Anonymous No.297387439 Replies: >>297387604 >>297387659 >>297387723 >>297391140 >>297419203 >>297436221
>>297387143 (OP)
4chanX Thread Filters: https://pastebin.com/0AdqzCr4
Thread 297387143 · 06/28/20(Sun)19:59:43 UTC · 791 posts, 151 images. Archived from 4chan /vrg/; deleted posts are not shown.
"Virtual Reality, Real Suffering™"
Climbing China Edition
Introduction: https://pastebin.com/SvQCfk7r
Game Recommendations: https://pastebin.com/jDXja2AX
Streamables: https://vrg.party/streamables.html
>Game Resources
VRChat: https://pastebin.com/fSyGJXxK
Guides for Avatars and World Dev: https://pastebin.com/juw6E0pK
Pavlov: https://pastebin.com/rmq9knK3
Beat Saber Mods and MP: https://pastebin.com/4mjtjXYX
Assetto Corsa: https://pastebin.com/GfMAA3GV
>Multiplayer Servers
Vivecraft: https://vrgcraft.space/
EU Pavlov: https://sparkleyserver.top/ <-- headpat to whitelist "Gem Server!"
NA Pavlov: https://letmein.pablub.club/ <-- click through to whitelist "Shitposting Addiction Therapy Center"
>Events
June 22-28: Idol Event [Rescheduled]
Previous thread: >>297195370 (Cross-thread)
>>297387143 (OP)
4chanX Thread Filters: https://pastebin.com/0AdqzCr4
>>297386905 (Cross-thread)
>>297387252 (Cross-thread)
When will VRD, Tunz, And Arrowslash fuck off forever at the end of every thread they scream about Jelly constantly and their shit never gets deleted.
How many years have you guys had to deal with this guy
>>297387439
yikes
>>297387439
Wheres the filters your the garbage posts you just did last thread
>>297387556
You mean your fucking self? You're a bully and crazy.
>>297387452
when will you and everyone like you fuck off forever at the start of every thread you scream about people who scream about jelly constantly and your shit never gets deleted
>>297387439
Thanks for keeping this up! Do you generally update this between threads? I'm too goddamn lazy to check.
>>297387556
like 4 years now? I think
Can you guys go just 5 minutes without giving the shitposters attention? You're only making it worse
>>297387556
5
>>297387556
Over 2 years in /vrg/. There's similar things dating back longer in the archive for other generals. Maybe 5 years, I can't remember.
>>297387781
no, it's literally impossible
>>297387781
Jelly isn't a shitposter it's literally Arrow Tunz and the VRD guys going ham because Jelly got too much lewd attention in the /trash/ thread so they're infinitely jealous. They're pyschotic and literally avatarfagging while bullying, yet you idiots will pretend as if that's perfectly fine and believe lies about a 33 year old man being 16
>>297387913
chill bro
>>297387781
shut up, go to Discord you goblin
dudes he was 30 years old i can't believe you would make a big deal out of j and a 33 year old i mean he was 37 years old there's nothing wrong with being with a 40 year old
>>297387913
this is false, VRD got deleted
>>297387143 (OP)
>820
dude
double 420
lmao
>>297387723
I do for new patterns or if posts slip through. I haven't needed to in a few though. I'll start dating changes in the paste next time.
https://streamable.com/pzass9
Pavlov....
>>297245690 (Cross-thread)
>>297164027 (Cross-thread)
Fyi fixed this.
>>297387439
>>297391312
Alright fine, if you're hellbent on it. I give up. Sorry I even bothered to reason with you.
>>297391140
Thank. Shame this can't be preinstalled for newcomers.
Is Boneworks as motion-sick inducing as people say it was at launch? I'm getting used to movement in VR with games like Pavlov and Alyx, so I think I'll be fine.
>>297394297
It's no worse than Pavlov for me, but you do have to be able to deal with your camera moving outside of your control to some extent.
>>297394297
Yeah pretty much, it's the only game that can get me even slightly unstable at this point. Since your body is a physics object you have a bit less control over your viewpoint than other games.
>>297394297
It feels "different" to me, it's been the only game to actually make me feel off-balance, even jumping straight into Pavlov after an extended break from VR didn't make me as sick as Boneworks can.
making your body a physics object was a huge mistake
>>297394297
As far as I know, it hasn't improved since launch, but if you're already used to smooth motion you shouldn't have too much trouble. They did add mid-level checkpoints in a patch though, so at least it's easier to take a break now if you start feeling sick.
>all friends are in private worlds
>>297394297
Yeah, it is pretty nauseating.
>>297395647
be the change you want to see on your friend's list
Gentle reminder that we're trying to have a big big fun fouth of July this year.
this webm from last year is our inspiration: (warning this streamable is LOUD)
https://streamable.com/f970r
We have some kind volunteers making a Fourth map, and so far it looks promising. I'd like everyone to make avatars for the event too, and make them as shitposty as you'd like! (try to avoid screen shakers and particle effects that override people's vision though) and to come out and celebrate the Fourth with us. Like in the webm, it would be nice if it's loud and shitposty and very AMERICA.
Even if you're not from American, come and enjoy! On the fourth, everybody is American. (and even if you don't like america feel free to come shitpost about how stupid we are)
Reposting the Steam sale rec list for the current sale. It's been updated with the recs from last thread and a couple other games that have been mentioned lately, left off Township Tale since it's not on Steam.
Reply with more sale recs if you've got any and I'll add them in next time.
>Racing
Assetto Corsa
Project Cars 2
Redout
BallisticNG
Dirt Rally 2.0
Distance
>Other Driving
Euro Truck Simulator 2
American Truck Simulator
>Flight
Ultrawings
IL-2 Sturmovik: Battle of Stalingrad
VTOL VR
DCS World DLC
X-Plane 11
>Space
House of the Dying Sun
Elite Dangerous
No Man's Sky
X Rebirth VR Edition
Pulsar
Star Trek: Bridge Crew
Lunar Flight
Detached
>Shooter
Half-Life: Alyx
BONEWORKS
The Walking Dead: Saints & Sinners
Pavlov
Onward
Contractors
Croteam VR Bundle
Sairento
Space Pirate Trainer
Gal*Gun 2 VR
SUPERHOT VR
Payday 2
Doom 3: BFG Edition (has a really good VR mod)
Dead Effect 2 VR
>Sports
Creed: Rise to Glory
Thrill of the Fight
Eleven: Table Tennis VR
Climbey
>Melee Combat
Until You Fall
Swords of Gargantua
GORN
Hellsplit: Arena
>Archery
In Death
>Horror
Organ Quarter
Five Nights at Freddy’s: Help Wanted
Alien: Isolation (with VR mod)
Penumbra: Overture (with VR mod)
>Survival
Star Shelter
The Forest
Island 359
Into the Radius
>Stealth
Budget Cuts
>RPG
Skyrim VR (very lazy port, not terrible with mods though)
>Puzzle
Light Tracer
Last Labyrinth
>Other
Vox Machinae (fun mech combat, dead multiplayer)
Wrench (mechanic sim)
Megaton Rainfall (superhero sim)
Windlands
Keep Talking and Nobody Explodes (local coop bomb defusal)
Spice & Wolf VR
Zone of the Enders The 2nd Runner
>Free stuff you should check out
VRChat
Rec Room
Shattered Lights
What vr games do I buy during the sale to play with da bros
oh yeah
I'm working on a Canada day map to shitpost about how stupid the americans are.
(they're really really dumb and fat)
Canada day is on the first of july.
if you want to make an avatar for this, just go into unity and change your material colour to red on your avatar
you can come and celebrate if you don't like americans, or if you are american and you don't like yourself
I'll post a link to it in the thread or something
>>297397553
Swords of Gargantua, No Man's Sky, Bridge Crew, the Croteam VR bundle, The Forest, Dead Effect 2 VR, and Payday 2 all have co-op if that's what you mean.
>>297378281 (Cross-thread)
Glad you enjoy it, anon. Been out after dark yet?
>>297396439
>>297397130
I think it goes without saying that those posts were false flagging and that I have absolutely no desire to be involved in the insane cloud of drama that surrounds you at all times.
My opinion on all of this is that you should just chill out, try to mend your broken bridges, and come back and relax. Or just leave entirely. Doing what you're doing now isn't healthy for yourself or for others. I dunno why everyone is so hung up on stupid drama.
>>297400910
Why are they so cute holy fuck
>>297400910
>>297400910
cute
wish i was part of this clique...
>>297401147
>>297400914
it's not my place to assign blame to you or anyone else
it's just advice
>you will never be invited to a private world
>you will never receive a friend request
>you will never be interacted with
Guess I'll stick to just dance...
>>297401401
>>297401398
buy boothbird, recolor so to be individual, next time there's a birdbrain photo run in and join them, ez
>>297397553
Of these
>>297398182
I'm getting Payday 2, The forest and maybe Swords of Gargantua.
Will try to make some lobbies EU time for Payday 2 and the forest, so if you are EU pick them up. Especially the forest as I'm not gonna play it by myself(too Spooky for me).
Dead Effect 2 VR is a really good co op VRFPS, I say it's a must buy at 7€. Super fun game, I recommend it, good campaign you can play co op!
>>297395647
Seems like they’re not your friends
>>297397532
Is Budget Cuts teleport only movement?
>Posts deleted
>Suddenly flood of VRChat screenshots
I hate this re-run! Change the channel!
Played 90 minutes of Boneworks. When does it get fun?
>>297401641
it
>>297402303
zombie mode is fun, you can unlock it on the main menu
I think the campaign hits it's stride around the sewer level, most of it is "woahhh physics", though. Still enjoy it for being one of the few "actual" vr games out there.
>>297402079
They apparently added smooth locomotion as an option when they updated it to the Budget Cuts 2 engine.
>>297397532
Are Corsa/Project Cars playable singleplayer or are they just online games?
>>297402285
>people back off from the thread while the whiney faggot is shitposting again
...
>>297401860
Also, DeadEffect 2 VR no longer has the online tag on Steam so I'm a little nervous that they shut down the servers. I can check it tomorrow if online play still work... Would be very sad if servers were kill.
>>297402547
keeps
>>297402786
happening
>>297402621
Yeah, you can play singleplayer in both, PCars 2 has the better career mode, but I like the driving better in Assetto. I've spent a ton of time just hotlapping in Assetto.
j
>>297403029
>>297403543
but i use a gachi avatar
>>297403331
I think she is really cute and an unironic stable and popular pillar of the community. I don't know what your problem is mister she doesn't really bother or impede on anyone or their fun but can be counted on when you need them.
Why is there so much drama in this thread
I just want to play vr games
>>297402303
It got a lot better for me starting with sewers too, but if you're in streets and not enjoying it at all you might just want to refund while you still can.
>>297403536
>posting pictures of your friends having fun is _ist because there are people that have no friends and never have fun and it makes them feel bad
>>297405068
face me in combat you pathetic wretch i will kill you
>>297403331
I'd suck her toes
GPU particle firework experiment. 512^2 particles here, 1 tri each. Only basic gravity and drag now, will add more noise next. Kind of overkill for fireworks, but I have an idea for a cute gimmick involving other shader stuff, otherwise I'd use the regular unity particles.
Looks like there's yet another VR treadmill Kickstarter.
Despite the interest every time there's a crowdfunding campaign, I feel like these will never really take off since they're just not feasible for most people.It'd still be super cool to try one out though.
https://uploadvr.com/kat-walk-c-kickstarter/
https://www.kickstarter.com/projects/katvr/kat-walk-c-ready-player-one-vr-treadmill-at-your-home/description
watching more hareguu in vrchat in 2.5 hours (10 est, 7pst) will post join link before it starts
2 faced manipulative cunts
>>297409483
the last thing VR needs is more hardware that one or two games even support. I just want smaller, lighter trackers. please god.
Closet rat
>>297409483
>I feel like these will never really take off since they're just not feasible for most people. It'd still be super cool to try one out though.
This is what everyone said about VR and a whole 5 years ago. It'll probably get more reasonable eventually
>>297405167
winter a cute
>>297399350
kind of based, i can see several people almost targeted by this
>>297408903
Neat but they seem to be too uniform and move together at the same speed. You need some variation
>>297409483
Well, at least it's the same company that has been making these before. The hacks do strafing and moving backwards look pretty unsatisfying, as does the general concept of sliding your feet back and forth to simulate walking, but I guess current VR already is a set of compromises.
Once I get a bigger playspace, I want to try out the redirected walking in OVR advanced settings. I feel like that's a more satisfying hack overall once you get up to 3x3 m or so of playspace.
>>297410691
It's apparently treated as a controller you can map stuff to, so at least it shouldn't have compatibility issues.
I'd rather have a better FBT solution too though, especially since having more widely available FBT would let more games start using it for minor stuff that they wouldn't otherwise use it for.
