightly but running and walking are fine, it's only stuff like sitting in a go kart or sled that suddenly flips 100ft in the air and spins like a spinning top, but just use it as much as possible and you'll be fine after a while, I get car sick very easy so Im surprised that im fine with it desu
https://medium.com/@vrchat/an-open-letter-to-our-community-1b7aa5d9026f
>>201342273
it only does that when im looking down when i see straight she bends down
>>201342591
It's fucking nothing,
>>201342591
>>201342641
playmaker on the way so that's cool
otherwise a bunch of bs, yeah
>>201342737
They said this like 4 months ago, basically valve time so who cares
>>201342338
Gotta remember to stock up on ginger ale if I ever get VR.
>>201340239
pants made me horny desu
can you use blender to make a base model in the right format for unity
Did the servers give out again for anyone else? I can't login
>>201343261
>servers are down before work
>up during work
>down after work
Well o fucking k then.
>tfw too shit to make your own meme avatars
>can only work with existing stuff
:(
>>201343430
boo fucking hoo
>>201343110
I could, and other people can too. But you can't.
getting close
DO YOU KNOW DE WAY
CLICK CLICK CLICK
>>201343465
If I can make a spurdo in paint 3d, you can too
>>201339559
How sick can you get doing the 'ride' stuff in VR?
>Ponyville and Pony avatars!
Why
>>201343685
very
>>201342338
You on classic or normal locomotion?
>>201343692
destroy them
>>201343685
ive seen a few vids of people throwing up during it so...
>>201343893
Guess I know where to open a portal whenever I see a swarm of knuckles.
so does making a world in vrchat have the same limitations as making avatars or is it different?
>>201343813
It makes me wish for VR users they'd introduce a comfort mode to toggle to on-the-fly which is just you watching VRChat on a 3d screen so you can do the crazy shit without the nausea, then flip back to first-person.
>>201343968
cancer vs cancer
vrchat status: forbidden.
just got done rigging :(
cant upload avatarrr hueahruleahlgsdbi[bgna
Took me forever to get into VR, but I saw some cool things. This super cool Gwyn avatar with cool effects. There was a matching artoris but I didn't get a picture.
>>201342338
Check your performance stats in steamvr. If you skip frames, that might be fucking you up.
>>201342737
And Playmaker let's us do what exactly?
>>201342591
>still no servers upgrade announcement
I cannot even log in the sdk anymore, it's stuck.
>>201344123
Then I saw this great retard-chan pair. All they did was run around and say "woooow" and "rainnnbooow". It fit perfectly, and was really funny.
>>201344218
Fuck, I'll stop blogging now
>>201341034
Dude was probably just joking around, it was nice seeing you though! Nanachi is cute! cute!
Also ramen I didn't realize it was Lobo until after I shook my head
wheres your wolf dude
>>201344215
>"With our rapid growth our server tech had to also scale up at an insane pace over the holiday season and that’s kept us on our toes for the past few weeks. Our server team has been very hard at work attempting to fix all the issues and improve the quality of connections for everyone going forward. We’re grateful for everyone’s patience during this effort and will hopefully have more stable and more efficient servers very soon."
you didn't even read it, did you?
>>201344203
It's basically a better scripting/trigger system than what they have now so expect things to be a lot more like a game and just more potential in general
>>201344059
same
>>201344413
Hard at work =/= server upgrade.
They need better servers, there is only so much the staff can do to mitigate the stress.
>>201344218
I ended up running into some fellow rainbow retards by coincidence, one constantly said semen and cummies while the other only said jellybeans...Jellybeans was bro-tier.I still haven't encountered another person on derpy with VR outside of Winterland
>about to log on
>forbidden
>>201344380
it's probably even better when there's a mirror nearby to further the confusion
Did my Myers impersonation set people off?
>>201344456
>a better
>>201344203
It's a pre-coded set of code that is put together via a pre coded visual interface, it has nothing to do with "replacing" or "adding" things to a scripting environment, if anything it limits the creator greatly. Everything you can do with Playmaker you can achieve with Visual Studio and a brain
>>201344456
>>201344786
Hopefully it's limited to worlds data only and not something people can throw on their avatars to further hinder performance.
Since VR Chat is fucked, are there any more games that have you moving around and fixing things?
Stuff like:
The Lab: Robot Repair
Star Wars: Droid Repair Bay
>>201344632
Same.
>>201344602
you don't speak english as a first language, do you?
>>201344842
they confirmed it will only be for worlds.
>>201344786
Do you think they can control people if they let you write your own code? Shit would just get ugly fast
>>201322253
Yes they work with SteamVR. You have to keep your hands in view of the cameras on the headset for hand tracking though. So no putting your hands behind your back and such.
>>201343504
Am I retarded or are the melee combos really iffy in this game? Been sticking to ranger since I can't pull off the combos.
>>201344925
I agree but it's not like there's isn't already an SDK publicly accessible (and modifiable with no integrity check). I wonder if they're going to include Playmaker (a 60 dollar asset that you need to pay for in the unity asset store) for free, or just plug it and encourage people to buy it from the unity store. Which do you think is more likely? This is my problem with the idea of playmaker being used as the only potential method of adding scripts to a world.
Seriously guys
Go to /3/ and read the sticky
>>201322253
I bought one for a friend for Christmas and after trying it out, I wish I'd gotten him an Oculus instead.
The headset has a tiny sweet spot but it's constantly moving around on your face because of the halo strap design, the controller track okay but lose tracking if you raise your hands above your forehead, and they lack proper haptics. Also SteamVR support is hacky and inconsistent.
But hey it's better than nothing if it's all you can afford, and at least it lets you flip up the headset like a welding mask when you need to.
>>201344907
Oh my bad, it's pretty late here. Still why the hell are the servers still failing even if they upgraded them? what have they even upgraded, the fans? they need more RAM and CPU and bandwidth.
>>201344632
>forbidden
w-what does it mean?
but hey, at least there's a log in menu now.
or am i missing something and that was always there
>>201344632
I'm fixing a model and the SDK says the same thing.
>>201345279
>>201345031
It requires w10, right? Do the vive/oculus work with w7?
What if you got 2, or maybe even 4 of these fuckers to face you for full body tracking?
Would it be the most accurate full body tracking if it worked?
Really interested in buying a couple
>>201345147
Pay attention to the hit markers. If you are like really close to some manlet mob, any side strike could easily count as top and top as side ;^) Just practice and you will get better. I saw some videos of high lvl warriors, they make it look piss easy.
>>201345623
Nope won't work.
