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>>512328316
Most of the rest of the things there were variations on the stuff I've already posted, so I won't bother dumping everything.
There were a couple more VR lens/display systems, but none of them were really revolutionary or even that special. There were a couple of sensor systems that could be applied to VR and FBT, but were very clearly not being marketed for such. You know it's grim times for VR enjoyers when even the $10000 enterprise HMDs aren't getting shown off anymore.
On the flip side, the AR glasses were pretty cool. One of the limitations with current waveguide tech is that images have a fixed focal plane, so images appear at a fixed distance and not in 3d. Although of course companies like meta and snap have been working on solving that particular problem. In general though, they seem good, obviously useful, and are starting to reach into the "reasonable" levels of form factor. I expect that they will be common within a couple of years.
Hardware industry expos are always a massive tease though because none of the cool stuff there is for sale to end consumers anyways. Still, it was kinda fun to visit and look at things.