>>297411634
People used to complain about VR taking up a bunch of space or being hard to set up, but with inside-out being more common now, all you need is a little bit of free space you can move around in. You don't even need any extra space at all if you're just using it for sims and stuff like that.
Something like this is way bulkier and way harder to put away when it's not in use though, plus it costs as much as an Index for something that's basically just a controller. Other than maybe the price coming down a little bit, I can't really imagine any way to fix those issues for a treadmill.
>>297411829
thats such a cute avatar on the right, id get it if it wasnt 50 bucks
>>297413257
Treadmills always seemed to me like they'd be nice at first but janky after a while when you start to run into all of the limitations. I guess there are people who feel the same way about VR in it's current state though.
I feel like you'd need way more than 3x3 to make redirected walking not feel super noticeable though.
Someone tried a photogrammetry thing on Quest and made a video of the passthrough transition.
I only use bara male avatars and I only seek out other bara male chads in VR
Stop dressing up as your self made OC waifu and start dressing up as a man that can attract her instead.
>>297413782
Its been shared already on the asset discord.
>>297416343
Although I may not share the same tastes, that's based.
Should I get Boneworks?
>>297413782
>>297416564
Might be in that pastebin asset dump too. Don't have a link, but it should be somewhere in the archives of the past few threads.
>>297414534
I think an actual omnidirectional treadmill would be cool instead of the sliding thing, but obviously a lot more expensive.
I have about a 2x1.5m playspace right now and the redirected walking was already pretty cool. Very noticable when the world swings around you, but actually moving large distances virtually with your feet feels good, and you can still naturally crouch down or sit or lay.
>>297417121
I think it's definitely worth playing. Kinda feels like a tech demo at times, but I thought it was still pretty fun.
>>297357283 (Cross-thread)
Yes it works in desktop but desktoppers are half as good as a VR player
>>297417356
>Very noticable when the world swings around you
Oh, I was mixing that up with the one that has you walk in circles. The way you're talking about does seem like it'd be kinda nice for slower paced stuff if I had a bigger playspace.
Swords lobby up!
>>297415705
Quest is an amazing piece of hardware
>>297387781
>>297387892
Here's a little hint, the shitter replies to himself as well and create narratives. What you want to do is use >>297387439
and ignore the obviously shitposty posts no matter how tasty it is, this thing is already an evolved form of attention whoring. It has learned how to reply to itself.
>>297395487
It should be ok if and only IF your viewball does not get juttered by the whole body moving. I hate that shit
>>297418001
That's essentially what you end up doing, walk around irl to walk straight virtually. OVR has both a mode that always tries to turn you away from walls, and a more blatant "autoturn" mode that when you get close enough to a wall it swings your playspace around. https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings#--rotation-page
I liked the autoturn mode a bit better, since the slight adjustments otherwise make it feel like your tracking is slightly off.
>>297420291
Thanks for the info. I was thinking it only supported continuous redirected walking, but I'll definitely have to play around with that autoturn stuff sometime.
>>297416564
im not in there
>>297417205
the other two by that booth artist are, but not that one unfortunately
>>297419203
But the post you literally just made, is a shitpost and is totally unnecessary, and you only made it because you feel threatened by this person and need to defend your position before the audience reading this discussion.
I'm sorry, I recognize you trying to take the moral high ground in this situation, and I also recognize that you consider yourself a better person than Jelly. Even if you were, the attitude you put on as a face is disgusting and where you could be the better person, you're stooping to this level instead, so no, I don't sympathize with you at all.
VRchat lighting...
Has anyone else had a visual bug with boneworks where it displays random shit on one lens but not the other? I'm getting random ghost props appearing all over my game on one lens and the visual effect makes me actually want to puke.
>>297422121
When that happens try restarting the game after saving.
>>297416564
Link to that discord?
How's your male avatar going, /vrg/? Found a good base model? Are you doing anything different for the hair?
>>297422536
I've tried that, yeah, drivers are up to date too. Validating local files found something fucked up, so hopefully that was it.
>>297423542
Got my face, eyes, body and under clothing are all in-order.
Time to do the hair next tomorrow
>>297423949
protip for vroid transparent eyelines. Once you get them in-game because they're a cutout or transparent texture, unity will be tend to make them appear relatively thinner at a distance. You'll lose detail or they'll be completely invisible at distances when you should still be able to distinguish the outline of the eye. Something to do with the mipmapping of tranparent stuff I think.
It means don't be afraid to make them a bit thicker while you're working on it. You can always thin them back out by adjusting the alpha cutoff in your shader once you get it into unity.
>>297424852
Aye. Hopefully I didn't thin them too much. Time will tell once I get it up and running
>>297424852
Seems like it'd be relatively easy to swap out the eyebrows with an actual mesh.
>>297425493
Kind of a pain though since that means I'll need to change and make new shapekeys to go along with the new mesh eyebrows.
I'd rather not go down that path. Being able to utilize the built-in shapekeys in vroid are pretty good.
>>297410105
slightly late start, sorry, starting now
https://vrchat.com/i/nora-jammyulence-258dd
>>297412240
>>297429942
>good at hosting Pavlov
how do I stop seeing mutes and TDA edits as less than human?
every other person has their "pet" tda mute that they drag into friends+ instances and I wish I could treat them with some respect, but they just make me ooze disdain
>>297432826
I don't know anon. I don't know...
Ooka miiko edits don't make me annoyed, they're quite good. But TDAs specially the glowy ones make me want to puke.
>>297432826
I don't think you can. If you're unable to disconnect the avatar from the person, I think you're stuck.
>>297434258
but unless they're the default robot, someone's avatar represents a conscious choice to be walking garbage
if someone dresses like a whore, and chooses not to speak so they aren't outed as some nerd and "not actually a whore", how can I respect them?
I set up my quest with virtual desktop and have been playing VR steam games this way.
I've noticed that a lot of games look like PS2 cutscenes.
Is that the low bitrate from streaming or just a result of the necessary low resolutions to run the games well?
>>297434742
You could try tweaking your settings or using Link with the charging cable to see if it's just a streaming issue.
I haven't used Virtual Desktop, but If you post your settings, someone who's used it might be able to help tweak them.
>>297387439
>>297432826
whats a TDA?
Where is the party
wtf
>Spatial recording
A 360 degrees 6dof video feed
From VRchat using this guy's prefab
https://twitter.com/VoxelKei/status/1277442539327336448360 degrees 6dof on-demand vr porn that multiple people can watch SOON
You're in the dungeon when this guy swooces on in and machine gun jack hammer waggles your glowing weak point. What do you do?
>>297438003
>Boomerang
Ahahahahahaha. I laugh at him for using an inferior weapon.
>>297436312
in VRChat right now
>>297436221
Theyre shitposting even with filter lists, the people here are the worst types
>>297437792
Once https://augmentedperception.github.io/deepviewvideo/ becomes mainstream enough for porn producers, I bet we'll see a big increase in headset sales.
Anyone know how much movement Budget Cuts requires? Eg. Am I regularly forced to crotch? The lack of a sitting mode sucks.
>>297441313
A 2mx2m space is enough. It's movement type is teleportation.
>>297441313
No idea about the game, but just get ovr advanced settings and use playspace mover.
>>297437792
>360 degrees 6dof on-demand vr porn that multiple people can watch SOON
If you want your videos to be 8x the size and look like a soupy blobby human with no fine details being preserved around the 'geometry'.
>>297441313
It's not like you need to move a lot to crouch. How tiny is your playspace?
>>297441626
1m x 1m, so I can do most standing 360 stuff, but crouching+leaning can be a little awkward if I have to reach out in any direction.
>>297441573
Honestly VRchat can just send the data over for a better viewing. You just need the avatar data, environment data and ik data streamed.
Think of it like a local connection from the server to you BUT your data is not sent to the server. The porn you are watching can even be pre-recorded. But you are in VR!
>>297441870
It's basically the stream camera but sent to an iPad. Spectator camera.
Shit won't happen for RL porn.
>>297441726
>1m x 1m
That might be a problem from what I've seen, you have to crouch and lean some.
The old demo is still up if you want to give that a shot first, although I'm not sure how close it is to the current version of the game. You can always just buy the game and refund it if it doesn't work though.
https://store.steampowered.com/app/459860/Budget_Cuts_Demo/
>>297442264
Ah, didn't realize there was a demo. That works for me, thanks anon.
>>297442576
Is this..?
Wait, stop!
It's Hammer time.
Any active multiplayer games that are not VRChat/RecRoom/Pavlov/Onward?
>>297445909
Stuff like Elite: Dangerous and No Man's Sky that also has a desktop mode technically counts I guess.
https://twitter.com/SkarredGhost/status/1277396110240149504/photo/1
>>297425493
Eyebrows sure but vroid uses large flat meshes with transparent textures in front of the eyes for the outlines and eyelashes and those flat meshes are moved by the shapekeys during blink and so on. You could replace them with proper geometry in blender using the textures as guides but you'd be remaking those shapekeys and adding a ton of extra work.
Among other things vroid wants to be easy for 2d artists to pickup. With that in mind it uses textures for those parts because they're very fast to create different eyeshapes and you can use your drawing tablet or image editor to draw the eyes like you would if it was a 2d illustration. The workflow for modeling it in 3d is different. Not worse, just different advantages and disadvantages.
>>297449636
inside/outside tracking terminology is never correctly used and isn't that meaningful in the first place.
In this pic classifying all lighthouse tracking as outside in is bizarre as the lighthouse is a fiducial not a tracking sensor. Those are on the headset, so tracking is inside out.
Every one on the left column is also suspect as those controllers rely on the headset camera for tracking the IR lights.
0/10 meaningless chart.
>>297449636
interesting how VR controllers are universally either Toy Wands, Gamepad/2 or Fragile Hand Cage
>>297445909
nms and swords of gargantua
>That time you went to an unironic VR Funeral
Feels weird... I always thought that anime girls in the virtual world seems to be a fairy tail land like peter pan that will go on forever.
Being able to mourn for a lost friend perhaps? Time in VR is precious anons, remember to enjoy it to full with the friends you have now.
>>297451271
Interesting how pretty much all these charts are shit while no one who knows better bothers to make a chart themselves.
>>297452958
he will be missed.............
>>297411634
>This is what everyone said about VR and a whole 5 years ago.
No, fuck off, people were excited about VR until Facebook stepped in, and even then non-retards were still excited about it, otherwise nobody would buy CV1's and Vives.
Fuck yeah
Now I can easily top up the batteries whenever I'm not using the controllers and never run out.
Isn't there a battery pack for the touch 2 controllers?
>>297454286
One of these with a flush mounted magnetic connector would be nice. I know some dudes were trying to kickstarter it but just having STLs and a link to connectors/batteries would be better.
what the fuck is wrong with you sad cunts? is this loli anime drama time or virtual reality general?
>>297454448
Had to decide between having it almost flush but having the hole where you can feel it or move it into the palm where you cant really tell
>>297454286
Good job anon.
>>297454820
Wonder if they ever tried those wireless chargers. A little box to slip the controllers down into that has the coils in it I could mount on my wall sounds like a nice project. I'll start getting more adventurous when my warranty goes out.
>>297454286
Hmm not too sure I'd want to make this even if I could... The plastic would feel weird and icky. Maybe sandpaper to polish the print?
>>297455091
sandpaper then plastidip should leave a nice surface. though previously when I used plastidip it kinda rubbed off easily.
>>297455020
I've got an old wireless charger receiver, do you think those qi pad things work when rolled up?
>>297455306
I have zero experience with them and I don't fully understand it. My only line of thinking was, if they work flat surface to flat surface maybe they'll work if you took both of the surfaces and curved them.
>>297455202
The super fine grit type of sand paper as well. Maybe two tiers. One sorta mid roughness and one super fine to polish it up. Yeah.
>>297455091
Ive lined up the print so the layer lines are going from top to bottom, I can stroke it with my thumb like an autist and it feels really nice
Anime titties..
>>297452958
I can't believe blue is fucking dead
https://www.thingiverse.com/thing:4508802
link to the battery cover if anyone wants to make it less shit
Does anyone here do VR cardio as legit exercise? Just need to burn calories but can't go to gym and I have been hating running cuz I'm too fucking fat rn. Beat Saber and Boxing games seem like best choices. Have Quest w/Link
>>297457780
I go to the gym but VR for cardio seems like a meme. Even with beat saber it takes me forever to work up anything resembling a sweat. And for what, a shitty amount of calories I'd burn and a heart rate I'd achieve doing 15 minutes of barbell squats?
>>297452958
Seen a couple of funeral worlds but it's hard to know if they're just last online 6 million days ago dead or actually dead confirmed by irl friends. Surprisingly not an uncommon thing.