>>201345346
I think it's because (in the letter you can assume he meant the time they upgraded was around pre-new years to just after, if not a bit before) the game hasn't stopped growing since they upgraded. It's gained 1000%+ users in a matter of months, which is a gigantic leap for any servers, let alone an indie company's server. Especially since the user base isn't stopping growing, it's hard for a company to get scope on how big the servers need to be and for how long. Essentially, you can assume they're trying to waste as little money as possible while maintaining the game within the realm of "playable" until the userbase remains in the same place for at least a while.
http://steamcharts.com/app/438100
>>201345623
Even if it did work, they're not even being produced anymore. Dead-end technology for consumers, as a stand-alone device anyway.
>>201344404
looking weird
>>201345623
not precise enough for vr aka shit
>>201345346
There's a point where it stops being efficient to upgrade the hardware and becomes more efficient and effective to simply add more server boxes. The drawback is then that the code has to know to point traffic to it, and if your user base is increasing almost 5k players a day, you're spending a fuckin lot of time setting up server boxes, making the game use them, and bemoaning that there are never enough servers for your player base.
Another angle they're probably taking is making the game need less resources from the server (the change to avatar pedestals is part of this) so that they don't need 100+ servers to handle 20k+ players. Every single object, and world you see has to be downloaded off the servers and strains them. Adding back LODs would be a big step towards this.
tl;dr shit's not easy.
oh logged in boys
How do I fix this? The eyes weren't visible before but they showed up like this after fiddling with cubed's shaders. If I try to change the material color, the eyebrows change too.
Can I unfuck this somehow?
>>201344380
don't stop
>>201345726
they don't need to be produced anymore, easily the most accessible 'junk' technology to have been made on mass
>>201345682
whats stopping it from working
>>201345797
it'd be precise enough for everything vrchat related with that amount of coverage
If the guy who made the drivers for the single did this it'd easily be the best tracking for playing VRchat
>>201345879
Something's fucky with transparency.
>>201345794
looks like the face from the rust wolf rofl yes it looks weird ahhahaha
>vrchat faggot devs let desktop plebs join
>userbase blows up
>vrchat faggot devs forced to upgrade/add more servers
>ebin maymay dies in couple of weeks
>desktop faggots move to the next fotm cancer
>stuck with all that useless hardware
>>201345675
Was fighting those rabbits when I was attempting it. I'll look at some videos and work on it.
Would you be able to run vrchat on vive with a gtx 770?
For the purposes of optimization, is this one dynamic bone or four of them?
This model has 23 of these chains, so would that be 23 dynamic bones to animate it, or over 100?
>>201345808
>spending a fuckin lot of time setting up server boxes
Have they not heard of Amazon AWS or any of the hundreds of On-Demond server providers
>>201345698
>they're trying to waste as little money as possible
Why can't they accept donations? I got a bunch of paysafe leftovers I could happily give them.
>>201345808
They really need to get some high spec rack asap, this game will eventually reach 100k online this year if not even more.
>>201346136
I think you're projecting your attention span onto how much money the streamers are making.
also you're lack of unity + blender knowledge onto the content creators of the game
also your lack of understanding onto the devs themselves, as they intend on idk developing the game and increasing things you can do jesus you are stupid hahahahah
>>201346209
if you have a very good CPU, MAYBE. Just buy a 1060 or something, man.
>>201346038
Fixed. You're a godsend.
>>201344620
People always complain that her finger line emote stays on for them when its off for me in 1st person. I cannot have that when exploring with foxy derpy.
>>201345810
Can finally build a test, why do I even need to log in to run tests in the first place...
>>201345880
I only got one more decent picture. A bunch of MitchiriNeko joined and started a parade following their leader. They did a good job staying in line, which was surprising.
>>201346263
>Why can't they accept donations? I got a bunch of paysafe leftovers I could happily give them.
this is a dumb post and you're lucky you're even getting a (you) to tell you about how dumb of a post this is. Think hard about how servers work, their maintenance and where the expenses come from other than a single 40 dollar donation and then think about how your 40 dollars isn't going to help cover the cost of indefinite server charges for a gigantic server.
Also it's probably not legal / viable / dignified for a multi million dollar indie company to just post "PLEASE GIVE US MONEY" everywhere, you are very dumb, they are doing what they need to god damn you are dumb it makes my head swell
>>201345808
at a certain point I begin to wonder, how exactly are the vrchat devs funding all of this? and how long this last before they need to make money to support the game somehow?
>>201328963
They might just keep everything that's in it free and add an "enterprise" subscription that lets businesses finally realize the 90's dream of online VR malls selling real products.
I'm not too sure whats causing this, why is her my models shirt 'see through' whenever I look down,
the headphones render completely fine but I can look straight through the shirt when looking down for some reason
What do I need to do so that when I look down the shirt is visible?
>>201346643
Steam is literally shoveling millions of dollars at a time into their company's bank account. read first, post questions later :)
anyone with vr wanna hang out?
>>201346136
>upgraded server capacity and optimization fixes to the game as a whole
>useless
>>201346570
Wait no I'm a liar! I saw this great player.
We first noticed him hiding in the doorway behind the stage. Whenever he moved, he would crawl on the ground, or pull himself on something. It tracked super well, and looked really cool. Coolest part was when he "pulled" himself to standing, but I didn't get a good picture.
FUCK what the actual fuck.
>hours to make your world work in unity
>minutes waiting to log in
>click build test forgetting to build layers first because fuck it took forever
>click cancel test
>unity projects resets to blank
>close and reopen unity
>load the project
>it's still blank
HOW do I recover it? it can be recovered I hope... right?
>>201345558
The Windows headsets do. I'm pretty sure the Vive and Oculus work on Windows 7, at least for now. I don't know about the Vive, but some features of the Oculus like ASW require at least Windows 8, and the new Oculus Dash that's in beta tequires Windows 10. Seeing as that's supposed to eventually replace the current Oculus software I wouldn't expect official W7 support to last much longer.
>>201346968
derp!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>201346928
EMIL IS CUTE! CUTE!!!
>>201346643
They got 5 million usd from investors. Not sure what they're planning in terms of making money past that, but that's where the current money came from.
>>201346251
On demand doesn't mean it comes with the VR chat server software, Anon. It also doesn't mean they're the best possible solution, since this rush will eventually end as the Anon below mentioned.
>>201346136
They're trying to avoid getting stuck with a shitton of servers but deploying more servers is faster than fixing their goddamn spaghetti code.
Just imagine
>headset exclusive instances/servers
>>201347147
Have devs ever commented on this?
>>201346268
but anon that's really expensive right now because of crypto fags
>>201343504
Having fun Orbus anon? Can you do a big explanation of crafting? Still on the fence
>>201338894
It shouldn't be much of an issue, but if they're chains of multiple bones it would be courteous to merge them beforehand.
>>201346725
Change the outline mode on your materials in unity to tinted
They got like 1.2 million dollars of investment from HTC and other companies and they still have shit servers? The fuck are they doing?
>>201347742
They're understaffed and their backend is bizarrely written so they can't just hire an engineer off the street.
>>201347742
trying to not spend 1.2 million dollars on servers a month
can we change the subject of conversation, please? this is hard to bear, you brainlets clearly don't understanding budgeting, investing or servers. just move on and stop making the same
>DDEDDERRRRP WHY DO NOT DA SERVER IS BETTER???????
posts, please.
>>201347518
Yeah, it's 23 chains of 4-5 bones. That comes out to like 100 different dynamic bones, doesn't it?
What number would I shoot for total when merging them down?
>>201342591
>keep yourself safe in VRChat
Oh no I might hear a dirty word if I don't mute all by default
>>201347390
>1060 is expensive
>1060 is expensive because of bitcoin mining
go back
>>201345623
Still worse tracking than 3 pucks glued to your body.
>>201346725
You iz nt modler smurt. Saph.
Polygon rendering 101 there. Use the said shader to force doubled sided with the fake line thickness settings. >>201347554
>>201348005
Show me a 1060 6gb under 300, then give me a reason that it is on average $150 more expensive than it was on release.
>>201346792
I dont know where everyone wandered off to
>>201347417
I was having fun then some fag told me there are mages who can cast 3 lvl 3 frostbolts before first one reaches the mob and I can only cast it like 1/50 attempts. That's where I stopped having fun. But then I learned how to fastcast frostbolt-2, can chain like 5 of them, and I started having fun again.
All I know about crafting is that there is alchemy and runesmithing, maybe there is something else im unaware of. Runesmithing is some supersikrit crafting of rune tiles that enhance your character and the tile sets are unique for every character or some shit, so the job of runesmither is to figure out what to make for each customer, I dont really know how that works exactly. Alchemy is easier but you can "age" potions, that kinda adds depths to it. You need a shitload of resources for good potions though and I bet there are some supersikrit potions recipes that alchemy niggers keep to themselves.
>>201347742
holy shit your dumb to think that chump change means stability and SUDDENLY, required talent in the team!
Bitch and moan. Divide that money to the egg basket sized teams living for a year and you still dont got enough to manage servers.
>>201348382
I got mine for 350 on release
go back
goooo backkkk
>>201347953
Shit dude that's way too much. I'd aim for 20-30 total bones, and yeah that includes the whole chain. I've been merging down to 2-3 bone chains for hair and tails and stuff and it seems to work alright, but at 23 separate chains you might want to make some decisions on what you can do without animating.
>>201348429
That sounds like a lot of fun. Can you make a webm of you fast casting? I'm curious how much skill that requires.
>>201348429
>>201348619
I'm interested in this as well.
>>201348429
>>201348619
>>201348758
Me three, WEBM!!!
Octupling the textures to 16K resolution is a huge success. In the end it took me 30 minutes and my RAM usage spiked to 14GB but it was well worth it. Probably won't do 16K though in the future, gains are diminishing past 8K.
>>201348492
>350 on release
No you didn't or you are retarded
>>201346396
I usually just hold grip as I run to keep it disabled, what bothers me is that I can't make a fist and the trail doesn't still point with the index. The fucking smile though...
>>201348619
I can try shadowplaying it tomorrow but its not actually that impressive. Basically you cheat by drawing some fucked up small version of the spell with one stroke that game recognizes as a proper spell. Pic related is what you are supposed to draw vs what I actually draw to fast cast lel.
>>201348934
Maybe they're Canuck diversity dollars
>>201348934
CAD
>>201348868
why tho
>>201348991
The Orbus community appears to have organically reinvented the Palm Graffiti input system.
Anons
Is there a way to emulate the buttons for motion controllers?
Like if I wanted to have the "peace sign" gesture, but mapped to simply some button on the keyboard?
Need to know for science.
>>201348991
>>201348817
>>201348758
>>201348619
Don't think that you can draw whatever and it will work though. It's just for some reason small lolipop-like P gets recognized as F and you still need to be very specific when drawing that small P.
>>201346792
I was about to jump in on this, but I realize I'll probably pass out in the next hour or less...
>>201349152
>magic users can fast cast the very being of the universe from safety far away
>melee users play ddr with shoddy gesture reg
this is why I hate MMOs
>>201349012
It's all for my waifu X.
>>201349173
get out of my vr general
vr only
get out
>>201349248
Wow this looks fantastic. You're just using an obnoxiously large texture atlas and anti-aliasing?
>>201349247
It takes a lot of practice so it's kinda fair desu.
>>201349248
funny enough, I was thinking about fixing up a model of her, but when I seperate meshes, this happens. Not really sure why.
>>201349323
>waaa desktop user reeeeeeee
>>201347554
>>201348216
thanks for that anons, I can see the shirt now when I look down.
after doing that though my bracelets textures have gone weird
If you look at >>201346725 the bracelet is fine
after doing this though the bracelet has some ugly blue clipping onto her arm
>>201349438
>/vrg/ - Virtual Reality General Thread
>>201346792
I meant to get on an hour ago but got lost in shitposting. Where you at?
tfw everybody from the group disappeared
>>201349631
Is that Vinter?
>>201349631
we're in another room lol
you're actually just too annoying and no one had the testosterone to tell you *sips soylent*
>>201349450
honestly you should understand why
it does that by now and how to fix it on the model.
>>201349554
no, its /3/ for newbies.
>>201348868
god dammit pants
>>201349729
That's pretty fucked, lads.
>>201349631
my game crashed so i just didnt get back on
>>201349780
nah it's not pants it's the other anon on my fl
>>201349631
I am still in the pug, I was just grabbing dinner
>>201349382
Nope, texture scaling.
>>201349392
Yeah there's something fucky going on with the eyes. I did a lot of custom work to the model to make it work good.
>>201349937
hes lyingi was nagito and just crashed
>>201349965
should i bother getting back on?
>>201349965
what was the pug number I joined some random portal accidently
Are you guys chilling? I want to test my ghettoVR/scuffed avatar setup on you
>>201350041
>something funky
you can say that again
i split the meshes, joined them, and then split them again and it worked
weird shit
>>201349780
?
>>201350167
Might be down to how CATS does its thing. Can't live without it though.
Is there a way to enjoy VR without a headset?
Headsets are expensive as fuck to begin with, on top of that I get motion sickness after like 5 minutes of playing.