It is weird though when it gets confirmed and you get all these irl pics of someone you've only known in game and someone else telling you how much this guy cared about you.
>>297457780
>Does anyone here do VR cardio as legit exercise?
It would ruin my headset.
>If you don't like this community just leave it instead of complaining about it
>CHECK OUT WHAT THAT GUY ON TWITTER/REDDIT POSTED
What did VRG mean by this
>>297458037
>and someone else telling you how much this guy cared about you.
>>297449636
LEFT: Headset Camera Tracked
TOP RIGHT: Onboard IR sensor tracked
BOTTOM RIGHT: Outside Camera Tracked
Pimax controllers are pretty much cancelled
Wtf is Etee
>>297456271
Sorry mate best I can do is some ass.
>>297460546
Good taste
>>297459423
some new kickstarter scam, looks legit but it's ONLY finger tracking. Biggest gimmick out of controllers and none of the gameplay applications.
>>297460546
SEX SEX SEX
>>297461714
>>297463038
you know they're a dog right
>>297463201
>>297463201
Wtf I love dogs now!
>>297432826
whats TDA
>>297434258
Anon people normally try to be as unique as possible in these games and reflect their personality in their avatar. If you run around as a flashbang glowing thot as everyone else you are just a person with no personality. Might aswell be an NPC
>>297466535
>>297466535
One of the most common model bases:
https://mikumikudance.fandom.com/wiki/Miku_Hatsune_Append_(Tda)
Often used to make shit tier thot avatars like pic related.
>>297466919
Interesting question: shouldn't adding dozens of bright and different attention grabbing elements to your avatar make it you unique, since the complexity has obvious increased compared to if the avatar was plain and unadorned?
We know it doesn't, we know that there's some other element to being creative and an individual, but what is it?
>>297466919
Either your personality is so shallow that it can be represented by your avatar, or your avatar doesn't reflect all of your personality. Your choice.But you know what that attitude reminds me of? Hipsters.
>>297467370
Randomly mashing keys on a piano is not music.
nobody in vrchat will ever love me and the jannie hates me
Local leaderfag files to cancel any early july events and substitute >her own
If the post is approved by the jury of >her peers, anyone who wanted to organize an event or coordinate a themed avatar weekend will be notified and have three (3) days to cancel their ideas and plans or get BTFO by our lordesses and saviouresses, the Leaderfag Council.
This post serves as a warning.
TODAY I WILL REMIND THEM ABOUT THE TRUTH OF THIS VIRTUAL WORLD.
The Law of Equivalent Exchange...
>>297470978
So, the idol shit got cancelled because of 4th of July?
>>297458541
this will never be me
>>297470978
I don't think you quite understand how it works friend.
It's not like calling a black man the n word or calling someone a jew. When you do that, they shrink back as if to say "Oh no I've been spotted." For persons such as myself, reiterating what I am, and likewise giving attention to people like me only feed me and my rampage of shitposting on whatever target it is...which at this current point of time is you.
The way to win this game? Simply don't play it. Hide my posts, filter them by image. You aren't really worth actually putting an effort into real bullying, so this is just a fun teasing/razzing since you decided to continue to be a faggot.
Sincerely, please seek some personal help and learn to calm down, and shut out things that would make you obsess over things that aren't real. You're practicing a very toxic escapism form your real world by projecting your issues onto your virtual community and likewise gartering attention from outside sources.
Please, help me help you by getting up from your computer and taking a walk to think about your life for a moment, and your place on 4chan.
Or don't, give me more attention, and subsequently have another voice teasing you online.
Your choice friend. Play the game and continue to suffer, or do the right thing and stop playing it for a moment, and think rationally.
VRChat was a mistake
anon was a mistake
I was a mistake
Mistakes into miracles.
We don't make mistakes here, just happy little accidents
Miss take...
You built me a cage and threw away the key. Now you ask of me to be free.
En garde heartbreaker...
https://store.steampowered.com/app/1147500/Lavender/
Uh oh, another review bomb?
>>297480765
what's this gotta do with vr
whys it look like a complete ripoff of some other dude's free flash(?) game i played
>>297480765
Imagine the kind of person who buys that.
>>297409483
I mean, as long as you never look at your legs it should be ok. If it worked with FBT, and your legs actually moved as yours moved as you walk/run, THAT would be cool. Not essentially using your legs to control a big analog stick.
Hows The Forest in VR/as a game? I've got £9 spare in my steam wallet to waste.
>>297483004
Pretty fun if a bit scary. The building and trap making is the best part.
It doesn't have the most perfect vr port but it's passable.
>>297483090
How's the coop? Is there any kind of matchmaking or do I have to make a friend?
>>297471260
>>297473228
That's a lie, the Idol Event didn't got cancelled. The Idol Week was during the last week of june, it even says at the top of the thread
>June 22-28: Idol Event [Rescheduled]
And it got rescheduled for different reasons
Anyone get slight jitter when they turn with the oculus and 3 sensors?
I never noticed it before so now I believe its a new problem.
>>297486081
I doubt oculus has changed the tracking software at all in the last 2 years. Did you change anything in your playspace, e.g. anything reflective?
>>297486386
Unless its the sunlight coming through my blinds nope. Could it be the RGB strips in my case?
The only change was adjusting where the sensors were because I was noticing the jitter.
>>297486498
the summer sunlight angle could be an issue actually, since the tracking works on IR light; see if the tracking is any better at night. rgb strips, probably not, especially if you've had them for a while.
Weekly Neos exploration in a little over 2 hours.
https://www.timeanddate.com/countdown/launch?p0=1440&iso=20200629T18&msg=Neos%20VR%20Exploration
Last week we found that you could attach a necktie to someone else and pull them around like they're on a leash, that was fun.
Anyone RMA a rift controller? My right controller is buzzing really loudly and I want to get it replaced. Do they want me to send them my controller? If so how long does it take? Because if they're going to be slow as shit I'll take the fucker apart and replace the ERM much faster than 2-3 weeks.
>>297487336
I did recently, I had to send my controller back and it took around a week for the replacement to get delivered
>>297487951
A week in total? or like a week after the received it?
>>297488558
A week in total
>>297488634
oh nice. I'll contact them then. it'll give me some time to work on my battery/counterweight.
Is there a game that makes you feel more like Spider-man than Windlands 2? This shit is so fun.
>>297489564
Spiderman VR
Damn moderation deleting ALL shitposts not just pro jelly posts and anti leaderfag posts wow thats a first
imagine instead of anime lolis it was furry shit
the thread might actually improve
imagine if instead of telling me you loved me you actually loved me
this live might actually improve
>>297490178
Furries are well known for their high quality communities after all.It's genuinely worrying how many in /vrg/ have furry avatars.
>>297490379
one time i dated a furry and he confided he brought someone of questionable age to his apartment and bought them HRT for a really long time
I just cannot get into Swords of Gargantua. The game runs fine, it looks good but the combat just doesn't feel right at all to me. It's like there's no feedback at all, you just swing until HP is gone, which is counter to most other VR melee combat games that I've gotten used to.
Am I just doing it wrong?
I've been an active member here since long before the discords were started and i'm a hardcore furry, i've got a fursuit IRL, i've commissioned artwork of my fursona and i've got a fursona avatar for VR.
And yet, I have never shown any of that to any of you because I may be a deviant but i'm not a fucking cunt. This is not a furry zone, do not do that shit here. I understand how much you want to but there's a time and a place.
>>297491918
yikes
>>297491595
You have to angle your blocks and watch their swings.
>>297491595
play until you fall instead
>>297490379
Relax with the autism, just because someone have a Nanachi or similar they use for lulz now and then does not make them a furry.
hintdrop suspected closet furries in /vrg/
>>297493017
Everyone with a furry avatar.
>>297493017
Anyone who joins Neos on mondays or have a nanachi avatar, even ironic, are furries and should be purged from the community. No exceptions.
>>297492415
Shuttup buddy, until you fall is nearly the same content, I am going to buy it and play it right now just to prove how right I am.
>>297493017
>>297493683
>>297493017
Uhh make it a boy on the right haha
>>297483004
What can I say. It's the perfect seated mode game in ~45 minute blasts. Phew, just thinking about it gives me a workout.
does anyone unironically want to play the forest at some point? just bought it in the sale but im a pussy with scary games
>>297494342
sure, I've got my 2 pizzas ready.
>>297494342
Yeah I'll play, I am the guy this shitposter keeps joking about, he has an inferiority complex to big men, post up your details when you host it and I'll drop by.
>>297494342
is it okay if i play seated mode for 45 minutes? im kinda heavy haha
sexy bowser avatars where?
>>297494694
Fuck off dal nobody wants to play with you, you smell.
>>297494875
I thought you were gonna go lie down and cry you gigantic faggot
>>297494342
Sure I'm Dal290, ignore this Jelly shitposter goblin, I'm cool he isn't.
>>297494342
I'm down to play it EU times. I also want to play it with others since it's 2 spooky for me to play alone.
>>297495078
How much is it at the moment? If there'll be an EU lobby sometime I'd consider getting it.
>>297495630
10 USD, not sure what that translates to in your currency.
I can't enjoy the forest because I watched some streamers play through it and know the storyline.
I legitimately ruined it for myself.
>>297496423
The story isn't the selling point to the game, its a survival, you build forts and survive.
>>297495779
>>297495630
>burger shilling forest game for ""EU lobby""
don't fall for it
buy "until you get tennis elbow" instead
>>297495630
Like 9-10€ or something. I can host lobbies for it EU times but I want someone to play with, so I hope people pick it up.
Arizona Sunshine is fucking great you nobs lied to me
>>297496550
Is it even any actual fun or is it the standard "early access + survival + sandbox + crafting" but now in VR
>>297495078
Sounds good, I'm BST so it should work. As long as you don't mind playing with a total noob.my steam is tofutrouble, add me and we'll sort something out!
>>297496674
Nooo, it's terrible despite being a better game than HL:A, you can't enjoy it. Stop it... STOP IT RIGHT NOW.
Don't dare to mention survival mode and co-op. STOP.
>>297496736
If you enjoy survival games you will like it, if not, then no.
>>297496841
Sure thing, William.
>>297496841aren't you the guy who steals from vending machines?
>>297496923
>despite being a better game than HL:A
>>297497031
It genuinely is.
My single complaint is that I have to physically crouch to pick shit up off the floor, which is fine but my knees aren't as young as they used to be you know? That shit gets sore after 45 mins.
>>297496645
I can play with you in EU times
>tfw you're totally in the zone, twin six-shooters in hand perfectly syncing shooting and alternate reloading for a constant stream of headshots against the hordes racing towards you
fucking beautiful lads
>>297495078
I'll put on the shill'o' mode and get some of the NA's to buy it, not sure how many EU's play games like that outside a few but i'll try
>>297496992
You spooked me out there, anon. Forgot I had my name on there.
>>297497385
>not sure how many EU's play games like that
What the fuck do you think someone from the EU is? A completely different species or something? They have the same fucking tastes as you, retard.
>>297497385
someone post the EU vs NA pavlov collage
>>297496554
Say that again bench.
>>297497534
Good taste like The Forest, good luck.
>>297496841
>>297497173
>>297497385
>>297497534
Nice, I put up a lobby for The Forest later this week, like friday or saturday.
>>297497619
This one?
>>297497031
>More in-depth mechanics and variety, makes better use of modern VR hardware.
>Does the same narrator thing without making you cringe at every line of dialogue.
>Basically does the same thing, but is less restrictive.
>>297497031
If you forced me to replay A.S. and HL:A, I'd prefer Arizona Sunshine.
when is the vrchat furry meet?
>>297498518
In about 15min
>>297497860
unironicallylet me know how seated mode is
>>297498623
Ah sweet, time to get my yiff on!
>>297498707
Standing mode only bb, this is ez so far.
>>297497031
We could talk about it, but I really think so. I'm honestly amazed people have so much praise for HL:A, especially outside of here. Makes me think it might be in fact their first VR game and they shit on A.S. because it's "old" and a "zombie game", when in fact HL:A feels like a Sony movie-game in VR format.
You know how RE4 started the QTE shit, or how I dunno what... TLoU maybe started movie-game shit? HL:A feels like a game that brings a bad trend like that to VR.
>>297499349
so likeHL1
I crutch on slo-mo way too much in B&S, do you think I should disable it and just git gud?
>>297499665
slow-mo is fine for a new song to figure out the flow of the song but you should do it normally after
http://cloudx.azurewebsites.net/open/session/aebbb884-05b9-4367-83e8-19012dcba711
Starting Neos exploration
>>297485345
It got rescheduled because the Leaderfag Supreme said "lol no"
VRchat is dead
>>297500570
>VRchat is dead
I wish
>>297495572
Why? At least >290 plays VR games, y'know, the whole supposed subject of this general. Je**y just /soc/ posts toxic psychotic drama.