I love the motion control though.
can someone tell me why blender makes me want to kill myself
i'm extremely buttblasted, just spent 10 minutes trying to figure out why my shit won't mirror over the global x axis and keeps choosing to mirror over some arbitrary angle that it says is the x axis, and also never does anything
Spent yesterday playing Orbus again.
I ended up sleeping in an hour and getting to work half an hour late.
>>201332784
Oh well, looks like Unity automatically converts PNG textures to DXTC1 when you import them. Time to add some colored lights.
>>201350308
>man interested in VR for the motion controls
get a razer hydra I guess?
>doing a bitch from behind in VR like "yeah, fuck yeah"
>suddenly projectile vomit in VR past her head onto floor
>she notices the VR barf and scrambles forward away from my VR dick off camera
>decide to not let a good VR thing go to waste
>start lapping up own stomach bile and half digested foods in VR
all and all a good VR date, I'm not gunna call her in VR though if a VR bitch can't handle the sudden and random torrents of VR vomit that come from my VR mouth then it won't last in or out of VR.
>>201350056
it's just me and pants right now, looks like. up to you
>>201350078
41
>>201349741
I should, but I can't see whats going wrong as in blender and unity its fine
I had the same problem earlier and fixed it just by changing the texture but it seems bugged now
(Cutout doesn't fix it, changing it to cutout makes it look like what it does ingame, in unity)
>>201350480
>that price
O-Okay ... I buy a Vive headset instead ...
>>201350565
i might just go to bed is 1am
>>201350480
>razer hydra
>Low-power magnetic field, low power consumption
>No line of sight to controllers required
sounds / looks like a cancer machine / orb
>>201350514
wat
>>201350603
Did you know that you're retarded?
>>201350624
I know, I actually have a Hydra, along with a Vive, both their controllers are good but the hydra doesn't need to fuckhuge sensor stands all the time but doesn't have haptic feedback or compatibility with much besides VRchat and games that aren't VR either.
>>201350371
>just spent 10 minutes in blender
>want to kms
you are like little babby
>>201349780
I'm not the only one with a MHXA avatar y'know
The one with the best version is still the original guy that was posting progress on it and editing the textures aka the one you replied to.I think
>>201350371
Allow me to explain
basically what you need to do is get a student version of Maya, it's that easy
>>201350773
>razer hydra on amazon - 599€
>HTC Vive on ebay, used - 240€
>>201350410
Also a lot of fishing too.
>>201350914
Oh, actually that's fair, though I thought people like me would have listed their Hydra's second hand by now, but nope I guess.
It was me who was the retard all along.
>>201350778
i spent 10 minutes fucking with one stupid thing that wasn't working
i've been at it for 2 hours and would have been more productive jerking off to some random fucking anime model at the hub instead
>>201350623
that's fine, it was a nice time guys.
>>201351024
Well, ebay lists me two hydras so far.
one for 280 € from ukraine
and one for 480 from the us ...
>>201350565
well 41 is full gonna join Fantasy Shukai jou 1 if anyone wants to join feel free
for some reason i cant upload my new avatar, it makes a _customavatare file and makes a ding noise but the gui doesn't show up.
>>201345623
I use mine with iPiSoft for mocap. The result is good but after post processing of the data. Wouldn't work fine in real time.
>>201351095
as
mr
Time to work on making waifu 2 prettier.
>tfw all these upskirt views of lolis I'm getting
This is terrible but amazing all at once
where are people getting the elsword mmd models?
also any good chens from touhou?
>have no VR stuff yet
>someone hugs me in VRchat
>"Why don't you hug me back? Are you poor?"
These fucking sassy anime girls ... swear to god.
>>201351926
Try https://bowlroll.net/
It's all in japanese and most of them are password protected but if you have an IQ above 90, you should find what you're looking for.
>>201351980
wowwwwwww anon kun, are you really so poor you can't even hug me back
>>201351980
>not wanting to spend your hard earned shekels on perhaps the nicheiest gaming niche makes you a bad person
I'm going onto VRChat with some friends for the first time this weekend to hopefully learn "deh way". What should I know ahead of time to not look like a retard? Such as models, server stuff and inputs?
>>201352092
ok, thanks m8
>>201340239
>>201342978
gib chen pls pants
>>201346136
Unless they're braindead they'll be renting server space monthly
Is it normal for an avatar to move during Build & Publish upload? I feel like it's what's causing all my new avatars to appear as red ghosts.
>>201351635
Is that the one with the see through eye patch?
Fuck that model, fuck that model and fuck her fucking skirt that cannot keep her goddamn thighs from clipping through.
>>201352201
Oh, and if the case occurs that you stumble upon a model that has no author and no password anywhere, try "mmd" as password.
I looked for billy herrington model a while back and searched high and low for a download, finally found the file and it was password protected.
Then I searched through old MMD blogs in japanese in search for a password, only to find out that all the non-author files have "mmd" as password.
So, be warned.
>>201352481
Nope.
>>201351980
>poorfag literally so poor they can't even afford to share their empathy.
How pathetic~
>>201352472
Oh shit I didn't notice that but I'm getting the same thing. Also the red hologram here.
>>201352568
that billy model is so perfect.
>>201350995
>fishing
i am now interested. Is the fishing in this game good?
Damn this is my first time doing an avatar and I'm getting the red hologram guy. Don't know if it's the servers being screwy or if it's a problem with me. I think I'm going to go cry. I spent so much time to get to this point.
>>201352634
>that size
is it on purpose or you just forgot to change the scale when you imported it?
Welp /vrg/, first day I have the entire day free since getting a rift is this Thursday. Planning on spending 12+ hours (18+ hours ideally) in vr chat in one day.
I've done a handful of 6hour sessions and only stopped because I had to.
Also working towards buying a vive + trackers too, should be able to by February.
What's the longest anyone's spent playing vr?
>>201350773
>i have a hydra
Is there even anything you can use it for, besides Portal 2?
>>201353672
Try reuploading, the servers are fucked.
>>201353792
Editing models is easier at the default scale in Blender.
Any of you girls can recommend any voice changers?
Why are all the materials grey when I import the .fbx to unity? They're all filled out in blender. This is the second time this has happened. Please help.
Do your research please.
Some of us can't even afford to upgrade.
I used to be a 64-bit.
But remember kids, don't trust sites that don't actually scam you when it comes to getting a free downgrade to a Windows 7. Because a. You only got 90 days. b. It will turn your 64bit into a 32-bit.
I wish I could change my PC back into a 64-bit.
>>201354682
gotta go to materials and change to opaque my dude
>>201354590
Why.
>>201354825
Opaque was selected by default my dude.
>>201354927
So I can pretend to be a guy in VRchat.
>>201355009
wtf are you me?
>>201355074
Yes. And now be a good me and recommend me a voice changer!
Have you uploaded your wife yet?
>>201355175clownfish is the only one I know, I dont actually use a voice changer
>>201354960
did you add textures first before importing the model, or after?
>>201355312
i don't play girl characters
>>201355312
That I have, Anon. That I have.
>>201355324
I'll try.
>>201355312I haven't. I don't even know how to rip a MMD model into unity.
>>201355440
I added the atlas I generated to the Textures folder I created, as usual. Then imported the .fbx to the folder above, as usual, via dragging and dropping.
I did control Z after atlasing because the whites of the eyes disappeared and that seemed to bring them back. Could that've fucked things up?
>>201355312
As far as I'm aware she doesn't have an mmd model and I don't have the skill to do her justiceyet
>be me normie
>talking to a bunch of babes on tinder/dating sites after reinstalling them
>things looking good
>hear about this VR meme
>get Vive
>groping, petting, kissing anime girls in VR
>totally forget about dating apps, starting to not to bother to care conversing with these girls I was chatting up before
Fuck off real women you are obsolete, even Chad will be moving to VR soon.
>>201355803
i guess its not so bad that normies are finally starting to understand.
Should I get the oculus or the vive?
>>201355980
buy 3 vive pros
>>201350582
but you get why it appeared when you fixed the shirt right?
so back to blender to fix it.
>>201355980
Vive pro bundle supposedly comes out Q2
>>201355694
isnt control z undo?
>I did control Z after atlasing because the whites of the eyes disappeared and that seemed to bring them back. Could that've fucked things up?
maybe?
>>201356053
B-but I only have two eyes
>>201356251
then buy 4
>>201356159
To be honest, I've been told that you can't undo after atlasing, but ctrl+z still works. If the eyes go dark after atlasing, is there a way of fixing it? Or, is it even a problem?
>>201356251
one for your dick
>>201355721
same here. thought about attempting to import a model from AA2 but I think that's pretty impossible.
>>201356308
usually have to manually atlas, its better results anyway
>>201355312
Yes
>>201356893
>always make sure to look up skirts in vr and send hesrts
>not even for sexual pleasure
>but to take solace in knowing people just saw me look up their skirt
>usually get laughs
>>201355694
Okay, from what I understand it's a transparency issue that occurs when I atlas.
Before I go crazy uploading to VRChat to solve this problem with trial and error, does anyone know why dynamic bone physics previewed within Unity might not carry over to the game? I have something setup where it looks like it bounces around in Unity but is extremely stiff in the game.
>>201357415
Have you been setting your dynamic bone settings in play mode? Because if you're doing that it won't save
>>201355668
if clownfish doesn't work try voxel, i've been trying to use it to get a loli voice but for something more realistic it would work fairly well
>>201357691
thats some crazy good inferring you just did my man, you pyschic? (not him)
>>201357691
I've made sure they're saved in regular mode.
Why won't Mixamo/Unity take the textures I have? Doing baby's first avatar and mix only takes the model unzipped without texture files and I don't know how to apply them properly in Unity itself
>>201357956
>teleporting
why do people watch retards
What is your opinion on men who play anime characters who don't talk and act cute?
>>201358098
pretty sure mixamo doesnt care about textures
>>201358179
That shit is terrible. Didn't quite make me motion sick, but it gave me some nasty vertigo after I noticed what was even happening.
Anybody who uses anything other than locomotion jsut hasn't played enough video games yet. Move in a direction? The screen moves, woowww
>>201358375
i get motion sick irl as well, vr motion sickness is a meme and in all their heads its fucking dumb
>>201358330
The real mvps
>>201358347
it refuses them nonetheless
how would i apply the textures anyway, I've got two body and two head and unity doesn't want any but flat grey
>>201357956
who even likes this retard
>>201320553 (OP)
>>201320553 (OP)
How do I save my .fbx file with some shapkeys in place?
One of the shapekeys moves a pair of goggles, and I want them down over my eyes, but no matter how many times I move and save them in blender, when I load the .fbx in unity they're back up on my head.
Help!
>>201357956
and just like that, the dead meme tripled in strength
also halved in average age
>>201353513
>>201358992
I'd have bought Orbus already but I doubt my gtx770 can run it. I'm starting to get a better idea of which games will be playable. One day I'll play with you Orbus anon.
>tfw some dude just sitting in the pug being a bartender as all the weirdos come and go
that was surprisingly fun
hey uhh /vrg/ sorry if this has been asked 100s of times and I'm too lazy to read through, just popping in for the first timeCan you do anything lewd on this game? Is there some kind of private lewd rooms, or? The answer too this is if I actually commit and get a headset.
>>201359574
>too lazy to read throughFuck off filthy casual slut.
>>201359574
I have personally fucked over 20 squeaking, squirting lolis.
>>201359830
>>201359867
I -know- there is some kind of equivalent to the world of Warcraft goldshire inn where lewd shit goes down on this game, there is no fucking way there isn't one. Reveal your dark secrets to me, you cretins.pls
>>201359987
You think this is a fucking game?
So I dunno if this has been answered but I remember seeing on some video of a world with more jojo avatars like Kira and Killer Queen among other ones. Does anyone know the name of the world?
How do I get my head texture to not overwrite everything else, editing the textures within unity itself is kinda aids and its getting too late/early to actually rewind and do it properly for now
Are we allowed to post links to unity assets? I can't tell because when people have previously asked for links to free shit the repliers were always pretty aggressive
>>201343504
The game looks nice but why are characters that ugly
They clearly took care to make the environment look nice while staying low poly yet the characters look like they were made by a blindman
>>201355512
what are you gay
>>201359987
So you can come click and spit at us? No fucking thank you.
All I'll say to those of you genuinely interested is most popular rooms have hidden areas accessible only by those who know they exist, ie someone shows you how by bringing you there.
anyone up? i wanna pet some people!
>>201361136
Scrub question, but does an avatar's head have to have like collision on it from Unity or something for you to be able to pat said head?
>>201361226
it does not need it
this shit is dangerous, like, genuinely dangerous
vrchat is like cocaine, I can only fucking imagine what technology will being us in say, 10 years, fuck it, 30 years. We will go full fucking matrix, fuck the real world.
>>201361136
meet me up at gaia Night #5
>>201361226
You can't interact with collision on other's avatars. It's just pretend-pats.
>>201361309
Honestly, by around 100 hours youve probably done it all in vrchat.