>>297500408
I'll be there, just a bit late though
>>297500570
What's all this about? I haven't heard anything like that.
>>297499531
Perhaps, though the damage HL1 has done isn't as extensive as movie-game shit and QTE shit.
If VR was popular, I wouldn't look forward to HL:A-likes trying to outmeme eachother with marvel quips and high detail graphics/cutscenes you can barely interact with at the expense of pretty much everything else.
>>297501019
check the discord lol there's some drama hidden in there
My left Oculus Touch controller has decided to stop vibrating. I'm on to support already, but does anyone have experience with their controller replacement process? How long does it take normally?
>mfw getting the drift exactly the day warranty runs out
is 'early adopter' an euphemism for whale cuck?
>>297497013
The strength of that memory, corr blimey
>>297499349
>We could talk about it
Please do, I want to see where you're going with this.
>HL:A feels like a Sony movie-game in VR format
Makes me think this is your first Half-Life game.
>>297500570
It got rescheduled because the map wasn't done in time. >>297164027 (Cross-thread)
>>297501019
It's just some dumb attempt to stir up drama.
>>297502026
>>297499349
Honestly yeah, HL:A feels a lot more scripted and railroading the player than I remember previous HL games being.
>>297502026
Nah, I've been playing Half-Life since I can remember. I'm not giving HL2 a pass either, it aged like shit.
>I want to see where you're going with this.
There's a lot of similiarities in both games, but Arizona Sunshine isn't afraid to play more like a game - it has more, weaker enemies you can kill with one well placed shot, the challenge comes form 'managing' the zombies and not getting overwhelmed, the challenge in HL:A comes from the enemies being bullet sponges and killing you with a couple shots. There's also less limitations in A.S. Want to use your other hand, want to akimbo? You just can. Want to swap guns quickly? You're in VR, there's no magic button, gotta reach in the holster. Other than achievement hunting (which I think you can also do in A.S.?) there's literally no reason to replay HL:A, if you ignore the workshop, it's the same everytime, while you can select extra challenge modes and different weapon modes in Arizona Sunshine, or fuck around in a survival mode. There's also co-op. Can't remember any forced teleport sequences.
The game doesn't stop you to watch NPCs talk, there's considerably less voice acting which is better for immersion in my opinion. You've got more choice with stuff like when flashlight works or not, what guns you want to use. It's by no means a masterpiece, but I hardly feel like it deserves a worse rating than HLA. Or rather HLA doesn't deserve a higher rating than AZ.
>>297502026
Valve seems to prefer Portal 2 to Half-Life, which shows in HL:A.
>>297503097
>>297502026
Also A.Z. has unironically more Half-Life'ish locations than HL:A. HL:A doesn't even have vent crawling and the biggest location barely feels open at all.
>>297500140
Just to clarify, I meant Blade&Sorcery, not Beat Saber.
I still appreciate your input though, thanks.
>>297503075
There's a couple things I just don't get in HL:A. Why do headcrabs survive when you headshot the zombies? In a couple of ways it's technologically worse than HL2.
>>297503550
Shit yeah. I miss vent crawling. What the fuck Valve? We even could have made it work relatively well by implementing a grab to move locomotion system, which would've made sense for crawling.
>>297503935
Yeah, took until some of those early hacked in shitty workshop maps to make it feel like a Half-Life game at all just because they added a vent.
>>297503576
oh then who gives a shit just have fun
Is there a problem with the Beat Saber scoring system when easy songs with almost 200 thousand scores set (and who knows how many plays in total) still don't have a single 100% clear?
Facebook just published a new research paper at SIGGRAPH which shows a proof of concept for a thin VR optic system that essentially uses a holographic lens recording of folded optics.
Link to paper: https://research.fb.com/publications/holographic-optics-for-thin-and-lightweight-virtual-reality/
Link to an article with a simplified explanation of how it works: https://www.roadtovr.com/facebook-folded-holographic-optics-thinnest-vr-display-glasses/
This game hurts.
>>297506945
The lens itself is 9 mm thick.
>>297506945
>>297507136
Looks cute, my boyfriend will love it
>>297500570
Just take your friends and have an event anyway. The idea that the "meetup" is what dictates what you should do while online is silly. You DID remember to actually make friends and not just assume going to meetups was the equivalent of doing so, r-right anon?
>>297506945
Really interesting stuff. Props to Facebook for taking VR seriously, they've really outdone my expectations so far desu.
>>297507642
I think it's great they're publishing a lot of research. They're not just letting it all rot away in a super secretive lab or hinting at stuff in patents like some other companies. Microsoft and Nvidia also publish a bunch of AR/VR research which is great.
Confess.
Tea for God is fun. It just generates maps with impossible geometry that fit in your playspace and then you need to reach the end. It really benefits from big room and wireless setup. Some of the enemies made Quest stutter a bit but I bet that will be taken care of. The variety probably becomes boring after a few hours but it's free so whatever. Will be a great game to show off the possibilities of VR.
https://void-room.itch.io/tea-for-god
>>297503075
I don't feel like it's significantly more scripted or railroads the player much more than 2 did, but it's been a while since I last played that.
>>297503097
I'm completely with you on the akimbo stuff, swapping hands, holsters, teleport jump, and lack of weaker enemies.
I don't think the lack of challenge/survival/coop modes and the presence of voice acting and cutscenes are a problem though if you're thinking of this as a Half-Life game in VR. I wouldn't ignore workshop modding either for the same reason, since I don't feel like there's much reason to replay any of the Half-Life games without mods.
I also don't think you're giving Alyx enough credit for the story, atmosphere, or general level of polish either, but I guess we'll just have to agree to disagree there. It feels more like an actual game than most of the other stuff we've gotten recently, and I think it's one of the best VR games we've got so far. That's not to say that there's not room for improvement though.
If you want something that's pushing more boundaries though, give Boneworks a shot if you haven't yet.I'll be giving Arizona Sunshine a shot soon since it apparently still holds up okay.
>>297503331
Yeah, but it's not like Half-Life 2 was entirely free of that stuff either, and even if you go back to Half-Life 1, it was pushing plot way harder and trying to be more "cinematic" than other FPS games at the time. I think going further in that direction is just Valve's trend over time, and I think it's part of why they didn't know what to do with Half-Life until now.
>>297503550
I feel like the lack of vent crawling is because it's a VR game and they didn't want to work around people standing up in the middle of the vents or people playing in seated mode.
As far as open locations go, weren't most of the really big ones in HL2 part of the vehicle sections? I feel Alyx isn't far off what you'd see in HL1, and that's completely intentional.
>>297509196
I mute my microphone to fart, I fart alot while playing VR
Which lewd VR game will best allow me to have sex with my wife, Lightning from FFXIII? Should I just wait for HoneySelect 2 VR?
I'm going to use Raylib to make a VR game where you are stuck in a semi procedural-generated underground facility that is being overrun by genetically engineered slime mold.
No enemies as such, just the constant knowledge that this thing is spreading everywhere that you aren't fighting it back, cutting off access, stopping machinery from working, entombing you.
It'll have some semi-realistic behaviors too, taken from actual slime mold "pathfinding" it'll initially send out a very thin covering of itself but upon detecting food it'll rapidly increase the amount of itself present in the area, generating thick veins through which it courses.
Through this method I can create a situation where the enemy is always present but not always a full threat, where you aren't being actively chased but don't want to hang around in one place too long.
Oh and it'll be full of ebin may mays and collectable hats.
>>297509717
same but I unmute and detach my mic and fart into it.
>>297509960
Can I play as a skinny waisted wide hipped femboy who gets raped by the slime?
>>297509823
I feel like Virt-A-Mate might actually work well for a 3D Final Fantasy character.
>>297509680
I dunno, most of HL2 locations were pretty big - Approaching Nova Prospekt, the Bridge, opening sequence before you get the SMG was all much bigger than HLA.
>>297510339
Well I felt that went without saying but yes, for clarification that is correct.
>>297510419
I heard somewhere that they cut out a big intro that was similar to HL2's so they could instead open with a shot of the citadel, which is disappointing. The intro felt really weak if you weren't content with shaking around different boxes and hearing the individual matchsticks move for an hour.
>>297510735
I really miss some more foddery type of enemy like Metrocops with handguns. It was the best part of HL2 for me, just fending off against their bullshit explosive barrel tactics.
>>297510419
I'm starting to think I just need to replay HL2 before I try to make any more comparisons. Was going to do that before Alyx, but I put it off for too long.
It's too bad that VR mod still hasn't come out.
>>297510735
That's definitely disappointing if it's true. The intro did feel pretty weak.
>>297512216
I played with MMod and gave up after Nova Prospekt. Gunships, Striders and Wave Defense with amped up difficulty is pure fucking torture.
Heres a cute avatar
https://bowlroll.net/file/196481
>>297513118
>girl
no. Women are all scum, in all dimensions.
>>297513118
Defur it.
>>297513118
God I want to perform sexual intercourse with this cute fox
>>297513767
Read the filename illiterate coomer
>>297513845
>looks like a fox
>has fox on the bowlroll filename
Shut up retard
>>297506460
Beatsaber scores based on three criteria, angle before cut, angle after cut, and how centered the cut was. The former two account for 100 points, which are easy to get consistently, but the last 15 points are for centering. To 100% a song, every single cut has to be dead-center. It's almost impossible.
Moon over June event when?
>>297514801
I know. It seems like a bad scoring system when the last 5% is luck based because not even the top players can do it on the easiest of songs.
>>297515885
>5% is luck based
is it? Seems like it's just a perfection score, and perfection is unattainable to you humans.
>>297515885
If it were easy to get 100% then the top of the leaderboards would all be the exact same score. Just think of 95% as basically perfect, the rest is just how much autistic dedication you have to perfecting a particular song.
>>297510419
The episodes had some good sections too. I was hoping for a turret defense sequence somewhere in Alyx like in ep2. Missed opportunity imo.
>>297517059
Yeah, or the hacking games could actually have you re-route turrets to use against the enemies. I'm really surprised people don't mention resin collecting and those puzzles as boring more often in reviews - stuff like that is complete filler in flat games, but HL:A gets a pass just because it's first time someone's done it in VR?
new to vr, but my index controller (specifically the right one) keeps moving and flying around on it's own sometimes as soon as I startup. all I find online to fix this is for joystick issues, but nothing about the controller itself. anything I can do to fix this or is it kill?
>>297517731
See if you can update them, if that doesn't fix, try making sure your base stations line of sight isn't getting blocked and if that doesn't fix it I don't know. Have you tried contacting steam support about it?
>>297517281
Well, they designed HLA to be most people's first time in VR. That's probably why the intro sequence is pretty small scale as well. I remember the first few weeks in VR it was pretty compelling just to look at a bunch of stuff up close still and pick up objects.
>>297517731
Might be Bluetooth interference. In my case my right controller was moving around because it ended up paired to a vive tracker dongle instead of the headset. Had to re-pair it, now it's working fine.
>>297517281
I don't think it got a pass. I just don't think most people seem to mind collecting resources for upgrades or doing basic puzzles in flat games either. It's not like Alyx handled either of those much different from how they're usually done there.Also, has everyone forgotten how bad unlocks were in Boneworks?
>>297519465
Boneworks was awful. I see what they were going for, having a collectathon and secrets bit like older FPS games, but it's like they completely ignored how unfun everything fundamentally is. HL:A puzzles were a minor headache eventually, Boneworks I didn't even bother, you'd have to pay me for me to consider 100% it.
>>297519465
you can completely ignore unlocks though and just play through the main story normally, you can't ignore the stupid hacking in alyx
>>297519465
I didn't bother with collecting shit in Boneworks. It was obviously a last-minute thing slapped in to try and extend playtime for autists, because some of the stuff is hidden in really obscure parts of the map.
>>297522552
>you can't ignore the stupid hacking in alyx
You can ignore most of it, and main mode of Boneworks isn't much better. I should probably replay it 'now that the dust has settled' and maybe I'll enjoy it more now that I know a bunch of tricks and what to expect, but as a first time game it was awful. 2019 was a terrible fucking year for my VR enthusiasm.
>>297523050
The game director might spawn enough ammo for you to get by if you ignore the caches, but it at least feels like you need to get most of them while you're playing.
If anyone had trouble with those puzzles I'd question whether they were spatially retarded, though.
>>297523863
It's not that they're trouble. They're just boring and aren't clever at all after they overstay their welcome.
I'm glad the modders use the one where you move the pizza slice, it's fast at least. The ones with the globes are awful, the ones upgrade stations start with are alright, but then again I don't think I'll ever bother with upgrades in this game again. They're all boring.