Most of my time is spent on working on avatars rather than playing the game.
>>201361506
i know that feel
>>201361619
>>201361506
>>201361506
Im already feeling it at 60
For all you noob anons, like me, how follow tupper's megatutorial, this link will help you with some optional stuff he doesn't mention till like an hour in
https://dropfile.to/L4fBThw
>>201361729
tfw you willingly go to uganda to witness things happen despite the knuckles
>>201361782
Looks real fucking sucpicious anon.
>>201361506
>>201361729
>its only v0.12 and scripting, the big gate to content, isn't in yet
its not over
>>201361841
same my dude, I just want anything interesting
that probably my queue to start working on a world or some shit
Hello friends. I'm working on a standalone VR game, and I need guidance with a little technical detail.
I'd like to set my game in a large castle- should I model the entire thing in blender, or should I model separate pieces and assemble them in unity as separate objects? What's optimal for VR? Will occlusion culling still work if it's one mesh?
Why the fuck is literally every VR game in Unity?
>>201362039
Because there aren't any really good libraries for interfacing with VR directly. Unreal and Unity are your best option.
>>201361782
Dynamic Bones 1.2 and Muscle Animation Editor 1.8 are the latest ones.
You've got the wrong shit anon.
>>201361930
Okay lemme be clearer because I'm autistic, it's a dropfile link to a unity package that has Dynamic Bone 1.1.8 and Muscle Animation Editor 1.7
>>201362121
Bro I just bought the MAE and I obviously didn't buy DB
>>201361367
its full
>>201362173
Bro, Dynamic Bones 1.2.0 is the latest one and the Unity Asset Store says the latest for Muscle Animation Editor is 1.8, updated literally yesterday.
>>201362297
I'm a complete scrub, I'm sorry. To reiterate, I don't actually own Dynamic Bones, I jipped it from an old thread. I just bought MAE like five minutes ago and honestly I don't know how to import the updated version.
You guys, not you in particular obviously, were really snappy at other anons for asking for links so I thought I'd share the shit I have
>>201361782
fuck yeah i love dolphin porn
>>201362402
Not hating, just saying. There's easy links of Dynamic Bones online since everyone and their grandma wants jiggly breasts and flowy hair.
Muscle Animation Editor though? That's the real hero we need and that's where you just fucking came in through the door like a champion. I searched the Russian web. Found nothing. I searched the Chinese web. Found nothing. I searched the Taiwanese web. Found nothing. Literally not available for piracy.
>>201362121
>Muscle Animation Editor 1.8
is this needed
>Steam says I've played VRChat for 14 hours
>Windows says I've had Blender and Unity open for 42 hours
model making is too much fun
>>201362526
I can't say I looked super hard, but I also couldn't really easily find Dynamic Bone 1.2 so I settled with 1.1.8. I'll try to find 1.2 again and hopefully next time I link a file I won't sound so suspicious.
I couldn't find the MAE literally anywhere and I'm feeling particularly retarted so I just went and bought it
>>201362542
I'm a complete scrub so don't take what I say too seriously. I'm just following some guy's tutorial and he uses it. From what I understand, it makes adding other animations besides basic ones way easier
>i've been working on this fucking shitty model for the last 5 hours
send help
>>201362751
I'm feeling particularly happy since you bought Muscle Animation Editor so here you go, a clean and up-to-date Dynamic Bones download: rutracker.org/forum/viewtopic.php?t=5484037
Also I suggest using Mega next time. Reliable host.
>>201332489
>Tsuchinoko spotted
I shouldn't be surprised that someone else made an avatar of her. Is she available to grab in-game?I've been spending the past few days making one of my own, but I'm still curious
>>201363170
the little suit one is publicly available i think
that or a handful of people had the same idea as you and made one themselves, i've seen a few but not many
>>201332489
what exactly if your model supposed to be
Out of curiosity, i have a Rift, would I be able to use the Vives pucks for leg/waist tracking? Or is crossing hardware stuff a nono?
Who is the character in >>201284497 (Cross-thread) and the dancing one in https://www.youtube.com/watch?v=iQtAgYvccuQ&t=9m38s at 9:38?
Whew, I finally finished my first avatar. Still a lot of imperfections and things to do to make it even better, but I'm so happy it's in a usable state now versus before where the flaws were just too glaring. I'm satisfied with how the cape physics turned out as well, even though they're not perfect. I'd say it was worth staying up till 4 AM for a few days to achieve this. Now I'm not sure if I want to continue working on this or move onto another one. I'm so tired and also down with the flu but fuck this is fun. Gotta get some rest now.
>>201364352
Not bad. Did you manage to not fuck the cape physics? Theres only one Saitama I've seen ingame but it has a fucked up face and the cape physics are all over the place.
>>201364352
let me rub your head
>just want to roleplay as squirtle
>nothing but squirtle
>download squirtle models from online, but none of them have proper rigging
>don't have FUCK for knowledge with blender
>watch 4 hours of tutorials and still don't understand shit about blender
>eventually get something going, pic related
>tfw it's an abomination
fuck this. I saw one of you fuckers advertising a few threads ago. Who wants to make a cute squirtle model for shekels?
>>201334379
get outta here lofi
>>201364721
It's not even that hard farm. You can rip a model from models resource, use mixamo to autorig it. Import to Unity, downsize it. Upload it. Literally takes little to no effort.
Has anyone modelled a tub of Gold's whey protein powder? I feel like pranking some red rats.
god damn it, anyone else experiencing their avatars just staying as red bodies and not getting out of "queue" in vrchat?
>>201364721
>that
>an abomination
you ain't seen shit nigga, 6 hours of time for this masterpiece
i don't even know where the limbs came from, i had to downscale the model in blender because it was 30k poly and it spit this out, i'll make a better one with an actual texture later
>Made my first supersized model
>An Optimus Prime that's 6 meters high or some shit
>Trippy as fuck when I swap to it
>Expected to just be really high, but when I bend down everyone and everything is fucking tiny
>Can cup an entire loli in my giant metal hand
>Go to a pug bar and can't see shit
>Realize my head is in the ceiling so I crouch down and bump into a couple lolis at the door
>They reach their hands up and say they'll help me inside
>Literally hunched on my floor practically crawling my way into the bar
>People flipping out as my huge hand grabs the corner of the wall and I pull myself into view
>Still have to hunch over to keep my head in view, look down and place my hands on my model's knees
>Get a drink of vodka and drop the bottle into my face and everyone cheers like I'm a retard learning to play basketball
>Stomp over to the dancefloor and everybody follows, dance my metal ass off
>Someone eventually asks me to turn into a truck
>Realize that I in fact can not turn into a truck, but tell him I will try
>Throw my arms out kick, flipping around before balling my arms in my chest and curling up in a ball
>"Did it work?"