>>297517982
>>297518232
did some testing. my vive controllers don't do this drifting at all and i changed nothing about my room/base stations so it must be the controllers themselves. tried re-pairing them and it's always the right one that flies off like crazy. not sure what happened because they haven't been damaged or anything.
The collectables in Boneworks are a fucking stunning example of design you fucking buffoons, just look at the very first level, compare peoples' first playthroughs with someone who is actively looking for secrets, it's completely different!
The drive to explore, to experiment, is great and the fact that you end up seeing so many things you've already seen but from a completely different perspective is a good example of design done right.
You don't want your collectables to just be mindlessly scattered directly on the normal play path, that's retarded they may as well not be collectables then.
Collectables in out of the way places, in difficult to access places, in obscure places, that's how collectables should be you fucking queers.
>>297524532
ok
>>297524532
Cool. However, next time maybe they should focus on the game instead of trying to make a collectathon
I've been seeing some really bad reviews of Cosmos consistently. Is it real? Is it really that bad? Has anyone here used it and can you offer your thoughts?
>>297524776
cosmos blows cocks
>>297524776
If remember correctly the Cosmos were fucking HORRIFICLY bad on release, like, the goddamn tracking didn't really work bad.
>>297524532
Fuck off Brandon, go draw a triangle with emojis you ugly fuck.
>>297524532
>make a huge empty map
>put a huge pipe in the corner, surrounded by dev textures
>if you drag enough props from all over the map and stack them to climb the pipe you can get to an obscure place to unlock some shit
peak vidya ludo.
>>297525443
>rainbow flag and VRC footage
Thrill Seeker? More like Tranny Seeker.
>>297526097
>Walk along mindlessly just holding forward through a tunnel
>Collect five things and unlock three new achievements
wooo me big brain now
>download 100% save for boneworks
woo me big brain now
>>297526580
You missed a fucking o in "wooo" you tard. Jesus christ you're embarrassing.
>>297522552
You can ignore the unlocks, but you can't ignore the physics puzzles that kill the momentum worse than anything does in Alyx.Feels more like HL2 in that way than Alyx does, although I wouldn't call that a good thing.
>>297524384
>The ones with the globes are awful
Agreed. I didn't mind the others too much though.
>>297526327
>Have to watch a guide because the secret requires you to read the dev's mind
those almonds... this meta.... it activates them.
>NOOO YOU CAN'T JUST ENJOY LEVELS THAT FLOW NICELY AND EXTRAS THAT AREN'T TEDIOUS TO UNLOCK
>Haha 100% save download goes bzzt
>>297526806
the most valuable thing the physics puzzles give are unlocks and healing, you can always die for heal and ammo drop so totally skippable content if unlocks ere ignorable
>>297526806
>you can't ignore the physics puzzles that kill the momentum worse than anything does in Alyx
that's true, alyx puzzles don't kill momentum because it doesn't have any
>>297526806
Thank fuck they updated the jump handling recently so your virtual leg never catches on the fucking ledge half of the time.
Which vr headset would you recommend for someone solely interested in vr porn?
>>297530934
the cheapest you can find
>>297530934
Quest
>>297491595
You can parry in Swords of gargantua and dash dodge. As difficulty ramps up you usually can't get away with just swinging your sword around.
>>297530934
Quest for PC-free bs, assuming you got a fast USB3 drive to stream videos from.
very ominous...
I want to create an inverse version of the area you're in behind a mirror. Anyone know how you can get the mirror to only show avatars with the rest masked out?
>>297532808
So just the avatars and the rest you can see behind it?
You have to use a camera with a render texture for that.
>>297533027
Yeah, picture it as if the mirror was glass and I could see through it, except for where the avatars are reflected. I figure a render texture would be a tad expensive since I'd have to do it per eye.
Gentle reminder that we're going to be having a big fourth of July event this year! I hope your avatars are coming along well! The theme is a big shitposty backyard cookout and we will have an event map!
Inspiration video: (warning:LOUD)
https://streamable.com/f970r
>>297534220
what are we doing for canada day
>>297534413
Shitposting?
>>297534413
i'm making an event map for canada day
it'll be like the yankee event but better
>>297534413
I'm not Canadian but there is something in the works.
>>297535054
Nice. Been contemplating making my own Canuck-themed map as some practice/potential portfolio piece.
Going to harp on all the stereotypes/tropes I can think of, which includes snow everywhere (there's hardly any snow maps in vrchat that aren't xmas-themed for some reason), sticking an RCMP outfit somewhere, a log house with a fireplace and a dozen doughnuts from Timmies, and a video stream that defaults to Hockey Night in Canada upon entering. Also going to sneak as many Red Green references/props in there as I can.
>>297507115
Yeeep. Be sure not to tear your muscles out. Take breaks too. My back muscles and arm msucles always hurts after a good swords of gargantua game.
Is there more to GORN than meets the eye, or this just a case where what you see is what you get? Its a fun stress relief, but I wonder if the game will evolve more than what you experience in the first twenty minutes.
>>297536546
You've seen the game, yeah, it attempts to make things more challenging but rarely will it ever be difficult.
It's a good game to have around for showing all your newb friends VR, that's about it.
>>297532808
The VRCMirror script has a slot for a custom shader now; you can make a copy of `Assets\VRCSDK\Sample Assets\Shaders\Mirror.shader` and modify it to write transparent pixels with `Blend SrcAlpha OneMinusSrcAlpha`. I'm not sure how you'd detect which pixels are avatars and which aren't though. might need to do some hacky chroma-key thing.
>>297535286
wait shit there isn't more than one thing in the works, right?
i only brought it up like two times so i'd like to make sure
>>297532808
>>297533950
Do you know /vrg/ers ingame? If so a certain blue cat made a custom mirror that does just this if you can ask him about it when you see him
>>297532529
It's a walking turd... God help us all
>>297537531
>>297532808
Here's a hacky attempt. Use this shader in the custom shader slot, only render the Player and MirrorReflection layers.
https://pastebin.com/KkdBCEWJ
Then, you have to make a custom skybox using the Skybox/Cubemap shader and just make it pure #00ff00 green. The shader will make anything close to pure green transparent. It uses basic rgb distance so it's not a great chromakey, but maybe good enough for your use case. To make the scene not actually be pure green, you can put a custom skybox sphere around the world, and add a reflection probe and lightprobes so objects in the scene aren't reflecting green as well.
>>297542237
Thanks anon, will tinker with it.
>>297530934
if you can find one, oculus go
>>297539863
Nah, I mostly just stick to myself and world explore while chatting with any randoms I see along the way. I like seeing interesting OC maps (stuff made by folks that are either proper artists, or architects) or recreations of stuff in shows or the real world.
Been doing a quick&dirty scene recreation of my own on the side to prevent me going insane with my other projects, but it's still a lot of work blocking in a scene, building (or downloading) place-holder props, then eventually replacing them with proper assets.
>>297530934
Oculus Quest
>>297543291
Could Go even handle 5/6k video? Shit is generally blurry at 4k and under.Can we drop 180 FoV video and just do 120 instead so 70% of the resolution isn't wasted on the space around the subject
>>297544448
That extra FOV is for extra ass and pussy space for you to look at, left and right for the harem videos you scrub.
>>297534220
Of all times to be patriotic for America, 2020 isn't it.
Got some 50mm blower fans on the way, how have found its best to mount things? I'm thinking either on top of my head pointing down or on the top front of the headset blowing back onto my head.
Post fans on headsets
>>297506945
>>297507136
We can we expect this stuff to get to the consumer market? I've been dying to get a lightweight headset since vr was a thing.
Those who want to contribute their 3D scanned rooms for "Rooms of /vrg/" will be able to this Thursday 1pm to 2pm CDT and Friday 6pm to 7pm CDT IN NEOS. A link to the world will be up at the those times. I found out that you need to also provide the texture image for display.land scans when sharing in both Neos or discord. To share in discord, first zip the all of the contents including the form .txt and then upload it to https://catbox.moe//, then add and DMRoomsofvrg#4190with the link. Once you have shared your room, please wait for me to confirm that it works in unity as sharing this stuff can break it. I can answer questions in Neos and in discord.
Here are the rest of the Guidelines:
https://pastebin.com/BcfEYNpz
How to scan your room:
https://pastebin.com/2BX1XkT0
>>297546665
Says who
>>297546745
I changed the mount for the fan since it was picking up way to much vibration but this is what I needed to do to not burn the top of my head.
>>297548373
>Wireless
So when can we get a pole dance from you anon?
>>297547734
How many hundreds of megs do these finished scans end up being?
>>297548373
>but this is what I needed to do to not burn the top of my head.
They never fixed that obvious flaw?
>>297549005
From left to right is ~30Mb, ~60mb, ~100Mb. Obviously depends on the scan type and how much you scan. Currently that world is only ~100Mb in size with some compression techniques
>>297547850
says literally everyone on the streets protesting
says all the corpses under the boots of police officers
says all the dead soldiers killed by Islamic insurgents looking to collect bounties
>>297547734
Glow less, FBI
>>297548959
Never, I still need vive trackers too. Also pew pew games much more fun this way
>>297549152
With the newer vive stuff, they put a thicc pad between the head piece and the head. But nothing for vive owners.
>>297549545
Ok, that's not as terrible as I was expecting. I got shit net and 100mb takes me 90s to deal with. How is Neos's rendering performance in general anyhow? Not checked it out yet.
>>297550050
Go away, /pol/.
We're going to have fun shooting fireworks and drinking alcohol.
>>297550375
>How is Neos's rendering performance in general anyhow?
Its a mixed bag. Somethings are fine, but a lot of brings the performance down a lot. Its the trade off for maximum customization.
The spaceship aesthetic of the minesweeper map is really cool. I've always been interested in designing a map like this
>>297550050
Fuck niggers
Fuck joggers
And Fuck you
>>297550805
isnt that just the free modular pack?
Modeling Q: Does having loose parts of geometry (eg. Knobs on a speaker that are geometrically not connect to the surface, just aligned to look like such) affect anything? Such as lighting, or z-fighting, or such.
Trying to simplify my workload for building assets for Unity/VRChat instead of making everything perfectly modeled on hard-surface materials. It'd make UV Mapping far easier as well.
>>297547646
No one knows. Maybe 5-10 years away. Maybe more. We've got no guarantee of getting something thin and light that's actually good anytime soon and anyone who tells you otherwise is straight up being dishonest about the rest of whatever they're trying to sell you (be it resolution, FOV, brightness, color uniformity, etc).
>>297550412
Uh, that's the opposite of what every /pol/ thread has been the last two months
>>297507642
Facebook wants to be at the forefront for the inevitable VR+AR take-over, and they're putting their money where their mouth is to get to that point. I really want to see what they have to show-off at this years OC, despite it just being a pre-recorded stream this year due to the obvious.
>>297408903
Gimmick proof of concept complete.
I've been commenting sporadically and reading this thread for a while and realized that the Quest with a link cable, vive deluxe audio strap,valve index controllers, and hybrid FBT is the true Chad setup.
>>297550882
>>297508218
They probably realize that sharing the info helps everyone get to the end goal quicker (they're not researching in a bubble either, as that'd be stupid), and making it cheaper as a result due to competition. The faster VR as a whole gets adopted into mainstream use, the more they can start data mining off of its users.
>>297552819
Nice work, looks good
Anyone know if this map still exists? Was a chill hang-out spot. Not sure if it got nuked during one of the older SDK updates and the author never updated, or the game's Search tool continues to be useless.
On that note, the menu for sifting through worlds lags the fuck out of my client for some reason.
>>297552819
How do you even do particle effects like that? I assume you had an untextured model and are just spawning particles on either vertices or center of faces.
>>297551441
Not that you'd notice. Only thing that might be weird is a floating shadow of a sphere due to your floating knob in specific lighting condition angles. But really it's not that much of a big deal. Go ahead and make a quick map. Better than mulling over too many details. It's just like art. You want to block out and make the big picture first before messing around with the details
>>297554401
>How do you even do particle effects like that?
I have a hunch it's a custom spawn mesh area. You know where you can choose among a sphere, a cone or a plane?
This one made a custom mesh of the /vrg/ icon.
>>297554401
>>297552819
I'm using a geometry shader to spawn a bunch of triangles and a custom render texture to do gravity/drag simulation in the fragment shader, same as the other GPU particles that used to be big in 2018. That way I can initialize the particle system from an arbitrary 2d texture. postprocessing bloom makes it look nice.
>>297555797
Also efficient and performant as fuck. Can get tens of thousands of particles onscreen with that method and your GPU won't give two shits.
>>297556010
It does work pretty well, but I had a weird issue when testing it where if all the particles are in the same position (0,0,0) in a big glowy ball, my framerate drops to like 10fps. It was "only" 512^2 particles. Maybe some sort of memory bandwidth thing, since in that case every particle was writing to the same position on the screen buffer.
>>297554401
suburban house is still around. it was one of my favorite maps. sadly never gets traffic now.
>>297536507
You are not my mom and I'll rip and tear all I want!!!!
>>297554401
>>On that note, the menu for sifting through worlds lags the fuck out of my client for some reason
Same. The world browser search is really awful too. https://en.vrcw.net/ works a little better when you want to find something specific.
>>297556234
My only guess is the amount of triangles needing some bloom being applied & overlapped in the same space.
Is there anything stopping me from having a crossplatform map where PC users can access more of a map than Quest users? I don't know what the desync handling is like on objects in this situation.
Eg. Quest have the initial part of a building w/ props, but doors to other rooms are closed. PC on the other hand has them open.
I hope Medal of Honor VR doesnt have body movement as bad as Boneworks. Holy hell its a nightmare when it spasms out.
>>297556956
You can have entirely different geometry in the Quest version of a world than the PC version if you want.
The only reason this game was worth buying.
>>297556956
https://docs.vrchat.com/docs/cross-platform-setup#triggers just says the trigger gameobject names in the hierarchy have to be identical if you want them synced.
>>297558119
Alright. Just wasn't sure if it'd make the Quest client freak out if it's suddenly receiving network updates on object interactions that don't exist for that version of the map.
>>297558075
Boneworks is the special kid. Don't worry, most other devs have considered the loss of control of your viewball(head) to be very very bad.
Cunny vr artists?
>>297558803
I want banana to sit on my face until Im dead
So how come these posts are allowed?
>>297558803
Is a skin texture on a model like that brushed by hand or is there a way to bake in smooth tones like that via light sources or whatever?
VR is the world of limitless potential
>>297560196
Ideally you'd use a combination of the two (brushing by hand to tweak anything), but you can get good results with just the AO baking
This community is full of pedophiles who roleplay raping children. Yikes.
>>297560691
I'll have to see if I can do something similar in Substance Painter then. Don't have much experience with painting soft skin features in it. Only just detailing walls, man-made objects, etc.
>>297463201
Yes and?
Hmmmm this image makes me really think
>>297561941
very cool and based wow thank you keep it up
>>297562334
thanks for agreeing that niggers ruined vr just like they ruined my city
Which Assetto Corsa game people play? is it the Assetto Corsa Competizione?
>>297563641
Just the regular one https://store.steampowered.com/app/244210/Assetto_Corsa/
grab the dlc too, or at least the jp car pack.
>>297563974
Might as well just get Ultimate Edition. The DLC is pretty good.
>>297560790
right over here bro >>>/vrd/
They remade this map for udon. Has some basic gameplay now. Still spooks the fuck out of me.
https://www.vrchat.com/home/world/wrld_8f3380ed-5785-46c9-8018-2b6015a63caf
>>297560196
Most common shaders can be tweaked to have smooth shadow ramps instead of hard steps like that, but painted details or baked AO go a long way. subsurface scattering or good ol' half lambert shading does the trick as well.
>>297564396
What SCPs are there?
>>297564540
I'm not that fluent here. Would the AO be acting as an actual AO, or would I just flatten that into a diffuse and then tweak it to be the colours I want from there? I also thought SSS was too expensive for something like VR, unless you mean baking that into the texture also where say like, thin parts of a mesh (ears) would be slightly lighter on the diffuse map, or albedo, or whatever people call it these days.
No idea what half lambert shading is.
>>297563974
yo don't buy the DLC..... here : https://mega.nz/folder/6YFzBJ6B#1GdosyDl2qU4Tbl2H7jUSg/folder/qFliTQrI
>>297566291
>>297563641
>>297565373
Most shaders like xstoon interpret the AO texture as how shaded that part of the model should be, along with the usual lambertian NdotL. half lambert is a common tweak to make the shadows less dark in general https://developer.valvesoftware.com/wiki/Half_Lambert
The SSS implementation in xstoon and others is a pretty cheap approximation, it's not raytracing or anything. It uses a "thickness map", which you can generate by flipping the normals of your model and baking AO https://www.alanzucconi.com/2017/08/30/fast-subsurface-scattering-2/
Jelly did nothing wrong, Dal290 is a shitposter and mind game the jannie into being his blacked little bitch.
>>297558803
>undeleted child rapeplay ERP
>>297561941
>deleted because he said nigger
The jannie is a literal tumblr tranny who does promiscuous ERP activities because he's a unattractive virgin who nobody will ever love
a shitposting dumb faggot who jerks off with other ugly insufferable virgin faggots.
>>297566619
I'll give XSToon a look. Been using UTCS but I don't think it supports any of that at a quick glance of the options here.
>>297564894
There are two at the moment. One peanut looking guy and another black shadowy guy. Both react uniquely.
It's safe to assume that any desktop vrchat user is still in high school right?
>>297569027
Not at all. Some people probably just don't have access to disposable income.
>>297569189
That's not a child, it's a 40 year old man.
This guy walks to your waifu's ass and slaps it, what do you do?
>>297570853
tell him he's berry cute
what's better
sariento or boneworks?
>>297556656
What game?
>>297571551
Until you Fall.
It's basically Infinity Blade VR, and it will kick your ass.
>>297571480
Just by recency I'd say boneworks.
Is there a fool-proof means of doing a 2d animated mouth for vrchat? I tried using a series of quads textured with a different mouth shape, then tied them to shape keys that toggle between either shrunken inside the head, or out in front of the default mouth, but I keep getting cases where the odd time a mouth shape key gets stuck out.
I'm probably needing a different approach to this. I don't know if I can shape-key UV changes, for example.
Yuki I am sorry
>>297571641
Does it have co-op yet? Will it ever?
>>297572846
It's a single player game only.
>>297552854
>Quest with a link cable
So close borther.
I think you meant to say Quest with ALVR wireless setup on a 5GHZ router
>>297572845
No worries, was a quick slap of the wrist limited time-out ban. I'll be more careful on image choice next time. Thought the image would be a skirting the rule type of thing with the censor and was a good funny pic for the "loss of control" of the head for boneworks jankyness illustrated as a man trying to move a defenseless loli's head in a blow job motion.
>>297552854
Wouldn't it be the same price to just buy an Index bundle at that point?
>>297572274
>gets stuck out.
Like when you're not talking? That's a bug that was fixed and reintroduced a little while back. It's local only so others can't see it.
>>297573645
That explains a lot. Haven't had anyone complain about it that I hang out with so that may explain why only I'm noticing it.
That and avatar chairs that they supposed fixed but then didn't. Oh well, I'd rather they fix the busted world menu performance than anything atm.
Finally got around to getting the Seliana gathering hub into a state that I found good enough to an initial public release. Collision and things will be tweaked with updates.
>>297573768
Lookin good and comfy anon.
>>297573768
I can't imagine how tedious it'd be as a modeler to have to break up the ground to make it not look like a flat plane. Little bricks or bits of dirt sticking up, etc. I would assume they just started it as a plane, textured it, then placed loose parts overtop that matched the UV.
>>297574002
Good normal, AO, and displacement maps can do wonders.
>>297573247
Stop looking at my IP...
>>297574002
Art does require that detail work. But with a good eye and work flow, I've seen 3d modelers be quite quick with these.
>>297573829
The forge is currently blocked off but it is slowly in the works. I figured the main hub was main thing and the forge could come later.
>>297574186
Normal/baked-AO helps, but displacement isn't that great in VR due to all the angles we're able to see the surface from vs. regular gameplay camera. That and someone actually did model in the floor detail in that shot's case.
>>297574278
Slowly getting there myself. Problem for me is I haven't gotten tricks down to muscle memory to speed up certain processes or doing them efficiently. For example, in Blender, grouping a collection of meshes and then instancing them along a bezier path to do shit such as a a rocky pathway. I mostly hate UV unwrapping more than anything. Such a slog.
I love you!In VR
Play VR games!
>>297574628
actual vertex displacement works fine in vr, you're probably thinking of parallax mapping, which IMO still looks fine as long as the mesh itself isn't cutting off the effect at the edges of its extent.
>>297575042
>actual vertex displacement works fine in vr,
Is there a way to do that without too much geometry being generated?
>>297575263
Use tesselation rather than subdividing the mesh yourself. unity standard shader doesn't use tesselation, but you can pretty easily add it to a surface shader, or use amplify shader graph https://docs.unity3d.com/Manual/SL-SurfaceShaderTessellation.html
excellent guide on how it works (the rest of the guides are great on understanding how unity rendering works in general, including parallax mapping) https://catlikecoding.com/unity/tutorials/advanced-rendering/surface-displacement/
Showing Her Blue Sky tonight at 10PM EDT for NA anime movie night. I'll post details to join off of when the instance is up.
>>297573768
This looks great
It's so much fun starting an alt and ghosting your old friends and assembling a new entourage.
>>297580289
damn and i can barely make one friend
>>297573768
What game is this from? Looks comfy as heck.
>>297580289
Mute detected.
>>297534220
>Inspiration video: (warning:LOUD)
>>297580871
MHW or FFXIV or some other tranny coomer shit.
>>297578749
Lol
>>297580871
It's from Monster Hunter World
>>297583185
I'm guessing it's from Iceborne since I don't recall it from vanilla.
>visit a simple looking map
>it's 100mb, has no obvious bloat like a music player list
Is it that hard for people to hit the crunch option on their textures and use a lower resolution where applicable?
>>297578749
What?
>>297583658
Yes. 95% of maps are baaaaaaad. If I click on something from the community labs list, It's probably more than 100 mb, uses multiple realtime point lights set to 6 or 7 intensity so you glow like the fucking sun, and effectively has nothing in it except maybe a wall of desktop vrchat screenshots. And you can't jump half of the time, either.
>>297583936
100mb is still pretty reasonable for a single vr scene with proper textures and normals and high res skybox etc. A decent lightmap alone is gonna be 20mb compressed. Don't fuss about it.
>No worries, was a quick slap of the wrist limited time-out ban. I'll be more careful on image choice next time. Thought the image would be a skirting the rule type of thing with the censor and was a good funny pic for the "loss of control" of the head for boneworks jankyness illustrated as a man trying to move a defenseless loli's head in a blow job motion.
>limited time-out ban. I'll be more careful on image choice next time
>>297583936
I don't know why default for jump is set to off. My shitty map is 10mb with 2k rez textures across 18 materials so far, half of those with normal maps and already I'm considering dropping the albedos on some them down to 512px because I honestly won't see the detail loss w/ high quality normals backing them up.
I still need to learn how to do lightmap generation within Unity with at least one realtime light just so there's something to have shadows/self-shadows cast from, and performance not being wrecked by multiple lights within a single room. I could do the lightmap in Blender but then I'd have to manage my scene across both programs, instead of just exporting meshes as I finish them.
>>297585286
If it's anything like the lightmaps I can generate in Blender, how the heck are you hitting 20mb on one compressed? They don't need to be giant textures, and if you can hit it up with an 8-bit single channel, it compress way the fuck down, then slap a little blur on top. For large outdoor shit I figure there ought to be a way to generate one on runtime off of the sun light no?
>>297585568
Try to get your hands on a copy of Bakery. You'll want to add light probes to your scene and bake those in instead of a using realtime light for the best performance.
>>297585568
Unity 2018 combines the probes, maps, etc in a big lighting data file. It gets big.
>For large outdoor shit I figure there ought to be a way to generate one on runtime off of the sun light no?
Realtime lighting is shit for performance and looks bad. You want to bake as much as possible. Always better to download a bit more in vr because you want to do everything you can to hit that sweet 80/90/120fps. Same way vrchat adds a ton of network traffic because the IK is precomputed so you don't have that overhead of doing it for every person in the room.
>>297583936
I feel like there's still a decent number of community labs worlds that aren't over 100mb.They're usually pretty small and empty though.
>>297588161
And then you get the odd N64/PS1 environment rip and it's a single megabyte.
Should I buy Bonerwanks or Simps and Shitters?
>>297588702
Simps and Shitters if you want an actual good single player mode.
>>297588726
That's pretty much all I'm looking for, so I guess that's that.
I am a VRgirl
>>297589746
VRtits or GTFO
>>297590146
I am VRflat chested
>>297589746
Post VR cunny
>>297590217
But this is a worksafe board
I am a VRboy
It's surprising how little VR body swap porn there is.
>>297590418
gay
Something tells me Unity's lightmap scale doesn't work the way I anticipate it working if it decided to waste half of the map for being told the floor should be twice as large as the rest, vs packing everything neatly into the whole square otherwise, resulting in better shadows overall than this.