>People start gathering up and telling me how to turn into a truck
>"You've got to fold your head in first"
>"No you've got to tuck your legs into your butt"
>Decide to give it one more try
>Shout at the top of my lungs, "AUTOBOTS, ROLL OUT!!"
>Drop to the floor and spaz the fuck out like a maniac while the crowd cheers
>"It's happening! I can feel it!"
>Think I hear someone in the crowd say my real name as I drop completely to the floor and throw my hands forward with fingers pointing forward, head between my knees as I start making car noises
>Start rumbling and rolling as I hear from right next to me "DUDE WHAT THE FUCK ARE YOU DOING??"
>Rip my headset off and my roommate is standing there watching me
>Was woken up by someone screaming AUTOBOTS ROLL OUT
>Don't even know what to say besides "I'm Optimus Prime"
>MFW
>>201364865
Yes. It's good to know it's not just me.
>>201364781
Mixamo didn't work on the model because it can't identify squirtle when it's not in a T-pose. I threw it in a t-pose but he's too upright in a t-pose; he looks like that picture.
I'll just keep trying but I swear to god baka im gonna slit a cunt's throat in about two hours
>>201358698
Could you not merge that shapekey with the basis? Or just reposition the goggles in the basis if that's all the shapekey is doing?
>>201364781
and I forgot to mention, it automatically t-poses into that abomination when you set the rig.
>>201364943
Forgot to mention the part where I went to void club, that's where I was dancing c
/vg/ I need some help. I've been following Tupper's megatutorial and I'm at the very end. Now I'll be honest, I was a cheeky shit in Blender and my Tris count was about 19998. I promise it was under 20k, but now in Unity it is saying that I have ~28k polygons. I'm so close to the finish line and then this happens, what do?
>>201365395
Kill yourself. Worked for me.
>>201365435
You get 4chan in the afterlife?
>>201355803
I ditched a girl on new years eve to play as an anime girl in VR
>>201325417
That's a great idea. Aniki models could be used.
>>201364943
that was beautiful anon
>>201364943
godspeed anon
>>201365395
are you sure you weren't looking at the face count in blender?
anyone alive
>>201364943
its been a long day
without you my friend
but i'll tell you all about it when we roll out again
>>201364865
yeah it's the servers
>>201365837
I made doubly sure that I was under the 20k limit, hoping something like this wouldn't come up. I'll recheck the blend I sent to Unity just to be safe though
>>201365565
Nothing beats sitting in a circle with animu girls and drinking tons of booze. Then begin throwing around cheers while it hits midnight all around the world for several hours until you all pass out in vr.
What a magical experience.
tfw your vrchat waifu adds you to discord
>>201365837
...Okay I checked and anon you caught me red-handed. I was just in fact just looking at the face count... Is there anything I can do about my autism or do I have to start over?
>>201366087
separate by mesh and continue decimating. Or you could just look for the super secret workaround for uploading higher poly avatars
>>201366175
Decimating in blender or Unity (assuming you can do it in Unity)? Also don't people hate those workarounders though?
>>201366175
>Bypass
That's going to be patched out soon so it's literally worthless.
wheres team 5
>>201366219
blender and I doubt it. I use a 25k poly model in game and a 60k model and no one gives a shit
>>201366237
citation needed
>>201366237
I hope not. If anything they should raise the default limit.
>>201366349
>60k model
this is why we can't have nice things
>>201366449
I don't actively use it desu. I'm usually in a private room if I use something like that.
Also 60k is nothing
anyone still online?
or should i say anyone getting on at this point
>>201366449
>tfw I have a suguri model laying around thats 120k
>>201366349
Asking for a friend, how secret is the secret bypass?
>>201366676
>>201366746
I haven't check but it probably has a modeled vag.
which sucks because that's a fuck ton of work to remove it
>>201366805
>blender edit mode
>allow selection of obstructed verts
>box select vag
>rotate view
>ctrl+box select to deselect outer areas
>delete
>sew it up
now get out there and remove that vag, anon
we all believe in you
>>201366739
you could probably find it if you looked back a few threads. Just try not to ruin something nice by uploading a bunch of avatars that make everyone lag
>>201366978
It's less than 30k, also I'm sorry anon I was desperate. I found a tool for unity that does decimation so hopefully I won't have to be one of those people
>petting someone
>they dab
>>201366958
Oh Im not going to work on suguri yet, I have just been collecting MMD files for future avatars
I have a list and I am having trouble finding some on these Japanese websites
Anyone know where I can get groucho marx glasses like these?
>>201366449
>he actually thinks models make that much of a difference
>he doesn't know about tricks that get around the 20k limit
Senpai polygons aren't even the biggest thing that cause lag in the game, it's all the fucking layers and addons of stupid shit people add to their meme avatars.
>>201367083
I just turn around and walk away
>>201367115
The same site you got that picture from anon.
>>201367115
you could model it yourself. It's just 3 simple shapes
>people in open mic night just play shitty chappelle sketches and never do their own comedy
Reminder to block all aliens on sight. They started using stupid strobe light effects. Fucking terrible in VR
>>201367217
True, I found these just a little after posting, but I swear I was searching around fruitlessly yesterday.
https://joanagnes.deviantart.com/art/MMD-Icognito-Glasses-DL-566898403
Now, do I put these into blender or unity? I want to slap them onto one of my avatars.
>>201367318
Blender.
>>201367348
Thanks, m8.
>>201363575
Neat.
Also the Gap is positively poppin', I can see why y'all like it
>>201364892
This loops back around to being a god damn masterpiece though.
.bmp files cant be uploaded to unity what do?
>>201368189
Convert them?
>go to pug
>someone using a miku 3d sprite thing
>2 separate images which appear offset in VR
>hurts brain to look at
>nobody else is bothered since they're all desktopActually turn on mic to tell someone and the person with the Miku avatar changes and apologies and also turns out to be female. Worked out weirdly okay in the end.[/spoiler]
>tfw everyone having fun in vrchat
>won't be able to jump in till the end of the year
>>201368250
I hate these retarded snowflake shaders, even worse when tbey use a popular model and just use them to feel special like some sonic OC.
>>201368253
You're not really missing out. The popularity is really fucking the game up, that along with bad memes. The servers have been eating shit a ton for the last few days.