>>297591095
Check out the light map scale of gameobject meshrenderer. Reduce to 0.1
>>297590501
its a patrician's fetish but you might as well just do in vrchat unless you really need it in 3dpd
>>297591301
I tried messing around in VAM but possession mode is a mess. Only found one "decent" JAV by rocket and it's not even 360.
does it matter if it's a 64 or 128GB oculus quest if I'm just gonna hook it up to my pc
>>297591867
no
>>297591146
I figured out what was going on. It only ups the resolution of the lightmap if it deems it necessary, or at least with the default settings anyways, so bumping my floor scale pushed it to the next square resolution, with everything kept the same relative to the prior resolution. I just want it all forced into a 2k texture without having to select everything.
>>297581180
>/vrcg/ using accusing other games of being tranny coomer shit
This is, by a country mile, the most tranniest, most coomiest general on the board
>>297593370
I'm a sleeper /vrvg/ agent.
>>297409483
one of these would actually reduce the need for larger playspaces providing it worked right. allowing VR to be used in tiny ass studio apartments of Hong Kong Wage slaves.
>>297593370
It's the trannycope general. Most make excuses for using female avatars and can't admit they like being a cute girl in VR.
>>297591867
Yeah, it uses the SSD for RAM then and basically you get +64GB of Ram with 128GB.
>>297593618
It's going to be loud as heck, so not suitable for apartments at all.
>>297409483
I remember seeing a video for this and it managed to allow you sit down on the hanging arm while supporting your whole weight. Is this backer the same model?
VR erp isnt all its cracked up to be. Maybe if you had linked toys or lovense and FBT but otherwise it just seems like alot of work.
>>297595771
It's probably just better to get high quality onaholes and a sexdoll. But I'm not gay so maybe that's the problem.
>>297556550
>>297554401
Sub house is pretty nostalgic for me, lots of early VRC fun has had there. Now it's all techno clubs and "comfy" mirror room worlds that have 90% of VRC players.
>>297595935
I have a nice onahole, but the act of making all that movement with another person while also jerking yourself off and all that wasnt worth it at all.
>>297595771
>>297595935
>>297596078
It's super good using well made lewd models. Plus definitely if you are a weeb.
>>297595771
Master always plays with my lovense when we play. I've been trying to convince him to play with it while we explore public worlds together but he seems a bit shy about it. Though, I feel that's some of the fun of a relationship. I feel bad that I can't stop thinking about him, it keeps me up.
>>297596153
would be better with AI.
>>297566723
>2020
>still calls sexuallized fictional pixels "child rapeplay"
>>297573247
can't post anything fun around here
>>297596213
That I can see as being alright, since in VR youd be "there" with them, or if you got off to giving head, but I didnt have fun at all really.
>>297596507
I think it depends on the dynamic you have with the person. Sometimes people just don't mesh but then other times you get lucky and find that person that treats you exactly how you want to be treated. They provide you with that perfect comfort and after care and it's an overall enjoyable experience. You know another alternative is jerk off instructions for a while when I didn't have VR due to unfortunate circumstances I provided master with very special JOI. Do make the best of your time in VR lately I've been doing a lot of climbing stuff and thats just been my venture
>>297596213
>>297596789
Leave or stop posting.
Lads I think this is it, I took a dump this a couple of hours ago and I can't stop the bleeding and I'm getting lightheaded.
>>297597106
see you on the other side lad, god bless
>>297597106
That sounds like a hernia, anon.
>>297597195
>>297597184
im scared
>>297597106
Call 111 if you're a brit, if you're american then oops - night night lad.
>>297597228
Just call an ambulance, dumb bleeding ass. I'm sure you're fine, but if you're light headed you better not drive.
>>297597106
youre bleeding out your ass? what color is the blood, is it dark?
>>297597106
Try not to worry too much, anon. This happened to me recently but I literally had just torn the skin on my ass from wiping too much. If you're in the UK call 111. If you're in the US, time to head to the hospital. Don't drive though.
>creates the new /vrd/ after old one gets deleted
>gives himself a special role "Benevolent Overlord"
>grouped separately right on top of member list
>bright yellow name font
>gives his friends "funny" colorful roles
yep, it's redditesque discord community time! Reminder if you unironically support this you don't belong here and should fuck off, cancer
>>297598119
vg discords are so cringe
>>297598142
Xano?
>>297598487
Jelly doesn't defecate because he's too cute for that.
>>297598487
Oh that's right. I've mistake namefag for someone that ruins vrg meetups by dragging in his normalfag cancer friends
>>297598740
>pretending there's something to ruin
That's cute, but you're a little old to be playing pretend. Even if you made a "real /vrg/ meetup" through the thread, it'd die before more than a few people joined, or quickly become an instance full of people who joined off of their discord friends.
Good cheap games under 10$? My purchases:
Until you fall: masteripiece, tottally worth
Vector sprint: good game, refunded cause no turn option so its unplayable for me
To the top: refunded after 5 minutes, shit game, avoid it
>>297600126
maybe Raw Data?
Contractors if you want a different flavour of VR shooter.
>>297600501
what gamemodes does have contractors? I like pavlov but is full of shit gamemodes and onward is boring cause social lock
also raw data is the same as space pirate trainer?
>>297438003
What game is this sorry? Not seen it before.
>>297600603
raw data is closer to a real game and has a coop campaign with objectives and enemies that aren't floating orbs
contractors has control points, TDM, search and destroy, gungame, free for all, and a few more I don't really remember. it has more extensive mod support than pavlov, with support for custom weapon loadouts (world war 2 and ninjas are the most popular right now)
>>297601375
Raw data has no turn button? im looking for the comments and its a point for me, i play in a small area
Contractors Ninja Warrior Lobby today at 18:00 UTC!
Get these maps
https://contractors.mod.io/ninjawarrior
https://contractors.mod.io/splatoon2portmackerel
https://contractors.mod.io/waw-mp-castle
https://contractors.mod.io/windfallisland
https://contractors.mod.io/bo1-mp-nuked
https://contractors.mod.io/mw3-mp-paris
I only use male avatars.
Why does it feel so good to play as your anime waifu in VR?
>>297606204
you have repressed gender dysphoria
>>297606204
Everyone likes to feel pretty every now and again.
Im tired of all my basic bitch avatars, where should I look for booth rips or other uploaded avatars outside of the pastebin from here Ive already looked through?
>>297607401
make your own
>>297603857
Quick rundown on how to install these? First one won't let me in, so I'm guessing I need to make a login?
>>297610236
Get a mod.io login, link your steam and subscribe to the maps.
Start Contractors to start downloading the maps. You will have to be in game to download the maps, and speed is capped at like 1mb/s so make sure to have ample time to DL them before 18:00 UTC ( in about 2.5h)
>>297607779
sounds like alot of work for a game i dont spend all my waking moments in
>>297609905
based
If the guy who posted saying he just got The Forest is still around and wants to play, let me know. I can't play this shit in VR on my own, I'm a pussy.
>>297611696
sure, I can play for about 45 minutes
the game supports seated mode, right?
>>297613274
ha
>>297613274
yeah if you show me your pizzas ill show you mine
>>297614095
Does calzone count as pizza?
>>297611696
Still around, drop your info and I'll hop on.
>>297614246
No
Can someone make a manual atlasing guide for blender 2.8? I only know how to do it in older version
>>297611696
>>297614501
I bought the game earlier today, I can probably join you in a bit
>>297615498
https://vrcat.club/threads/kattsunes-guide-to-a-manual-texture-atlas-in-blender-2-8.3359/
This is the one I used for learning it.
hmm...
>>297616145
ty
>>297616707
based
>>297611696
Gonna play contractors but I'm down to play tomorrow, thursday or friday.
>>297616707
looks like that attachment also does the backside
Week 7 of waiting for my Index. Cheers boys.
I'm looking through the VR games on steam and like nothing interests me.
I bought a Occulus just for HL Alyx and now that I finished that game there is little to do.
Pavlov is fun sometimes, but that is already the end of my VR game list.
Most shit I find on Steam is low budget Indie games that probably end in 2~3 hour and have no replayability or "Dancing with Anime Girl 2"
>>297618052
week 12 here. hoping tomorrow will be the day.
>>297618170
Porn, Boneworks, Raw Data, Blade and Sorcery.
>>297387143 (OP)
Yo, this might seem like a weird question but does anyone have any good recommendation for vr programs that let you paint a 2d image?
Not that I don't like stuff like Oculus Quill. But sometimes I just want to grab a paint brush and just paint on a flat canvas. Preferably something that work standalone on Oculus Quest but I take a pc program if there no other alternates.
>>297618170
The Walking Dead: Saints and Sinners is the closest thing to a real game behind HL:A
>>297618317
Jesus Christ why does this take so long? artificial inflation?
Anyone here who has one how long did it take to get to you?
>>297618348
There are a few maps in vrchat that give you a flat canvas. Kingspray does spraypaint graffiti if you like that, and there's a similar vrchat map for it. There's nothing really in depth as an art program though, unless you count running a 2d art program in virtual desktop.
>>297618559
you cant even get them here and i live in a first world country
Would have asked this in the lewd version of this thread but apparently it doesn't exist? anyways.
I want to add a dong to one of my characters on vr chat since the base avatar doesn't come with one normally, I grabbed one and slapped it on and rigged, etc. but I'm having a lot of trouble getting the color on it to match the color of my avatar's skin, like no matter what I seem to try it's either too light or too dark and it looks really off. How exactly can I go about making the colors match perfectly so it looks naturally attached?
>>297618345
Boneworks is not really appealing to me due to the graphic design.
Raw Data kind of boring, like there is little in terms of enemy AI and it's just a shooting gallery.
Blade and Sorcery is early access and I'm generally not a fan of magics in my medival settings.
>paying for porn
>>297618483
I heard that game was really fucking awful though. That or some other Walking Dead game. Also I never liked the walking dead show, so I doubt I'll enjoy the story of that.
>>297618697
Im in Canada so I guess im just lucky either valve has a single 2 room sweat shop in china working on them or they are trying to do what Nintendo does and artificially inflate the rarity of these things but don't realize Nintendo has been doing that since the 90's and can do it way better.
>>297618846
Match the colors in the actual textures. Then if it still looks off in unity, you might need to recalculate or adjust the normals.
>>297618928
Saints & sinners isn't the same as the telltale games, it's a good game.
>>297619076
>Match the colors in the actual textures.
Yeah, that was my first thing. I did that but it still looks off
>you might need to recalculate or adjust the normals.
Now this I have not done. What does that entail? never actually messed with it
>>297618928
When the fuck did I every say "pay" for porn? its called F95zone anon.
>>297619097
How long is it though?
>>297619291
Yeah and the thing cookinh in my oven is called a Calzone.
>>297618669
That a shame that there nothing fully focusing on painting 2d images (bar Kingspray, but I more want to hold a paint brush not a spray can). I really loved the painting minigame in Vacation Simulator as rudimentary as it is and had hope there might of been something out there that focus on the experience of painting on a canvas.
Is there a way to do a proper peace sign using Index knuckle controllers in VRChat?
>>297619357
And the thing cookin in your ass-pussy is my THROBBING ROCK HARD COCK.
>>297619208
To test if that's the issue, temporarily change your shaders to "Unlit/Texture". if that looks fine, then you'll need to adjust the surface normals in blender so it looks however you want it to look. There are plenty of tutorials online on how to use blender 2.8's normal editing tools, or simply just recalculate.
>>297619357
>How long is it though?
I don't know, haven't completed it yet but so far it's good. Been enjoying it more than Boneworks.
>>297619818
will check it out, thanks
>>297619062
Did you happen to forgot about the global pandemic having an impact on logistics and world trade especially components/etc being made in China?
>>297620005
I dont give a fuck, whip them harder you fat fuck.
>>297618559
They have to constantly replace controllers.
>>297620084
please understand
>>297618170
you could try stormland or asgard's wrath on the oculus store. There are a few other good games that are only on oculus for stupid reasons, like brass tactics.
>>297620403
CHANG WHERE ARE THE INDEX UNITS IM OVER CHARGING FOOOOOOOOOORRRRRRRRRR I NEED MORE MONEY TO BUY SUSTENANCE CHANG I LOST 2LBS IN THE PAST 2 WEEKS THIS CANNOT CONTINUE CHANG.
For the Occulus rift, can I extend the HDMI and USB cables with plain 'ol extender cables or will the software do shenanigans with me?
I rearranged my apartment but now my PC is a tad too far away from my play ground and I constantly bump into my halfwall that's seperating my desk area from my living room area.
>>297619357
Do you consider the Calzone a pizza or something else?
Is there a way to rip models from COM3D2? I know you can with CM3D2 but can't find anything for COM3D2.
>>297621458
I tried extending my rift cv1 with a 3m usb3 extension and hdmi extension. It mostly worked, but I'd occasionally get blackscreens or visual glitches. I think the total 7m was just at the edge of the limit of the hdmi signal strength. You might need to get an active hdmi extension depending on your gpu (i have a 1070 ti). The usb connection seemed fine, didn't have tracking or sound loss.
>>297619471
me first daddy put a baby in my boyhole uwu
>>297621585
A calzone is a calzone, a pizza is a pizza. Do they share common traits? Yes, but they are fundamentally different things.
>>297622438
What do you mean with an "active" extension?
I'm not the brightest when it comes to that sort of stuff.
any lewd vr games with gangbangs/ntr? already played com3d2
>>297623498
Why are you like this
>>297623498
>ntr
Finally embracing your situation J?
>>297623325
Search for an "HDMI repeater". it reencodes the hdmi signal so it can transit further. r/oculus is honestly the best place to read about which cables do and don't work for oculus extension. I got the cablematters 3m hdmi extensions fwiw.
Any games where I can let my petite loli wife get ravaged by 290lbs niggers? It doesn't need to have interaction, I like to watch.
>>297621585
Calzones are not pizzas, they're calzones
>>297623871
It's just a folded pizza haha
>>297623871
>>297624046
LOOK ANONS! A CATZONE
>>297624046
>>297624046
you know what else has folds?
my big black ass hahah
>>297623695
Hate J, love ntr
>>297624357
how about obese leaderfags?
>>297623871
But it is dough
>>297624265
Redraw it as a loli catgirl sitting on a pizza haha
what's the CHAZ of VR games?
>>297624558
Sorry anon I'm not up to date with the drama I just wanted recommendations for games
>>297623871
>>297624046
>>297624265
>>297624343
haha
Anyone tried Virt a Mate? How is it? Worth the $2 donation?
Contractors Ninja Warrior
EU
Me In The Middle
PASS: 1856
>>297625412
Sell me on this game
>>297624964
The pizza thing is this anon's rent free joke, good job parroting the first thing you see.
>>297625591
Discount CoD. Good if you're tired of fucking Pavlov.
>>297625368
Could be better, you have to tweak a lot of stuff and mod it for short scenes, but it's pretty great for what it is. Worth 2$
>>297625412
Join Unassigned after every match to scramble teams btw.
>>297625591
COD VRFPS where you can also do PvP with Bow&Arrows wich is super fun!
>>297625368
No. It is 3DPD.
>>297624823
Lavender
Cannes XR festival is going on right now. Might be kinda cool if you want to go through a sort of VR art gallery thing.
https://uploadvr.com/cannes-xr-museum-realities-vr/
>>297627334
I don't.
>>297625694
Imagine being that upset about a joke. Yummy delicious VR pizza
Blue is moaning again, Contractors ded?
What to do in VR if my libido is gone and I no longer get erections?
>>297627660
The same joke isn't funny 6 months a row, get new material that isn't based on your insecurities.
>>297627839
I want to make Blue moan if you know what I mean haha
>>297628117
Ok sorry :)
>>297625769
>is super fun
>lobby lasts 15 minutes
damn............. so this is power of Pavlov killer.........................
>>297628537
Steal his AUG mag and you'll mindbreak him
>>297627334
oh, that's cool that https://store.steampowered.com/app/613900/Museum_of_Other_Realities/ is free for a bit. It looked interesting but $20 feels like a ripoff when there's a bunch of cool shit in vrchat or neos already.
>>297625412
Lobby ended due to low attendance.
Thanks for those who showed up! It was fun shooting arrows.
>>297628814
Adding to my subtle bullying list.
>>297629906
Oh, you niggers back to hating on Arrow?>
>>297629906
>vrg can't play VR for atleast one hour
What is the point of this general?
>>297630383
Event is not mommy approved.
>>297629906
Yikes. Glad I wasn't convinced into buying this dead game in the sale.
We got too cocky Contractabros...
>>297629906
Don't let the shitposters hit you man, I bought it, its just a bit too early for me.
>>297629906
I was going to join but I guess I missed it. Maybe next week
Contraction is the opposite of dilation...
>>297631673
>let me demoralize attack and shitpost anybody playing games
>wtf why are there no games
Do what you will, just make up your mind.
>>297631881
I contracted so many stds....
>>297632038
Complex motives.
>>297632504
Oh you were merely pretending to be retarded? Well excuse me then.
https://www.youtube.com/watch?v=K61-tK7Xlzg
>tfw you host a lobby and nobody comes and you realize they hate you after all...
>>297632693
>tfw waited to see if the game was dead and it turned out it was so you saved your neetbux
https://www.youtube.com/watch?v=6sjGBXckGB4
>>297633483
giga based
fuck contractors
fuck bows
fuck arrows
and fuck buying games
What's the melee combat in The Forest like? Got a bad feeling its like Skyrim VR
>>297633948
It's waggle, so yes you are correct
>>297633948
It's okay but make sure to lean forward so you don't hit your chair arms
>>297633948
You can waggle, axe combat with run in fast chops, backing up while they swing fighting has the best survival chances.
What do you get when you cross terrible netcode with a community full of sociopaths?! I'll tell you what you get! You get what you fucking deserve!
*headshots you then teleports around the corner 500 ms later*
>>297634780
so literally the same as skyrim vr
>>297635072
Until you fall and games designed around sword combat are the only good ones around, otherwise you are stuck with games designed normally with vr functionality added after the fact.
>>297635228
There are some games that designed melee combat despite being flat.
How scary are horror games in VR? I had to quit Outlast 20 minutes into it because my chest started hurting years ago.
>>297635653
Not as scary as interacting with women IRL.
>>297635653
Scarier because of the fact that I can't look away from jumpscares as easily. Also because it kind of forces you to fully focus your attention to the game compared to staring at a monitor and seeing your surroundings in your peripheral vision.
>>297635653
Far scarier. Basically ruined flat horror games for me.
>>297601121
Swords of Gargantua. It's okay at best.
Jumpscares are shit anyway.
>>297632658
no, you dork. I have motives, but they're too hard to grasp for you.
Now that the dust has settled can we agree Contractors Ninja Mode is basically Pavlov TDM with only bolt action sniper rifles? It was fun for some time but then it just got boring and shallow.
>>297501754
I still have a year of warranty left, gonna RMA these puppies like two or three times more.
>>297639957
Why has no-one brought forward a class action yet?
>>297638825
Nah, ninja Warrior has arrows, slow projectiles that you can dodge.
>>297629906
>>297638825
This reminds me of the bit where Steve tells Karl that the viewers are saying Rockbusters and crap and has run its course
>>297640668
RIGHT! That's it, thread mummy play a record
>>297638825
Yeah, it was impressive that they managed to create such mod, but it holds no lasting appeal. TDM is fundamentally not very interesting for me. Needs an objective, other weapons, limited arrows, etc.
>>297595771
Probably better than text though
>>297640553
Still plays similiar. If you could deflect arrows with the sword then maybe it would be a bit more deep.
>>297501754
Have you tried asking for a replacement from steam support anyway? I think valve has only avoided a class action because they've been good about doing advance replacements.
>>297638825
It really needs more features. Throwable ninja stars have been requested a lot and I think something to make the sword better would make the gamemode more fun.
There was a contractors wallrunning mod video posted before. If that gets released and can be played with Ninjas it will make things more interesting too.
>>297644280
The wallrun mod isn't as impressive as it seems, it's actually just a sideways ladder. You're pretty much locked into it when you start running at it.
https://www.youtube.com/watch?v=SX-csLPjT1A
Tomorrow is Canada Day!
There's going to be a Canada day event with it's own map to celebrate. You're free to join even if you're not a fucking leaf, I'll try and keep the map up for as much of the evening as possible.
Make Gender Bender Avatars.
Start July 5th and a week forward or until you wanna bend back.
>>297647659
you're a bender lol
>>297647659
I'm working on it
>>297647659
no.
You are all so evil...
>>297619062
They have one factory in Illinois, and another in some europoor country. Mine is supposed to arrive Friday, but I have a feeling it'll be here sooner.
>>297648314
Nice! Looking forward to see it anon!
>>297647659
did you put "until you wanna bend back" as a loophole in for yourself
>>297635653
>I had to quit Outlast 20 minutes into it because my chest started
Don't play VR horror games.
>>297635653
Far scarier, couldn't play RE7 without my partner in the room and even then we took turns beating it. I played the Westworld "game" the other night and turned it off minutes in because it was too spooky.
Never had to do that with a flat game.
>>297651278
like... just use the avatar you want to use, coming up with some weird "it's an event only thing!!!" excuses starts to get kind of cringe'y and worrying.
>>297651278
No, but maybe some find that they like their bent gender? Or don't wanna use their gender bender avatar for a whole week?
Played GTFO in VR. It's great but honestly Dead Effect 2 MP plays better.
>>297652851
eggs don't bend they crack :^)
>>297653193
How good is the VR mod now? It was pretty rough last time I looked into it.
>>297647659
Whats your non gender bender avatar?
>>297654121
I can show you if you see me in VRC sometime.
Doing some Assetto Corsa tomorrow night at 8PM EDT. We'll driving some open wheel cars around Spa this time. Once enough people join, the server will switch to qualifying/race mode and we'll have a race or two. No DLC needed, mods are in the Mega link below.
Server is up on a new host with the new mods if you want to test your setup or get some practice in, let me know if you run into any issues.
server: vrg racing
pass: tfwnodriftfu
mods: https://mega.nz/#F!IgMnDK7Y!16gzEjZRZsea9QE3NDQg6Q
Also, Assetto Corsa and all of the DLC is currently on sale on Steam if you're interested in getting in on this. Even if you already have the game, try to pick upor pirateanything you're missing, because I'm probably going to start using more of the DLC cars/tracks soon.
Two announcements:
We're watching Idiocracy tonight at 9 EST. Come watch. Join on Yuru.
Also, here's my daily shilling for the fourth of July event. We're going to have a big fun time this Saturday on the fourth, come out and enjoy with us.
come to the first of july event first so you can complain about how much worse the yankee one is
>>297655956
https://www.youtube.com/watch?v=C_TfBbR6L0M
>>297655956
You'd better have a big screen playing Due South episodes non stop all night
>>297655658
Yeah sure, Ill see you at the 4th of july event probably
He has been silenced
>>297655956
>>297656757OH THE YEAR WAS SEVENTEEN SEVENTY EIGHT
>>297653476
seemed pretty smooth. was only the first level of the rundown, no crowded rooms before we wiped.
>>297657047
Huh?
>>297629906
Yeah I missed it 'cuz I was busy with some shit IRL, keep hosting ninja warrior lobbies, I'll join if I can
t. COVID-19
>>297656846
Probs, I'm EU and not on at NA times but maybe I come by.
just here, keeping your dumb thread alive
-canada
>>297658507
I will continue hosting but change to smaller maps rather then larger ones going forward.
Domination can only be played on like official maps anyhow.
>>297661373
Meant for
>>297658502
>>297629906
Do you have a usual schedule
>>297660938
thanks canada
>>297661672
sorry
>>297658507
Ill say hi if I see you there :)
>>297661621
Contractors Ninja Warrior is at 18:00 UTC on wednesday.
We play DM/TDM and if enoigh join, Domination.
In Domination, you have to capture and hold control points. Wich is an objective based gamemode compared to TDM/DM.
>>297664243
Nice, sounds fun
>>297552819
Did framerape get fixed?
Cheers to whoever's been recommending until you fall, it's a blast
Due to circumstances outside of my control, I need to postpone tonight's showing of idiocracy. We'll be showing it tomorrow at 9 EST.
Sorry for the inconvenience and I hope to see you there tomorrow.
>>297670989
would you look at the time?
it's burn-your-whitehouse-down-o-clock
>>297601606
most games have a turn button nowadays.
cursed
>>297673245
hardly any oldfags remain that read the thread to even remember what would be cursed about this anon
>>297674071
They mainly lurk and skim, do you really blame people from looking away from some crazy person's toilet :^)
>>297673245
Explain for a newbie?
>>297655794
based yuru for making some relevant program for canada day
>>297667404
I think so. My best guess for the >>297556234 problem is extreme overdraw bottlenecks the gpu. Not really a problem in practice anyway, since there will only be a single frame with all the particles in the same pixels.
Her Blue Sky starting in 10-15 minutes. You can join offSilencenor anyone in Fancy Cat Theater if you're interested.
Does anyone play Sairento here it is fun as fuck
>>297677710
Its alright, the multiplayer is wonky.
>>297678024
How does the mp even work? Is it just coop? I didn't see anyone playing it today when I checked
>>297678206 (Cross-thread)
>>297678206 (Cross-thread)
>>297678206 (Cross-thread)
NEW
>>297678119
You have to have friends on steam and even then the invite system is a bit off.
>>297677710
boring
>>297673245
Ancient history there.