>>201368250
>>201368371
If I get flashes of white that cover the whole headset view but don't show up on the desktop mirror is that a symptom of some fucky shader? ran into that when I was exploring earlier
>>201368253
just use desktop lol
unless your pc is that shit which is okay too anon since it'll only get better
>>201368445
That sucks. My issue is more that the ava I had in mind is gonna take me forever to finish, and I can't really start now without having a vr setup to test everything. I'm just incredibly impatient, and hoping it's not all for nothing
Is there a way to load into a private space, preferably one with a mirror?
>>201368237
i did and didnt work
>>201368471
I have a 1060 and an i5, I think I have an alright pc
>>201368526
World > Pick any with an avatar name > New Instance > Invite Only > Go
>>201368554
then just jump in dude
>>201368563
Thanks anon, if I can bother you with another scrub question, am I able to set it so that I always load into a private world?
>>201368619
It's not the same anon, and I want to be testing a model while I'm making it
>>201368458
That sounds like particle effects? Or lags/low fps causing image rebuilds.
>>201367298
Every time there's an alien on screen in my headset it glitches the fuck out and starts emitting blinding, flashing lights. Dunno what they did, but they fucked it up bad.
do we have a discord server?
>>201368716
Strobelights, fucks with VR heavily but is ok on Desktop. That's why they're doing it.
>>201368850
isn't the alien a default avatar though
are you telling me the creators of VRchat tested something for desktop but not for fucking VR?
>>201368887
If you haven't realized it yet, the core group of people with headsets are people that the the creator doesn't even want around
>>201369016
>the absolute state of vrc
>>201369016
To bad for that faggot.
VRpill can choke on my cock if he thinks he can get by without anime avatars.
>>201369097
>>201369106
I'm sure he's gradually coming to realize that he needs said group, though. The moment a bigger group with more money, more resources and more experience shows up, he's going to have to get on his knees and open wide
why does this happen when i export
>>201369314
wew
FUCK BLENDER
FUCK 10 PART YOUTUBE TUTORIALS THAT EXPLAIN PROCESSES THAT I NEED TO DO IN ORDER TO UNDERSTAND OTHER PROCESSES
WHY CAN'T THIS BE INUTITIVE FOR SCRUBS LIKE ME REEEEEEEEE
>>201369423Just Adapt
>>201368660
Not really. Only way I can think of is to pick a super unpopular world and add it to your launch options. You can do that by logging in to the VRChat website, copy and pasting the url to a usually empty/dead world and then adding said url to your launch options for VRChat.
When I change to my personal avatar, it just keeps loading, did I do something wrong? The game and everything is fine, the default avatars work, but something's not working with my avatar
>>201336581
Only furries like furries.
>>201368887
Some mod the models, my friend.
>work 9am - 5:30pm
>have to take an hour after I get home to eat/ shower/ wind down
>4 hours playtime max per day (and none to work on avatars/ learn about it/ literally anything else)
I fucking hate full-time work. It's a cancer.
>>201369314
i can't fix it with my limited abilities so i'm gonna make it into an avatar
also why did it decide to scale up 50,000x and flail everywhere, i didn't even change the file format
>>201369941
Probably got fucked during upload, try reuploading
>>201370252
already done 3 times, i'm rigging it right now, already gave up on what i was doing before
>>201370621
i just scaled this shit up to nearly twice the size of a normal height human and unity still thinks its under 20cm, what do
Ok, I'm retarded.
How do I make these glasses move with the head? They just float in place using pose mode. Megatutorial mentions bone merging when referring to the sleeves of his example model, but that doesn't seem to be doing what I want.
>>201335813
>horsefuckers or animefags
which is worse?
>>201371096
Nothing wrong with having an anime character
>>201371096
anime is actually situationally fun
horsefuckers need gas
>>201371268
t. animefag
Finally "done" and got the hair looking real nice again with physics.
>>201371096
horsefuckers are worse. Anime atleast looks cute.Most of the time.
>>201366978
how about you stop mentioning it you dumb faggot
>>201370968
Select model in object mode -> Edit mode -> Weight paint -> Select head vertex group. The head should change to a non blue color. Color in accessories to match.
>>201333756
What's wrong with Blender?
>>201371096
i prefer the horsefuckers because anime is absolute trash desu
horsefuckers i just haven't had the experience with supreme autism yet
anyone got that naruto run animation everyone has now
>>201371960
>horsefuckers i just haven't had the experience with supreme autism yet
So you've started using the internet less than 2 years ago right?
>>201372062
no, I just don't know any through my social networks or play games where they frequent. Usually just dota 2 and a few grand strategy and 4x games desu
>>201336581
Hey brother, where are some good furfag avatars?
Holy shit Muscle Animation Editor makes it so much easier. A slider really fucking helps making accurate adjustments.
>>201371964
You mean having motion controls and forgetting to swing your hands when you run?
>>201371572
Took me a little while to find, but I think I got it. Thank you!
>>201372596
no, there's an actual naruto sprint animation, desktop people running around with it, looks funny
>>201361978
Separate pieces and assemble.
It's not just a VR thing, it's generally more optimal and also makes level design easier when you can move things around in Unity.
>>201361506
100 hours would be about 10 times more I've spent in any other VR game except Elite Dangerous in almost 2 years of owning VR
>>201355312
muh
c-can you do suisei seki?desu
>>201372423
Where'd you get it?
I just met THE nicest guy in the world
He was so positive
He completed me and said he liked my avatar and then he completed everyone and when a shit posting knuckles avatar went to ask him the way...he said i "i am sorry,but I don't know the way. I know thats important to you guys and i hope you find out where that is" he then turned to me and said he loves those cute little radish people. I feel bad for ever feeling angry in my life.
What's the best way to deal with creating new avatars and managing the Unity project? I've been saving new scenes with only the relevant Avatar in them, but I've seen other people with Unity scenes where their avatars are all lined up.
>>201373205
I'm antisocial as hell but I've really been having fun meeting some of these people in VRC, it's a good place when you get past the cancer.
>Can only bend fingers one way in Unity
Well fuck you too.
>head-bone disappeared
but why
>have to ban myself from VR 5 days a week so I don't die from sleep deprivation
where's new bread
>>201334548
i take it you couldn't do it either :_:
>>201374583
red just means it's the servers being shit
keep trying, it'll work eventually
make a new thread, anime shits
>>201374030
VR itself actually exhausts me more than looking at normal monitors. I just have to make sure to not get really into something in game.
>>201375672 (Cross-thread)
since no one else will do it
>>201374030
>only 4 hours to play VR chat each day
>if I play more, I want to die at work and the effort to keep my eyes open is excruciating, let alone actually focussing on work
>no time to work on avatars
>>201375713
>work weird hours for my time zone
>only time I can really play 50% of the people are russian
cyka blyat